LDL · Patch 13.08 · Split 2
May 11, 2023, 08:13 AM · 38.5 min17Kills27
71.6kGold75.3k
76,795Damage94,492
Scouting line
FunPlus Phoenix Blaze won: +3.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Nayuki
4/7/4
Longmao
7/5/12
—
—
—
—
—
—
Starfire
1/5/8
sorrow
5/3/14
—
—
—
—
—
—
xiaocaobao
6/7/8
fled
7/2/14
—
—
—
—
—
—
Samver
6/4/8
Such
7/4/3
—
—
—
—
—
—
Crack
0/4/14
Fahai
1/3/19
—
—
—
—
—
—
Draft
MiaoJing (妙竞)
Blue side
CamilleNayuki
ViegoStarfire
Galioxiaocaobao
LucianSamver
MilioCrack
Bans—
FunPlus Phoenix Blaze
Red side
KennenLongmao
Wukongsorrow
Lissandrafled
ApheliosSuch
ThreshFahai
Bans—
Objectives
FunPlus Phoenix Blaze
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 8
- Towers
- 9
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, FunPlus Phoenix Blaze.
Biggest lead: MiaoJing (妙竞) +0, FunPlus Phoenix Blaze +3,708. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | FunPlus Phoenix Blaze +3,708 |
Blue side
MiaoJing (妙竞)
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 7 / 4(1.14) | 311 8.1/m | ||
| 1 / 5 / 8(1.8) | 204 5.3/m | ||
| xiaocaobaoxiaocaobao | 6 / 7 / 8(2) | 263 6.8/m | |
| 6 / 4 / 8(3.5) | 383 10.0/m | ||
| 0 / 4 / 14(3.5) | 18 0.5/m |
Red side
FunPlus Phoenix Blaze
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/7/4 | 1/5/8 | 6/7/8 | 6/4/8 | 0/4/14 | 7/5/12 | 5/3/14 | 7/2/14 | 7/4/3 | 1/3/19 |
| Kill participation | 47.1% | 52.9% | 82.4% | 82.4% | 82.4% | 70.4% | 70.4% | 77.8% | 37% | 74.1% |
| CS | 311 | 204 | 263 | 383 | 18 | 309 | 209 | 291 | 326 | 37 |
| CS per minute | 8.1 | 5.3 | 6.8 | 10.0 | 0.5 | 8.0 | 5.4 | 7.6 | 8.5 | 1.0 |
| Gold | 17,013 | 12,052 | 15,004 | 18,666 | 8,889 | 17,287 | 15,076 | 16,157 | 17,159 | 9,653 |
| Gold share | 23.8% | 16.8% | 20.9% | 26.1% | 12.4% | 22.9% | 20% | 21.4% | 22.8% | 12.8% |
| Earned gold per minute | 313 | 184 | 261 | 356 | 102 | 320 | 263 | 291 | 317 | 121 |
| Damage to champions | 14,806 | 12,036 | 20,512 | 25,859 | 3,582 | 33,426 | 20,702 | 18,775 | 14,771 | 6,818 |
| Damage share | 19.3% | 15.7% | 26.7% | 33.7% | 4.7% | 35.4% | 21.9% | 19.9% | 15.6% | 7.2% |
| Damage per minute | 385 | 313 | 533 | 673 | 93 | 869 | 538 | 488 | 384 | 177 |
| Damage taken per minute | 991 | 1,038 | 665 | 575 | 261 | 595 | 928 | 648 | 254 | 429 |
| Vision score | 27 | 61 | 47 | 67 | 119 | 21 | 55 | 40 | 29 | 103 |
| Wards placed | 8 | 16 | 8 | 20 | 49 | 5 | 9 | 16 | 14 | 65 |
| Wards killed | 4 | 12 | 11 | 10 | 12 | 4 | 14 | 9 | 7 | 7 |
| Control wards | 2 | 18 | 4 | 7 | 14 | 1 | 7 | 12 | 5 | 18 |
| Gold spent | 15,674 | 12,005 | 13,854 | 16,834 | 8,079 | 15,024 | 12,584 | 14,409 | 13,505 | 9,525 |
| Own jungle monsters | 0 | 103 | 8 | 28 | 0 | 2 | 103 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 21 | 1 | 19 | 0 | 2 | 12 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10085-10085_game_1
Methodology →