NA LCS · Patch 5.14 · Summer
PlayoffsAug 22, 2015, 09:20 PM · 40.9 minScouting line
Team Liquid won: +1.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Quas
0/1/8
Impact
0/2/5
IWDominate
2/1/6
Rush
2/1/3
Fenix
3/1/4
Gate
2/1/3
Piglet
3/1/4
Apollo
0/3/1
Xpecial
0/1/7
Adrian
1/1/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Quas
Maokai · 0/1/8
511
Better in 5 x 11 of 20
Impact
Ryze · 0/2/5![]()
- 0
- Kills
- 0
- 1
- Deaths
- 2
- 8
- Assists
- 5
- 8.0
- KDA
- 2.5
- 100%
- Kill participation
- 100%
- 239
- CS
- 396
- 5.8
- CS per minute
- 9.7
- 11,971
- Gold
- 14,974
- 19%
- Gold share
- 24%
- 6,867
- Damage to champions
- 13,845
- 168
- Damage per minute
- 339
- 14%
- Damage share
- 32%
- 0
- Damage to towers
- 0
- 451
- Damage taken per minute
- 311
- 0
- Vision score
- 0
- 26
- Wards placed
- 25
- 1
- Wards killed
- 3
- 4,293
- Gold at 15
- 4,297
- -4
- Gold diff at 15
- +4
- +282
- XP diff at 15
- -282
- -9
- CS diff at 15
- +9
Draft
Team Liquid
Blue side
MaokaiQuas
GragasIWDominate
OriannaFenix
VaynePiglet
JannaXpecial
Team Impulse
Red side
RyzeImpact
Lee SinRush
LuluGate
AsheApollo
LeonaAdrian
Objectives
- +11
- Gold at 15
- -11
- 0
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Liquid leads; below, Team Impulse.
Biggest lead: Team Liquid +1,286, Team Impulse +5,093. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Liquid +36 |
| 15 min | Team Liquid +11 |
| 20 min | Team Impulse +3,057 |
| 25 min | Team Impulse +5,093 |
| End (41 min) | Team Liquid +1,286 |
Blue side
Team Liquid
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 1 / 8(8) | 239 5.8/m | ||
| 2 / 1 / 6(8) | 119 2.9/m | ||
| 3 / 1 / 4(7) | 440 10.8/m | ||
| 3 / 1 / 4(7) | 334 8.2/m | ||
| 0 / 1 / 7(7) | 15 0.4/m |
Red side
Team Impulse
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/8 | 2/1/6 | 3/1/4 | 3/1/4 | 0/1/7 | 0/2/5 | 2/1/3 | 2/1/3 | 0/3/1 | 1/1/3 |
| Kill participation | 100% | 100% | 87.5% | 87.5% | 87.5% | 100% | 100% | 100% | 20% | 80% |
| CS | 239 | 119 | 440 | 334 | 15 | 396 | 157 | 394 | 317 | 71 |
| CS per minute | 5.8 | 2.9 | 10.8 | 8.2 | 0.4 | 9.7 | 3.8 | 9.6 | 7.8 | 1.7 |
| Gold | 11,971 | 11,888 | 16,699 | 15,331 | 8,596 | 14,974 | 12,053 | 14,985 | 12,560 | 8,627 |
| Gold share | 18.6% | 18.4% | 25.9% | 23.8% | 13.3% | 23.7% | 19.1% | 23.7% | 19.9% | 13.7% |
| Earned gold per minute | 171 | 169 | 287 | 254 | 89 | 245 | 173 | 245 | 186 | 90 |
| Damage to champions | 6,867 | 5,162 | 17,739 | 17,809 | 1,219 | 13,845 | 5,176 | 9,517 | 12,172 | 2,543 |
| Damage share | 14.1% | 10.6% | 36.4% | 36.5% | 2.5% | 32% | 12% | 22% | 28.1% | 5.9% |
| Damage per minute | 168 | 126 | 434 | 436 | 30 | 339 | 127 | 233 | 298 | 62 |
| Damage taken per minute | 451 | 517 | 248 | 391 | 174 | 311 | 718 | 244 | 273 | 336 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 26 | 41 | 13 | 7 | 54 | 25 | 23 | 10 | 8 | 53 |
| Wards killed | 1 | 16 | 10 | 7 | 14 | 3 | 18 | 14 | 7 | 13 |
| Control wards | 1 | 4 | 0 | 3 | 8 | 3 | 2 | 6 | 2 | 8 |
| Gold at 15 | 4,293 | 4,425 | 4,866 | 4,610 | 2,739 | 4,297 | 4,326 | 4,854 | 4,656 | 2,789 |
| Gold diff at 10 | -27 | +245 | -10 | -52 | -120 | +27 | -245 | +10 | +52 | +120 |
| Gold diff at 15 | -4 | +99 | +12 | -46 | -50 | +4 | -99 | -12 | +46 | +50 |
| XP diff at 10 | -156 | -31 | -204 | -18 | -318 | +156 | +31 | +204 | +18 | +318 |
| XP diff at 15 | +282 | -833 | -148 | -408 | -1,282 | -282 | +833 | +148 | +408 | +1,282 |
| CS diff at 10 | 0 | +3 | 0 | -6 | -12 | 0 | -3 | 0 | +6 | +12 |
| CS diff at 15 | -9 | -8 | +2 | -6 | -16 | +9 | +8 | -2 | +6 | +16 |
| Gold diff at 20 | -1,445 | -797 | -546 | +396 | -665 | +1,445 | +797 | +546 | -396 | +665 |
| XP diff at 20 | -2,177 | -1,547 | -652 | +848 | -1,450 | +2,177 | +1,547 | +652 | -848 | +1,450 |
| CS diff at 20 | -54 | -11 | +14 | +14 | -21 | +54 | +11 | -14 | -14 | +21 |
| Gold diff at 25 | -2,653 | -1,315 | -493 | +331 | -963 | +2,653 | +1,315 | +493 | -331 | +963 |
| XP diff at 25 | -3,995 | -1,377 | -1,067 | +1,428 | -1,037 | +3,995 | +1,377 | +1,067 | -1,428 | +1,037 |
| CS diff at 25 | -96 | -20 | +24 | +15 | -29 | +96 | +20 | -24 | -15 | +29 |
| Gold spent | 9,985 | 10,615 | 14,680 | 13,140 | 6,990 | 14,745 | 11,850 | 14,565 | 11,480 | 8,345 |
| Own jungle monsters | 4 | 85 | 28 | 25 | 0 | 13 | 104 | 10 | 28 | 2 |
| Enemy jungle monsters | 0 | 7 | 5 | 3 | 0 | 10 | 10 | 2 | 4 | 0 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | — | — |
Game ID TRLH1/1001360062
Methodology →