UPL · Patch 11.09 · Spring
Apr 30, 2021, 02:06 AM · 32.9 min · Game 2Scouting line
Area of Effect Randoms won: +7.4k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chim
4/3/9
Lunarly
2/6/7
Jozy
6/2/13
YHL
2/6/13
Comp9
2/7/12
Good Sir
8/4/9
Kyle
14/3/4
Jons
7/5/9
Pockus
0/5/17
TreeKangar00
1/5/14
Draft
Area of Effect Randoms
Blue side
NocturneChim
RumbleJozy
ViktorComp9
JinxKyle
AlistarPockus
University of Texas at Dallas
Red side
SettLunarly
MorganaYHL
VeigarGood Sir
EzrealJons
SeraphineTreeKangar00
Objectives
- +2,220
- Gold at 15
- -2,220
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Area of Effect Randoms leads; below, University of Texas at Dallas.
Biggest lead: Area of Effect Randoms +7,444, University of Texas at Dallas +279. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | University of Texas at Dallas +279 |
| 15 min | Area of Effect Randoms +2,220 |
| 20 min | Area of Effect Randoms +2,776 |
| 25 min | Area of Effect Randoms +6,414 |
| End (33 min) | Area of Effect Randoms +7,444 |
Blue side
Area of Effect Randoms
VictoryRed side
University of Texas at Dallas
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 6 / 7(1.5) | 219 6.7/m | ||
| 2 / 6 / 13(2.5) | 160 4.9/m | ||
| 8 / 4 / 9(4.25) | 275 8.4/m | ||
| 7 / 5 / 9(3.2) | 231 7.0/m | ||
| 1 / 5 / 14(3) | 24 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/9 | 6/2/13 | 2/7/12 | 14/3/4 | 0/5/17 | 2/6/7 | 2/6/13 | 8/4/9 | 7/5/9 | 1/5/14 |
| Kill participation | 50% | 73.1% | 53.8% | 69.2% | 65.4% | 45% | 75% | 85% | 80% | 75% |
| CS | 233 | 256 | 210 | 292 | 32 | 219 | 160 | 275 | 231 | 24 |
| CS per minute | 7.1 | 7.8 | 6.4 | 8.9 | 1.0 | 6.7 | 4.9 | 8.4 | 7.0 | 0.7 |
| Gold | 13,805 | 13,675 | 11,217 | 17,013 | 8,439 | 10,723 | 9,527 | 15,693 | 12,713 | 8,049 |
| Gold share | 21.5% | 21.3% | 17.5% | 26.5% | 13.2% | 18.9% | 16.8% | 27.7% | 22.4% | 14.2% |
| Earned gold per minute | 289 | 285 | 210 | 386 | 126 | 195 | 159 | 346 | 256 | 114 |
| Damage to champions | 17,494 | 21,346 | 19,410 | 19,710 | 6,380 | 15,317 | 9,720 | 15,909 | 28,756 | 8,543 |
| Damage share | 20.7% | 25.3% | 23% | 23.4% | 7.6% | 19.6% | 12.4% | 20.3% | 36.8% | 10.9% |
| Damage per minute | 532 | 649 | 590 | 599 | 194 | 466 | 295 | 484 | 874 | 260 |
| Damage taken per minute | 886 | 902 | 519 | 499 | 717 | 872 | 823 | 702 | 540 | 364 |
| Damage mitigated per minute | 832 | 925 | 441 | 259 | 839 | 1,120 | 442 | 418 | 216 | 215 |
| Damage to towers | 5,770 | 978 | 2,698 | 10,456 | 322 | 0 | 0 | 3,529 | 4,251 | 1,075 |
| Vision score | 31 | 32 | 26 | 42 | 100 | 32 | 48 | 30 | 33 | 83 |
| Wards placed | 14 | 9 | 13 | 10 | 61 | 11 | 10 | 12 | 12 | 36 |
| Wards killed | 6 | 1 | 6 | 5 | 12 | 9 | 17 | 6 | 5 | 11 |
| Control wards | 6 | 7 | 3 | 1 | 24 | 1 | 11 | 1 | 4 | 10 |
| Gold at 15 | 6,481 | 5,516 | 4,605 | 6,465 | 3,678 | 4,701 | 4,862 | 6,577 | 4,886 | 3,499 |
| Gold diff at 10 | -54 | +80 | -1,363 | +1,187 | -129 | +54 | -80 | +1,363 | -1,187 | +129 |
| Gold diff at 15 | +1,780 | +654 | -1,972 | +1,579 | +179 | -1,780 | -654 | +1,972 | -1,579 | -179 |
| XP diff at 10 | -263 | -86 | -839 | +1,024 | +50 | +263 | +86 | +839 | -1,024 | -50 |
| XP diff at 15 | +258 | +1,286 | -1,223 | +1,429 | +5 | -258 | -1,286 | +1,223 | -1,429 | -5 |
| CS diff at 10 | -5 | +9 | -3 | +31 | +5 | +5 | -9 | +3 | -31 | -5 |
| CS diff at 15 | +3 | +32 | -17 | +43 | +10 | -3 | -32 | +17 | -43 | -10 |
| Gold diff at 20 | +1,810 | +1,293 | -3,347 | +2,543 | +477 | -1,810 | -1,293 | +3,347 | -2,543 | -477 |
| XP diff at 20 | -23 | +2,630 | -2,183 | +933 | -165 | +23 | -2,630 | +2,183 | -933 | +165 |
| CS diff at 20 | -3 | +50 | -32 | +49 | +15 | +3 | -50 | +32 | -49 | -15 |
| Gold diff at 25 | +2,059 | +2,406 | -3,133 | +4,198 | +884 | -2,059 | -2,406 | +3,133 | -4,198 | -884 |
| XP diff at 25 | +1,275 | +4,990 | -1,245 | +2,287 | +1,302 | -1,275 | -4,990 | +1,245 | -2,287 | -1,302 |
| CS diff at 25 | -7 | +75 | -45 | +57 | +13 | +7 | -75 | +45 | -57 | -13 |
| Gold spent | 12,350 | 13,025 | 9,525 | 16,125 | 7,500 | 10,855 | 9,175 | 15,175 | 10,800 | 7,800 |
| Own jungle monsters | 1 | 119 | 8 | 20 | 0 | 3 | 80 | 14 | 16 | 0 |
| Enemy jungle monsters | 7 | 29 | 0 | 20 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | 1× double | — | — | 3× double, 1× triple, 1× quadra | — | — | — | 2× double | — | — |
Game ID NA1/3884329660
Methodology →