Tan Chi Sa Gaming 17 champions
Picks
1W 1L
0W 2L
0W 2L
W
W
W
W
L
L
L
L
L
L
L
L
L
L
Bans made
3x
3x
1x
1x
1x
1x
1x
Banned against
3x
2x
1x
1x
1x
1x
1x
1x
LSPL 2016 · Summer · Regular season · Aug 06, 2016
Blue side won 1 of 4 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Tan Chi Sa GamingBlue sideL
Oh My God AcademyRed sideW
2x13
kills
Tan Chi Sa GamingRed sideW
Oh My God AcademyBlue sideL
23x17
kills
Tan Chi Sa GamingBlue sideL
Oh My God AcademyRed sideW
5x21
kills
Tan Chi Sa GamingRed sideL
Oh My God AcademyBlue sideW
12x25
kills
Tan Chi Sa Gaming played 17 champions and Oh My God Academy 15. Malzahar was the most banned: 4 bans in 4 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Tan Chi Sa Gaming 17 champions
Oh My God Academy 15 champions
No champion was played in two roles in this series.
Oh My God Academy was ahead in 5 of 5 lanes; Tan Chi Sa Gaming in 0.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
3/14/24
2x4
13/6/46![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
13/16/19
1x7
15/7/46![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
10/14/27
1x6
21/5/41![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
15/16/16
3x5
25/7/43![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
1/16/27
2x5
2/17/51![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
xiaoweixiao
Oh My God Academy ![]()
12.4
KDA
21/5/41
82% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+15.4k
Oh My God Academy · Game 4, at the end
First blood
0x0![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.