UPL · Patch 11.02 · Winter
Jan 23, 2021, 02:53 AM · 28.9 min · Game 3Scouting line
Wildcard Gaming Developmental won: +9.6k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Red Hots
3/6/12
Porsche
0/4/10
eThug
10/8/9
Perry
7/5/14
Ascent
5/7/14
Nebula
4/6/13
Goblin
1/3/11
Minui
15/3/7
Dean
6/4/13
Yasin
2/7/16
Draft
Boise State University
Blue side
RenektonRed Hots
GraveseThug
MaokaiAscent
KarmaGoblin
SennaDean
Wildcard Gaming Developmental
Red side
CamillePorsche
LilliaPerry
SyndraNebula
LucianMinui
NautilusYasin
Objectives
- -827
- Gold at 15
- +827
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 1
- 1
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Boise State University leads; below, Wildcard Gaming Developmental.
Biggest lead: Boise State University +0, Wildcard Gaming Developmental +9,603. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Wildcard Gaming Developmental +2,279 |
| 15 min | Wildcard Gaming Developmental +827 |
| 20 min | Wildcard Gaming Developmental +763 |
| 25 min | Wildcard Gaming Developmental +1,037 |
| End (29 min) | Wildcard Gaming Developmental +9,603 |
Blue side
Boise State University
DefeatRed side
Wildcard Gaming Developmental
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/12 | 10/8/9 | 5/7/14 | 1/3/11 | 6/4/13 | 0/4/10 | 7/5/14 | 4/6/13 | 15/3/7 | 2/7/16 |
| Kill participation | 60% | 76% | 76% | 48% | 76% | 35.7% | 75% | 60.7% | 78.6% | 64.3% |
| CS | 158 | 171 | 154 | 137 | 29 | 175 | 198 | 197 | 215 | 28 |
| CS per minute | 5.5 | 5.9 | 5.3 | 4.7 | 1.0 | 6.1 | 6.9 | 6.8 | 7.4 | 1.0 |
| Gold | 9,177 | 13,272 | 9,430 | 8,102 | 8,691 | 9,790 | 12,808 | 11,748 | 16,080 | 7,849 |
| Gold share | 18.9% | 27.3% | 19.4% | 16.6% | 17.9% | 16.8% | 22% | 20.2% | 27.6% | 13.5% |
| Earned gold per minute | 186 | 328 | 195 | 149 | 169 | 207 | 311 | 275 | 425 | 140 |
| Damage to champions | 15,553 | 22,362 | 15,971 | 5,654 | 17,209 | 13,208 | 23,505 | 19,381 | 29,924 | 6,716 |
| Damage share | 20.3% | 29.1% | 20.8% | 7.4% | 22.4% | 14.2% | 25.3% | 20.9% | 32.3% | 7.2% |
| Damage per minute | 538 | 774 | 553 | 196 | 596 | 457 | 814 | 671 | 1,036 | 233 |
| Damage taken per minute | 1,292 | 991 | 1,095 | 418 | 344 | 827 | 1,099 | 530 | 644 | 568 |
| Damage mitigated per minute | 944 | 880 | 1,158 | 356 | 172 | 869 | 879 | 243 | 407 | 919 |
| Damage to towers | 297 | 852 | 590 | 1,242 | 3,423 | 4,063 | 1,020 | 2,347 | 8,523 | 1,182 |
| Vision score | 33 | 29 | 24 | 19 | 59 | 28 | 41 | 44 | 30 | 60 |
| Wards placed | 12 | 4 | 8 | 10 | 29 | 11 | 12 | 18 | 9 | 19 |
| Wards killed | 7 | 5 | 2 | 3 | 9 | 1 | 7 | 5 | 4 | 13 |
| Control wards | 5 | 4 | 1 | 3 | 6 | 3 | 4 | 10 | 1 | 8 |
| Gold at 15 | 5,278 | 6,736 | 5,090 | 4,513 | 4,890 | 4,560 | 7,365 | 5,583 | 6,138 | 3,688 |
| Gold diff at 10 | +430 | -1,630 | -675 | -747 | +343 | -430 | +1,630 | +675 | +747 | -343 |
| Gold diff at 15 | +718 | -629 | -493 | -1,625 | +1,202 | -718 | +629 | +493 | +1,625 | -1,202 |
| XP diff at 10 | -522 | -1,401 | -313 | -266 | +152 | +522 | +1,401 | +313 | +266 | -152 |
| XP diff at 15 | +3 | -713 | -496 | -561 | +1,384 | -3 | +713 | +496 | +561 | -1,384 |
| CS diff at 10 | -4 | -16 | -7 | -11 | -4 | +4 | +16 | +7 | +11 | +4 |
| CS diff at 15 | -11 | -20 | -18 | -33 | -5 | +11 | +20 | +18 | +33 | +5 |
| Gold diff at 20 | +584 | +7 | -151 | -2,929 | +1,726 | -584 | -7 | +151 | +2,929 | -1,726 |
| XP diff at 20 | +351 | +391 | -190 | -1,066 | +2,169 | -351 | -391 | +190 | +1,066 | -2,169 |
| CS diff at 20 | -4 | 0 | -19 | -41 | -2 | +4 | 0 | +19 | +41 | +2 |
| Gold diff at 25 | +860 | +1,767 | -757 | -4,912 | +2,005 | -860 | -1,767 | +757 | +4,912 | -2,005 |
| XP diff at 25 | +637 | +479 | +175 | -1,476 | +2,313 | -637 | -479 | -175 | +1,476 | -2,313 |
| CS diff at 25 | -5 | -11 | -22 | -51 | +5 | +5 | +11 | +22 | +51 | -5 |
| Gold spent | 9,325 | 13,025 | 8,575 | 7,295 | 8,450 | 8,425 | 11,650 | 10,950 | 14,175 | 6,000 |
| Own jungle monsters | 0 | 91 | 0 | 0 | 0 | 0 | 83 | 1 | 17 | 0 |
| Enemy jungle monsters | 0 | 25 | 0 | 0 | 0 | 6 | 36 | 8 | 1 | 0 |
| Multikills | — | 2× double, 1× triple | — | — | 1× double | — | 1× double | — | 4× double, 1× triple | — |
Game ID NA1/3754405408
Methodology →