LDL · Patch 13.07 · Split 2
Apr 29, 2023, 12:36 PM · 34.3 min · Game 35Kills16
54.0kGold66.8k
59,030Damage73,921
Scouting line
Anyone's Legend.Young closed it: +12.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Yu
1/4/0
Coten
5/1/2
—
—
—
—
—
—
Kui
2/3/1
Relife
1/1/6
—
—
—
—
—
—
zzl
2/3/2
Erha
8/2/5
—
—
—
—
—
—
Eisley
0/3/2
Hungry
2/0/5
—
—
—
—
—
—
Missia
0/3/2
Kaixuan
0/1/8
—
—
—
—
—
—
Draft
Rare Atom Period
Blue side
K'SanteYu
NocturneKui
Akalizzl
VarusEisley
LeonaMissia
Bans—
Anyone's Legend.Young
Red side
JaxCoten
MaokaiRelife
JayceErha
Kog'MawHungry
Tahm KenchKaixuan
Bans—
Objectives
Anyone's Legend.Young
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom Period leads; below, Anyone's Legend.Young.
Biggest lead: Rare Atom Period +0, Anyone's Legend.Young +12,760. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Anyone's Legend.Young +12,760 |
Blue side
Rare Atom Period
DefeatRed side
Anyone's Legend.Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/0 | 2/3/1 | 2/3/2 | 0/3/2 | 0/3/2 | 5/1/2 | 1/1/6 | 8/2/5 | 2/0/5 | 0/1/8 |
| Kill participation | 20% | 60% | 80% | 40% | 40% | 43.8% | 43.8% | 81.3% | 43.8% | 50% |
| CS | 235 | 193 | 290 | 323 | 36 | 323 | 183 | 314 | 327 | 41 |
| CS per minute | 6.8 | 5.6 | 8.5 | 9.4 | 1.0 | 9.4 | 5.3 | 9.2 | 9.5 | 1.2 |
| Gold | 10,731 | 10,786 | 12,908 | 12,802 | 6,770 | 15,547 | 11,047 | 17,162 | 14,649 | 8,352 |
| Gold share | 19.9% | 20% | 23.9% | 23.7% | 12.5% | 23.3% | 16.5% | 25.7% | 21.9% | 12.5% |
| Earned gold per minute | 182 | 184 | 246 | 243 | 67 | 323 | 191 | 370 | 296 | 113 |
| Damage to champions | 9,406 | 8,130 | 15,876 | 24,190 | 1,428 | 18,308 | 14,593 | 31,190 | 7,473 | 2,357 |
| Damage share | 15.9% | 13.8% | 26.9% | 41% | 2.4% | 24.8% | 19.7% | 42.2% | 10.1% | 3.2% |
| Damage per minute | 274 | 237 | 463 | 705 | 42 | 534 | 425 | 909 | 218 | 69 |
| Damage taken per minute | 572 | 1,204 | 649 | 359 | 398 | 786 | 834 | 505 | 351 | 293 |
| Vision score | 31 | 36 | 31 | 67 | 107 | 15 | 57 | 46 | 51 | 91 |
| Wards placed | 9 | 18 | 8 | 18 | 60 | 9 | 7 | 17 | 14 | 50 |
| Wards killed | 8 | 5 | 3 | 13 | 12 | 1 | 13 | 13 | 11 | 10 |
| Control wards | 6 | 13 | 5 | 5 | 15 | 4 | 5 | 8 | 4 | 13 |
| Gold spent | 10,494 | 10,644 | 12,154 | 12,144 | 6,060 | 13,290 | 9,719 | 14,614 | 12,905 | 7,400 |
| Own jungle monsters | 0 | 128 | 0 | 4 | 0 | 16 | 100 | 22 | 16 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10053-10053_game_3
Methodology →