LSPL · Summer
Aug 06, 2016, 10:35 AM · 34.9 min · Game 3Scouting line
Oh My God Academy closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lz
0/4/4
LaoZhou
2/0/14
GuYueXin
2/5/2
Jiekou
0/2/14
Fenfen
1/3/4
xiaoweixiao
9/1/11
Lwx
2/4/3
tale
9/0/11
Crisp
0/5/2
Luci
1/2/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lz
Maokai · 0/4/4
410
Better in 4 x 10 of 14
LaoZhou
Shen · 2/0/14![]()
- 0
- Kills
- 2
- 4
- Deaths
- 0
- 4
- Assists
- 14
- 1.0
- KDA
- 16.0
- 80%
- Kill participation
- 76%
- 177
- CS
- 269
- 5.1
- CS per minute
- 7.7
- 10,214
- Gold
- 13,172
- 20%
- Gold share
- 21%
- 9,240
- Damage to champions
- 12,693
- 265
- Damage per minute
- 364
- 17%
- Damage share
- 14%
- 807
- Damage taken per minute
- 554
- 18
- Wards placed
- 15
- 4
- Wards killed
- 0
Draft
Tan Chi Sa Gaming
Blue side
MaokaiLz
Rek'SaiGuYueXin
ViktorFenfen
SivirLwx
AlistarCrisp
Oh My God Academy
Red side
ShenLaoZhou
GragasJiekou
Varusxiaoweixiao
Jhintale
BardLuci
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Tan Chi Sa Gaming leads; below, Oh My God Academy.
Biggest lead: Tan Chi Sa Gaming +0, Oh My God Academy +12,020. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Oh My God Academy +12,020 |
Blue side
Tan Chi Sa Gaming
DefeatRed side
Oh My God Academy
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 0 / 14(16) | 269 7.7/m | ||
| 0 / 2 / 14(7) | 129 3.7/m | ||
| xiaoweixiaoxiaoweixiaoFB | 9 / 1 / 11(20) | 261 7.5/m | |
| 9 / 0 / 11(20) | 263 7.5/m | ||
| 1 / 2 / 15(8) | 31 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/4 | 2/5/2 | 1/3/4 | 2/4/3 | 0/5/2 | 2/0/14 | 0/2/14 | 9/1/11 | 9/0/11 | 1/2/15 |
| Kill participation | 80% | 80% | 100% | 100% | 40% | 76.2% | 66.7% | 95.2% | 95.2% | 76.2% |
| CS | 177 | 156 | 241 | 293 | 28 | 269 | 129 | 261 | 263 | 31 |
| CS per minute | 5.1 | 4.5 | 6.9 | 8.4 | 0.8 | 7.7 | 3.7 | 7.5 | 7.5 | 0.9 |
| Gold | 10,214 | 11,098 | 10,865 | 12,826 | 7,195 | 13,172 | 11,109 | 14,960 | 15,482 | 9,495 |
| Gold share | 19.6% | 21.3% | 20.8% | 24.6% | 13.8% | 20.5% | 17.3% | 23.3% | 24.1% | 14.8% |
| Earned gold per minute | 170 | 195 | 189 | 245 | 83 | 255 | 196 | 306 | 321 | 149 |
| Damage to champions | 9,240 | 8,423 | 19,293 | 14,207 | 1,842 | 12,693 | 11,250 | 36,894 | 22,125 | 6,714 |
| Damage share | 17.4% | 15.9% | 36.4% | 26.8% | 3.5% | 14.2% | 12.5% | 41.1% | 24.7% | 7.5% |
| Damage per minute | 265 | 241 | 553 | 407 | 53 | 364 | 322 | 1,057 | 634 | 192 |
| Damage taken per minute | 807 | 1,149 | 386 | 366 | 403 | 554 | 741 | 398 | 312 | 446 |
| Wards placed | 18 | 31 | 18 | 11 | 54 | 15 | 25 | 16 | 14 | 58 |
| Wards killed | 4 | 16 | 8 | 7 | 8 | 0 | 14 | 9 | 12 | 18 |
| Control wards | 5 | 5 | 2 | 0 | 14 | 2 | 4 | 5 | 1 | 15 |
| Own jungle monsters | 5 | 77 | 23 | 11 | 0 | 2 | 72 | 19 | 13 | 0 |
| Enemy jungle monsters | 0 | 20 | 0 | 0 | 0 | 5 | 22 | 6 | 5 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1086-1253
Methodology →