HM · Patch 14.13 · Summer
PlayoffsAug 03, 2024, 07:39 PM · 29.8 min · Game 3Scouting line
Team UNiTY won: +11.2k team gold, Top, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
welcom
0/3/1
Wind1
4/0/7
Jejky
3/3/1
shibi
4/1/11
STANIK
1/2/1
Defflok
9/1/5
DANY
1/4/2
KNEZA
2/2/7
VaSKED
0/7/2
J3rkie
0/1/16
Draft
Dynamo Eclot
Blue sideFirst pick
Gnarwelcom
NidaleeJejky
CorkiSTANIK
Kai'SaDANY
LeonaVaSKED
Team UNiTY
Red side
ViegoWind1
Sejuanishibi
LucianDefflok
SmolderKNEZA
SeraphineJ3rkie
Objectives
- -2,740
- Gold at 15
- +2,740
- 3
- Dragons
- 1
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 10
- 5
- Plates
- 3
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dynamo Eclot leads; below, Team UNiTY.
Biggest lead: Dynamo Eclot +0, Team UNiTY +11,246. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team UNiTY +1,143 |
| 15 min | Team UNiTY +2,740 |
| 20 min | Team UNiTY +2,111 |
| 25 min | Team UNiTY +6,106 |
| End (30 min) | Team UNiTY +11,246 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
GuardianJ3rkie, in 6.9% of the champion's games
welcomGnar
Wind1Viego
JejkyNidalee
shibiSejuani
STANIKCorki
DefflokLucian
DANYKai'Sa
KNEZASmolder
VaSKEDLeona
J3rkieSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dynamo Eclot
DefeatRed side
Team UNiTY
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 3/3/1 | 1/2/1 | 1/4/2 | 0/7/2 | 4/0/7 | 4/1/11 | 9/1/5 | 2/2/7 | 0/1/16 |
| Kill participation | 20% | 80% | 40% | 60% | 40% | 57.9% | 78.9% | 73.7% | 47.4% | 84.2% |
| CS | 231 | 191 | 290 | 275 | 29 | 261 | 154 | 298 | 280 | 28 |
| CS per minute | 7.8 | 6.4 | 9.7 | 9.2 | 1.0 | 8.8 | 5.2 | 10.0 | 9.4 | 0.9 |
| Gold | 9,830 | 10,179 | 11,575 | 11,891 | 6,256 | 13,869 | 10,539 | 15,914 | 12,568 | 8,087 |
| Gold share | 19.8% | 20.5% | 23.3% | 23.9% | 12.6% | 22.7% | 17.3% | 26.1% | 20.6% | 13.3% |
| Earned gold per minute | 198 | 210 | 257 | 268 | 78 | 334 | 222 | 403 | 290 | 140 |
| Damage to champions | 12,477 | 15,525 | 13,665 | 17,369 | 4,485 | 10,323 | 8,509 | 29,145 | 21,546 | 6,932 |
| Damage share | 19.6% | 24.4% | 21.5% | 27.3% | 7.1% | 13.5% | 11.1% | 38.1% | 28.2% | 9.1% |
| Damage per minute | 419 | 521 | 459 | 583 | 151 | 347 | 286 | 979 | 723 | 233 |
| Damage taken per minute | 611 | 1,049 | 531 | 787 | 736 | 761 | 1,124 | 482 | 580 | 396 |
| Damage mitigated per minute | 557 | 755 | 423 | 481 | 840 | 645 | 1,352 | 347 | 298 | 246 |
| Damage to towers | 1,446 | 2,479 | 1,464 | 6,367 | 0 | 8,839 | 1,858 | 12,429 | 5,096 | 2,412 |
| Vision score | 28 | 55 | 37 | 40 | 111 | 24 | 43 | 39 | 21 | 76 |
| Wards placed | 15 | 12 | 13 | 11 | 47 | 3 | 6 | 13 | 12 | 42 |
| Wards killed | 2 | 12 | 4 | 10 | 14 | 9 | 14 | 8 | 4 | 8 |
| Control wards | 6 | 9 | 4 | 3 | 16 | 3 | 4 | 2 | 3 | 8 |
| Gold at 15 | 4,650 | 5,521 | 5,044 | 6,047 | 3,303 | 6,297 | 5,476 | 6,868 | 4,956 | 3,708 |
| Gold diff at 10 | -738 | +142 | -680 | +401 | -268 | +738 | -142 | +680 | -401 | +268 |
| Gold diff at 15 | -1,647 | +45 | -1,824 | +1,091 | -405 | +1,647 | -45 | +1,824 | -1,091 | +405 |
| XP diff at 10 | -232 | +438 | -344 | +589 | -840 | +232 | -438 | +344 | -589 | +840 |
| XP diff at 15 | -670 | +512 | -579 | +1,676 | -1,195 | +670 | -512 | +579 | -1,676 | +1,195 |
| CS diff at 10 | -10 | +26 | -9 | +11 | +1 | +10 | -26 | +9 | -11 | -1 |
| CS diff at 15 | -24 | +31 | -16 | +30 | +7 | +24 | -31 | +16 | -30 | -7 |
| Gold diff at 20 | -1,592 | +405 | -1,845 | +1,071 | -150 | +1,592 | -405 | +1,845 | -1,071 | +150 |
| XP diff at 20 | -688 | +899 | -315 | +2,125 | -1,964 | +688 | -899 | +315 | -2,125 | +1,964 |
| CS diff at 20 | -26 | +39 | -5 | +32 | +8 | +26 | -39 | +5 | -32 | -8 |
| Gold diff at 25 | -2,664 | +106 | -3,133 | +465 | -880 | +2,664 | -106 | +3,133 | -465 | +880 |
| XP diff at 25 | -2,429 | -383 | -1,788 | +1,126 | -3,208 | +2,429 | +383 | +1,788 | -1,126 | +3,208 |
| CS diff at 25 | -41 | +41 | -9 | +19 | +4 | +41 | -41 | +9 | -19 | -4 |
| Gold spent | 10,033 | 9,575 | 11,683 | 11,275 | 5,550 | 11,800 | 9,650 | 14,350 | 10,925 | 6,750 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT06_67681
Methodology →