LPL · Patch 13.05 · Spring
PlayoffsApr 11, 2023, 12:02 PM · 41.4 min · Game 425Kills12
82.5kGold70.2k
87,533Damage82,509
Scouting line
EDward Gaming won: +12.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Ale
6/2/10
Bin
1/7/3
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—
—
—
—
—
Jiejie
5/2/11
Xun
2/6/8
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—
—
—
—
—
FoFo
5/3/13
Yagao
4/2/6
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—
—
—
—
—
Leave
6/2/11
Elk
5/3/6
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—
—
—
—
—
Meiko
3/3/20
ON
0/7/7
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Draft
EDward Gaming
Blue sideFirst pick
JaxAle
ViegoJiejie
LissandraFoFo
ApheliosLeave
ThreshMeiko
Bans




Bilibili Gaming
Red side
RenektonBin
KindredXun
VeigarYagao
XayahElk
BlitzcrankON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 2
- Barons
- 1
- 9
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, Bilibili Gaming.
Biggest lead: EDward Gaming +12,336, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | EDward Gaming +12,336 |
Blue side
EDward Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/10 | 5/2/11 | 5/3/13 | 6/2/11 | 3/3/20 | 1/7/3 | 2/6/8 | 4/2/6 | 5/3/6 | 0/7/7 |
| Kill participation | 64% | 64% | 72% | 68% | 92% | 33.3% | 83.3% | 83.3% | 91.7% | 58.3% |
| CS | 364 | 232 | 276 | 435 | 32 | 244 | 226 | 338 | 445 | 40 |
| CS per minute | 8.8 | 5.6 | 6.7 | 10.5 | 0.8 | 5.9 | 5.5 | 8.2 | 10.8 | 1.0 |
| Gold | 21,077 | 15,367 | 14,943 | 20,214 | 10,908 | 12,255 | 13,140 | 16,112 | 19,863 | 8,803 |
| Gold share | 25.5% | 18.6% | 18.1% | 24.5% | 13.2% | 17.5% | 18.7% | 23% | 28.3% | 12.5% |
| Earned gold per minute | 380 | 242 | 232 | 359 | 135 | 167 | 188 | 260 | 351 | 84 |
| Damage to champions | 21,369 | 13,156 | 18,281 | 27,577 | 7,150 | 10,783 | 14,843 | 28,622 | 21,649 | 6,612 |
| Damage share | 24.4% | 15% | 20.9% | 31.5% | 8.2% | 13.1% | 18% | 34.7% | 26.2% | 8% |
| Damage per minute | 516 | 318 | 442 | 666 | 173 | 261 | 359 | 692 | 523 | 160 |
| Damage taken per minute | 829 | 927 | 427 | 241 | 374 | 817 | 669 | 418 | 374 | 428 |
| Vision score | 37 | 96 | 68 | 71 | 127 | 40 | 70 | 49 | 56 | 158 |
| Wards placed | 18 | 13 | 25 | 16 | 80 | 15 | 16 | 14 | 14 | 123 |
| Wards killed | 7 | 23 | 11 | 9 | 10 | 10 | 17 | 10 | 16 | 14 |
| Control wards | 4 | 12 | 8 | 7 | 25 | 8 | 14 | 7 | 5 | 43 |
| Gold spent | 18,479 | 13,614 | 14,434 | 17,889 | 10,165 | 11,420 | 12,520 | 15,069 | 17,979 | 8,790 |
| Own jungle monsters | 27 | 108 | 18 | 37 | 0 | 8 | 142 | 16 | 32 | 0 |
| Enemy jungle monsters | 3 | 29 | 5 | 0 | 0 | 0 | 9 | 1 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10015-10015_game_4
Methodology →