LPL · Patch 13.05 · Spring
PlayoffsApr 11, 2023, 10:10 AM · 35.6 min · Game 220Kills15
66.4kGold63.2k
97,595Damage88,085
Scouting line
EDward Gaming closed it: +3.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Ale
1/2/7
Bin
1/3/3
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—
—
—
—
—
Jiejie
3/1/14
Xun
1/6/9
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—
—
—
—
—
FoFo
9/1/6
Yagao
5/4/4
—
—
—
—
—
—
Leave
6/5/11
Elk
6/5/7
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—
—
—
—
—
Meiko
1/6/12
ON
2/2/11
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Draft
EDward Gaming
Blue sideFirst pick
GragasAle
WukongJiejie
AhriFoFo
ApheliosLeave
NautilusMeiko
Bans




Bilibili Gaming
Red side
JaxBin
SejuaniXun
AkaliYagao
XayahElk
Renata GlascON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 1
- 7
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Bilibili Gaming.
Biggest lead: EDward Gaming +3,204, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | EDward Gaming +3,204 |
Blue side
EDward Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/7 | 3/1/14 | 9/1/6 | 6/5/11 | 1/6/12 | 1/3/3 | 1/6/9 | 5/4/4 | 6/5/7 | 2/2/11 |
| Kill participation | 40% | 85% | 75% | 85% | 65% | 26.7% | 66.7% | 60% | 86.7% | 86.7% |
| CS | 257 | 203 | 310 | 323 | 36 | 266 | 169 | 254 | 368 | 44 |
| CS per minute | 7.2 | 5.7 | 8.7 | 9.1 | 1.0 | 7.5 | 4.8 | 7.1 | 10.4 | 1.2 |
| Gold | 12,557 | 13,021 | 15,589 | 16,852 | 8,405 | 13,090 | 10,641 | 13,261 | 16,938 | 9,290 |
| Gold share | 18.9% | 19.6% | 23.5% | 25.4% | 12.7% | 20.7% | 16.8% | 21% | 26.8% | 14.7% |
| Earned gold per minute | 223 | 236 | 308 | 344 | 106 | 238 | 169 | 243 | 346 | 131 |
| Damage to champions | 10,910 | 15,083 | 31,310 | 34,738 | 5,554 | 11,524 | 11,619 | 18,082 | 38,929 | 7,931 |
| Damage share | 11.2% | 15.5% | 32.1% | 35.6% | 5.7% | 13.1% | 13.2% | 20.5% | 44.2% | 9% |
| Damage per minute | 307 | 424 | 881 | 977 | 156 | 324 | 327 | 509 | 1,095 | 223 |
| Damage taken per minute | 869 | 896 | 392 | 353 | 566 | 698 | 1,225 | 798 | 679 | 306 |
| Vision score | 35 | 87 | 34 | 39 | 107 | 47 | 52 | 38 | 62 | 128 |
| Wards placed | 13 | 10 | 11 | 14 | 61 | 19 | 15 | 7 | 11 | 70 |
| Wards killed | 4 | 24 | 5 | 9 | 10 | 7 | 10 | 10 | 22 | 13 |
| Control wards | 6 | 8 | 6 | 5 | 18 | 7 | 16 | 2 | 2 | 25 |
| Gold spent | 12,060 | 11,665 | 14,094 | 12,935 | 8,090 | 13,059 | 10,145 | 12,939 | 15,759 | 9,225 |
| Own jungle monsters | 8 | 100 | 8 | 42 | 0 | 19 | 113 | 4 | 34 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 3 | 2 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10015-10015_game_2
Methodology →