LDL · Patch 13.07 · Split 2
Apr 29, 2023, 11:32 AM · 38.2 min · Game 225Kills17
75.4kGold69.6k
95,266Damage85,108
Scouting line
Anyone's Legend.Young won: +5.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Coten
5/3/7
Yu
2/5/5
—
—
—
—
—
—
Relife
4/4/11
Kui
4/3/10
—
—
—
—
—
—
Erha
3/5/15
zzl
3/7/5
—
—
—
—
—
—
Hungry
12/2/8
Eisley
8/3/2
—
—
—
—
—
—
Kaixuan
1/3/18
Missia
0/7/8
—
—
—
—
—
—
Draft
Anyone's Legend.Young
Blue side
GragasCoten
ViRelife
TaliyahErha
XayahHungry
RakanKaixuan
Bans—
Rare Atom Period
Red side
GnarYu
NidaleeKui
Sylaszzl
ApheliosEisley
NautilusMissia
Bans—
Objectives
Rare Atom Period
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 10
- Towers
- 5
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Anyone's Legend.Young leads; below, Rare Atom Period.
Biggest lead: Anyone's Legend.Young +5,815, Rare Atom Period +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Anyone's Legend.Young +5,815 |
Blue side
Anyone's Legend.Young
VictoryRed side
Rare Atom Period
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/7 | 4/4/11 | 3/5/15 | 12/2/8 | 1/3/18 | 2/5/5 | 4/3/10 | 3/7/5 | 8/3/2 | 0/7/8 |
| Kill participation | 48% | 60% | 72% | 80% | 76% | 41.2% | 82.4% | 47.1% | 58.8% | 47.1% |
| CS | 306 | 182 | 331 | 400 | 49 | 272 | 226 | 256 | 380 | 38 |
| CS per minute | 8.0 | 4.8 | 8.7 | 10.5 | 1.3 | 7.1 | 5.9 | 6.7 | 9.9 | 1.0 |
| Gold | 15,792 | 12,851 | 15,790 | 21,089 | 9,899 | 14,441 | 14,899 | 13,331 | 18,539 | 8,396 |
| Gold share | 20.9% | 17% | 20.9% | 28% | 13.1% | 20.7% | 21.4% | 19.2% | 26.6% | 12.1% |
| Earned gold per minute | 284 | 207 | 284 | 422 | 130 | 248 | 260 | 219 | 356 | 90 |
| Damage to champions | 23,272 | 12,437 | 23,197 | 29,918 | 6,442 | 14,715 | 25,065 | 13,018 | 26,590 | 5,720 |
| Damage share | 24.4% | 13.1% | 24.3% | 31.4% | 6.8% | 17.3% | 29.5% | 15.3% | 31.2% | 6.7% |
| Damage per minute | 609 | 326 | 607 | 783 | 169 | 385 | 656 | 341 | 696 | 150 |
| Damage taken per minute | 789 | 866 | 422 | 459 | 392 | 803 | 841 | 782 | 377 | 602 |
| Vision score | 40 | 49 | 36 | 66 | 129 | 43 | 78 | 44 | 54 | 96 |
| Wards placed | 10 | 7 | 18 | 16 | 83 | 10 | 6 | 10 | 16 | 61 |
| Wards killed | 7 | 14 | 1 | 15 | 14 | 8 | 29 | 9 | 22 | 10 |
| Control wards | 5 | 6 | 5 | 5 | 16 | 5 | 6 | 8 | 3 | 18 |
| Gold spent | 13,474 | 11,505 | 15,319 | 18,194 | 8,555 | 13,898 | 12,929 | 13,314 | 17,304 | 8,274 |
| Own jungle monsters | 13 | 99 | 30 | 17 | 0 | 6 | 81 | 7 | 18 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 14 | 0 | 0 | 18 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10053-10053_game_2
Methodology →