HM · Patch 14.13 · Summer
PlayoffsAug 03, 2024, 06:44 PM · 31.2 min · Game 2Scouting line
Team UNiTY won: +15.1k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
welcom
2/8/4
Wind1
8/2/4
Jejky
1/5/5
shibi
3/0/14
STANIK
1/3/4
Defflok
4/1/5
DANY
4/3/2
KNEZA
7/0/8
VaSKED
0/5/6
J3rkie
2/5/14
Draft
Dynamo Eclot
Blue sideFirst pick
Varuswelcom
MaokaiJejky
LucianSTANIK
ApheliosDANY
BraumVaSKED
Team UNiTY
Red side
RenektonWind1
Sejuanishibi
CorkiDefflok
ZiggsKNEZA
LeonaJ3rkie
Objectives
- -3,710
- Gold at 15
- +3,710
- 0
- Dragons
- 4
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 11
- 2
- Plates
- 7
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dynamo Eclot leads; below, Team UNiTY.
Biggest lead: Dynamo Eclot +0, Team UNiTY +15,091. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team UNiTY +1,497 |
| 15 min | Team UNiTY +3,710 |
| 20 min | Team UNiTY +6,159 |
| 25 min | Team UNiTY +9,054 |
| End (31 min) | Team UNiTY +15,091 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercury's Treadswelcom, in 1.2% of the champion's games
Press the AttackWind1, in 8.9% of the champion's games
Press the Attackwelcom, in 13% of the champion's games
welcomVarus
Wind1Renekton
JejkyMaokai
shibiSejuani
STANIKLucian
DefflokCorki
DANYAphelios
KNEZAZiggs
VaSKEDBraum
J3rkieLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dynamo Eclot
DefeatRed side
Team UNiTY
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/8/4 | 1/5/5 | 1/3/4 | 4/3/2 | 0/5/6 | 8/2/4 | 3/0/14 | 4/1/5 | 7/0/8 | 2/5/14 |
| Kill participation | 75% | 75% | 62.5% | 75% | 75% | 50% | 70.8% | 37.5% | 62.5% | 66.7% |
| CS | 220 | 169 | 277 | 270 | 27 | 230 | 172 | 316 | 279 | 33 |
| CS per minute | 7.1 | 5.4 | 8.9 | 8.7 | 0.9 | 7.4 | 5.5 | 10.1 | 9.0 | 1.1 |
| Gold | 10,780 | 9,902 | 10,910 | 12,229 | 6,427 | 14,017 | 11,588 | 14,469 | 16,296 | 8,969 |
| Gold share | 21.5% | 19.7% | 21.7% | 24.3% | 12.8% | 21.5% | 17.7% | 22.1% | 24.9% | 13.7% |
| Earned gold per minute | 215 | 186 | 219 | 261 | 75 | 319 | 241 | 333 | 392 | 157 |
| Damage to champions | 25,101 | 21,801 | 13,664 | 11,665 | 3,343 | 13,762 | 12,001 | 21,871 | 27,641 | 9,050 |
| Damage share | 33.2% | 28.8% | 18.1% | 15.4% | 4.4% | 16.3% | 14.2% | 25.9% | 32.8% | 10.7% |
| Damage per minute | 805 | 699 | 438 | 374 | 107 | 442 | 385 | 702 | 887 | 290 |
| Damage taken per minute | 704 | 1,361 | 487 | 450 | 666 | 1,005 | 913 | 665 | 153 | 741 |
| Damage mitigated per minute | 498 | 975 | 272 | 233 | 548 | 897 | 1,513 | 624 | 163 | 985 |
| Damage to towers | 1,298 | 2,325 | 0 | 1,768 | 0 | 5,474 | 1,014 | 7,068 | 14,967 | 1,378 |
| Vision score | 19 | 36 | 29 | 23 | 93 | 28 | 44 | 45 | 42 | 115 |
| Wards placed | 13 | 6 | 13 | 11 | 54 | 5 | 9 | 12 | 14 | 42 |
| Wards killed | 3 | 9 | 5 | 4 | 10 | 7 | 8 | 10 | 9 | 16 |
| Control wards | 3 | 8 | 4 | 3 | 16 | 1 | 7 | 2 | 5 | 11 |
| Gold at 15 | 4,760 | 4,583 | 5,422 | 4,548 | 3,151 | 5,786 | 4,004 | 5,280 | 7,125 | 3,979 |
| Gold diff at 10 | -513 | +177 | +335 | -1,033 | -463 | +513 | -177 | -335 | +1,033 | +463 |
| Gold diff at 15 | -1,026 | +579 | +142 | -2,577 | -828 | +1,026 | -579 | -142 | +2,577 | +828 |
| XP diff at 10 | -150 | -133 | +78 | -336 | -340 | +150 | +133 | -78 | +336 | +340 |
| XP diff at 15 | -795 | +396 | -852 | -935 | -542 | +795 | -396 | +852 | +935 | +542 |
| CS diff at 10 | -3 | +1 | +12 | -19 | +4 | +3 | -1 | -12 | +19 | -4 |
| CS diff at 15 | -13 | +13 | -2 | -35 | -6 | +13 | -13 | +2 | +35 | +6 |
| Gold diff at 20 | -1,417 | +177 | -789 | -2,843 | -1,287 | +1,417 | -177 | +789 | +2,843 | +1,287 |
| XP diff at 20 | -651 | -475 | -2,113 | -1,281 | -423 | +651 | +475 | +2,113 | +1,281 | +423 |
| CS diff at 20 | -18 | +8 | -21 | -33 | -5 | +18 | -8 | +21 | +33 | +5 |
| Gold diff at 25 | -2,744 | -515 | -1,387 | -2,764 | -1,644 | +2,744 | +515 | +1,387 | +2,764 | +1,644 |
| XP diff at 25 | -1,529 | -1,378 | -2,680 | -1,891 | -248 | +1,529 | +1,378 | +2,680 | +1,891 | +248 |
| CS diff at 25 | -25 | +4 | -21 | -12 | -6 | +25 | -4 | +21 | +12 | +6 |
| Gold spent | 10,175 | 9,550 | 10,650 | 11,575 | 5,900 | 13,775 | 10,825 | 13,333 | 14,675 | 9,325 |
| Multikills | — | — | — | — | — | 1× double | 1× double, 1× triple | — | 1× double | — |
Game ID LOLTMNT06_66712
Methodology →