LDL · Patch 13.07 · Split 2
Apr 29, 2023, 10:40 AM · 25.3 min19Kills4
53.2kGold39.0k
47,622Damage40,835
Scouting line
Rare Atom Period won: +14.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Yu
0/0/7
Coten
2/3/2
—
—
—
—
—
—
Kui
9/1/5
Relife
1/4/2
—
—
—
—
—
—
zzl
4/2/9
Erha
0/4/1
—
—
—
—
—
—
Eisley
4/0/11
Hungry
1/5/2
—
—
—
—
—
—
Missia
2/1/15
Kaixuan
0/3/2
—
—
—
—
—
—
Draft
Rare Atom Period
Blue side
GragasYu
Lee SinKui
Ahrizzl
ZeriEisley
AlistarMissia
Bans—
Anyone's Legend.Young
Red side
RumbleCoten
WukongRelife
AnnieErha
ApheliosHungry
LeonaKaixuan
Bans—
Objectives
Anyone's Legend.Young
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Anyone's Legend.Young.
Biggest lead: Rare Atom Period +14,264, Anyone's Legend.Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Rare Atom Period +14,264 |
Blue side
Rare Atom Period
VictoryRed side
Anyone's Legend.Young
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/7 | 9/1/5 | 4/2/9 | 4/0/11 | 2/1/15 | 2/3/2 | 1/4/2 | 0/4/1 | 1/5/2 | 0/3/2 |
| Kill participation | 36.8% | 73.7% | 68.4% | 78.9% | 89.5% | 100% | 75% | 25% | 75% | 50% |
| CS | 190 | 169 | 223 | 274 | 27 | 207 | 126 | 209 | 225 | 35 |
| CS per minute | 7.5 | 6.7 | 8.8 | 10.8 | 1.1 | 8.2 | 5.0 | 8.3 | 8.9 | 1.4 |
| Gold | 8,857 | 12,010 | 10,998 | 13,665 | 7,715 | 8,731 | 7,704 | 7,990 | 9,400 | 5,156 |
| Gold share | 16.6% | 22.6% | 20.7% | 25.7% | 14.5% | 22.4% | 19.8% | 20.5% | 24.1% | 13.2% |
| Earned gold per minute | 217 | 342 | 302 | 407 | 172 | 212 | 171 | 183 | 238 | 71 |
| Damage to champions | 9,017 | 10,712 | 11,312 | 13,128 | 3,453 | 12,109 | 5,428 | 9,506 | 12,353 | 1,439 |
| Damage share | 18.9% | 22.5% | 23.8% | 27.6% | 7.3% | 29.7% | 13.3% | 23.3% | 30.3% | 3.5% |
| Damage per minute | 357 | 424 | 447 | 519 | 137 | 479 | 215 | 376 | 489 | 57 |
| Damage taken per minute | 612 | 915 | 585 | 308 | 461 | 531 | 848 | 550 | 369 | 324 |
| Vision score | 24 | 35 | 26 | 57 | 60 | 22 | 31 | 18 | 40 | 61 |
| Wards placed | 10 | 17 | 7 | 14 | 43 | 8 | 7 | 9 | 10 | 36 |
| Wards killed | 3 | 4 | 5 | 13 | 4 | 3 | 9 | 3 | 10 | 8 |
| Control wards | 5 | 7 | 4 | 5 | 12 | 4 | 6 | 2 | 3 | 10 |
| Gold spent | 7,760 | 9,894 | 10,525 | 11,859 | 7,369 | 8,115 | 7,360 | 7,350 | 9,285 | 4,885 |
| Own jungle monsters | 0 | 70 | 0 | 16 | 0 | 2 | 75 | 4 | 6 | 0 |
| Enemy jungle monsters | 0 | 37 | 0 | 11 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10053-10053_game_1
Methodology →