2024 season, all leagues
oRisko
oRisko
Jungle: struggling — 34.5% WR over 29 games, in a cold spell.
34.5%
10W 19L
29 games
- KDA
- 2.43
- #4 of 8 in CT
- Damage per minute
- 292
- #8 of 8 in CT
- CS per minute
- 5.11
- #7 of 8 in CT
- Kill participation
- 60.8%
- #4 of 8 in CT
29 games
Recent matches
L Vi vs Dream Makers Jun 20, 2024L Sejuani vs Dream Makers Jun 20, 2024L Jarvan IV vs Dream Makers Jun 20, 2024L Sejuani vs Erfolg Esports Jun 19, 2024L Jarvan IV vs Erfolg Esports Jun 19, 2024L Vi vs Erfolg Esports Jun 19, 2024W Jarvan IV vs Kawaii Kiwis Jun 18, 2024W Jarvan IV vs Kawaii Kiwis Jun 18, 2024
oRisko
oRisko
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.97
- KDA (4th)
- 3.15
- 4.91
- CS / min (7th)
- 5.61
- 262
- Damage / min (8th)
- 402
- 10.9%
- Damage share (8th)
- 15%
- 15.1%
- Gold share (8th)
- 17.8%
- 1.29
- Vision / min (4th)
- 1.27
- 9.82
- Control wards (2nd)
- 8.11
- 172
- Gold / min (8th)
- 213
- 65.4%
- Kill participation (4th)
- 65.3%
- 18.2%
- First blood % (8th)
- 32.7%
- -381
- XP diff at 15 (6th)
- -131
- -324
- Gold diff at 15 (6th)
- -98
- -9.5
- CS diff at 15 (6th)
- -2.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
3W·7LAvg 60.6Adjusted 61.7Trend↓ 11.6
5859
L
7172
W
7778
W
6264
W
6465
L
5556
L
5758
L
4748
L
6061
L
5556
L
best game· worst game·61.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.433.15
Kills / deaths / assists1.2 / 3.8 / 8.0
Kill participation60.8%
DPM292402
Damage share12.0%15%
Dmg taken /min10161060
Involved in first blood20.7%32.7%
Economy
CS /min5.115.61
Earned GPM175213
Gold share15.9%17.8%
CS at 15 minutes9494
Tower damage per game7871540
Avg game31.8 min31.77
Lane diffs
Gold diff at 10-176-33
XP diff at 10-21-32
CS diff at 10+0.2-1.3
Gold diff at 15-221-98
XP diff at 15-70-131
CS diff at 15-1.9-2.3
Gold at 10 / at 153102 / 4738
Kills / deaths at 150.38 / 1.17
Vision
Vision score40.840.58
VS /min1.281.27
Wards placed /min0.300.26
Wards cleared /min0.280.29
Control wards9.48.11
Wards placed9.6
Wards killed9.1
Team's first objectives
First blood41.4%
First dragon51.7%
First herald58.6%
First baron31.0%
First tower44.8%
First mid tower44.8%
First to 3 towers41.4%
Team's objective control
Dragon control43.8%
Herald control60.0%
Grub control27.6%
Baron control29.4%
Towers /game4.93
Tower diff-2.79
Plates /game3.62
Multi-kills2× 13× 04× 0Penta 0Unique champions: 10 · Minion kills 18 · Monster kills 144
Form trend
Last 10
L
L
L
L
L
L
W
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 29 | 34.5% | 1.2 / 3.8 / 8.0 | 292 | 5.11 | 1.28 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (12g)vs23.5% (17g)+26.5pp
First dragon33.3% (15g)vs35.7% (14g)-2.4pp
First herald58.8% (17g)vs0% (12g)+58.8pp
First baron100% (9g)vs5% (20g)+95pp
First tower46.2% (13g)vs25% (16g)+21.2pp
First pick in the draft33.3% (3g)vs34.6% (26g)-1.3pp
Playoffs28.6% (14g)vs40% (15g)-11.4pp
Game of 30 min or more27.8% (18g)vs45.5% (11g)-17.7pp
Streaks
Current streak
6L
Longest W
4
Longest L
7