LSPL · Summer
Aug 06, 2016, 09:33 AM · 37.8 min · Game 2Scouting line
Tan Chi Sa Gaming won: +4.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
LaoZhou
2/2/9
Lz
2/4/13
Jiekou
4/4/11
GuYueXin
6/3/12
xiaoweixiao
4/3/11
Fenfen
3/3/15
tale
6/4/9
Lwx
12/3/6
Luci
1/10/11
Crisp
0/4/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
LaoZhou
Trundle · 2/2/9
76
Better in 7 x 6 of 14
Lz
Maokai · 2/4/13![]()
- 2
- Kills
- 2
- 2
- Deaths
- 4
- 9
- Assists
- 13
- 5.5
- KDA
- 3.8
- 64.7%
- Kill participation
- 65.2%
- 247
- CS
- 172
- 6.5
- CS per minute
- 4.6
- 13,346
- Gold
- 12,880
- 20%
- Gold share
- 18%
- 8,411
- Damage to champions
- 16,214
- 223
- Damage per minute
- 430
- 13%
- Damage share
- 14%
- 885
- Damage taken per minute
- 724
- 14
- Wards placed
- 21
- 2
- Wards killed
- 0
Draft
Oh My God Academy
Blue side
TrundleLaoZhou
Lee SinJiekou
Vladimirxiaoweixiao
Sivirtale
ThreshLuci
Tan Chi Sa Gaming
Red side
MaokaiLz
GravesGuYueXin
KarmaFenfen
Kog'MawLwx
BraumCrisp
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, Tan Chi Sa Gaming.
Biggest lead: Oh My God Academy +0, Tan Chi Sa Gaming +4,824. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Tan Chi Sa Gaming +4,824 |
Blue side
Oh My God Academy
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 9(5.5) | 247 6.5/m | ||
| 4 / 4 / 11(3.75) | 144 3.8/m | ||
| xiaoweixiaoxiaoweixiaoFB | 4 / 3 / 11(5) | 327 8.7/m | |
| 6 / 4 / 9(3.75) | 291 7.7/m | ||
| 1 / 10 / 11(1.2) | 38 1.0/m |
Red side
Tan Chi Sa Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/9 | 4/4/11 | 4/3/11 | 6/4/9 | 1/10/11 | 2/4/13 | 6/3/12 | 3/3/15 | 12/3/6 | 0/4/16 |
| Kill participation | 64.7% | 88.2% | 88.2% | 88.2% | 70.6% | 65.2% | 78.3% | 78.3% | 78.3% | 69.6% |
| CS | 247 | 144 | 327 | 291 | 38 | 172 | 162 | 266 | 346 | 30 |
| CS per minute | 6.5 | 3.8 | 8.7 | 7.7 | 1.0 | 4.6 | 4.3 | 7.0 | 9.2 | 0.8 |
| Gold | 13,346 | 13,152 | 15,180 | 14,990 | 8,860 | 12,880 | 14,659 | 14,237 | 18,549 | 10,027 |
| Gold share | 20.4% | 20.1% | 23.2% | 22.9% | 13.5% | 18.3% | 20.8% | 20.2% | 26.4% | 14.3% |
| Earned gold per minute | 231 | 226 | 280 | 275 | 113 | 219 | 266 | 255 | 369 | 144 |
| Damage to champions | 8,411 | 10,878 | 24,319 | 19,609 | 3,685 | 16,214 | 24,562 | 24,756 | 42,907 | 6,557 |
| Damage share | 12.6% | 16.3% | 36.4% | 29.3% | 5.5% | 14.1% | 21.4% | 21.5% | 37.3% | 5.7% |
| Damage per minute | 223 | 288 | 644 | 519 | 98 | 430 | 651 | 656 | 1,137 | 174 |
| Damage taken per minute | 885 | 790 | 919 | 471 | 813 | 724 | 511 | 331 | 431 | 576 |
| Wards placed | 14 | 28 | 13 | 15 | 55 | 21 | 34 | 21 | 14 | 57 |
| Wards killed | 2 | 13 | 6 | 16 | 19 | 0 | 28 | 3 | 11 | 7 |
| Control wards | 2 | 3 | 2 | 4 | 9 | 5 | 8 | 4 | 2 | 10 |
| Own jungle monsters | 14 | 91 | 26 | 32 | 1 | 0 | 96 | 18 | 44 | 0 |
| Enemy jungle monsters | 2 | 19 | 1 | 4 | 0 | 0 | 19 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1086-1252
Methodology →