LDL · Patch 13.08 · Split 2
May 11, 2023, 09:17 AM · 25.3 min · Game 28Kills17
41.0kGold52.8k
48,834Damage56,992
Scouting line
MiaoJing (妙竞) won: +11.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
2/5/3
Nayuki
4/1/3
—
—
—
—
—
—
sorrow
2/3/2
Starfire
3/2/6
—
—
—
—
—
—
fled
3/3/3
xiaocaobao
6/1/7
—
—
—
—
—
—
Such
0/3/2
Samver
4/2/4
—
—
—
—
—
—
Fahai
1/3/3
Crack
0/2/9
—
—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue side
JaxLongmao
Lee Sinsorrow
Syndrafled
JinxSuch
BraumFahai
Bans—
MiaoJing (妙竞)
Red side
FioraNayuki
KindredStarfire
Ryzexiaocaobao
ApheliosSamver
NautilusCrack
Bans—
Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, MiaoJing (妙竞).
Biggest lead: FunPlus Phoenix Blaze +0, MiaoJing (妙竞) +11,766. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | MiaoJing (妙竞) +11,766 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
MiaoJing (妙竞)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 1 / 3(7) | 209 8.3/m | ||
| 3 / 2 / 6(4.5) | 172 6.8/m | ||
| xiaocaobaoxiaocaobao | 6 / 1 / 7(13) | 249 9.9/m | |
| 4 / 2 / 4(4) | 242 9.6/m | ||
| 0 / 2 / 9(4.5) | 32 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/3 | 2/3/2 | 3/3/3 | 0/3/2 | 1/3/3 | 4/1/3 | 3/2/6 | 6/1/7 | 4/2/4 | 0/2/9 |
| Kill participation | 62.5% | 50% | 75% | 25% | 50% | 41.2% | 52.9% | 76.5% | 47.1% | 52.9% |
| CS | 160 | 103 | 203 | 216 | 48 | 209 | 172 | 249 | 242 | 32 |
| CS per minute | 6.3 | 4.1 | 8.0 | 8.5 | 1.9 | 8.3 | 6.8 | 9.9 | 9.6 | 1.3 |
| Gold | 8,984 | 7,283 | 9,490 | 8,897 | 6,391 | 10,778 | 9,908 | 12,182 | 13,249 | 6,694 |
| Gold share | 21.9% | 17.7% | 23.1% | 21.7% | 15.6% | 20.4% | 18.8% | 23.1% | 25.1% | 12.7% |
| Earned gold per minute | 222 | 155 | 242 | 219 | 120 | 293 | 259 | 349 | 391 | 132 |
| Damage to champions | 15,848 | 8,152 | 13,005 | 7,767 | 4,062 | 14,597 | 12,015 | 15,473 | 11,352 | 3,555 |
| Damage share | 32.5% | 16.7% | 26.6% | 15.9% | 8.3% | 25.6% | 21.1% | 27.1% | 19.9% | 6.2% |
| Damage per minute | 627 | 323 | 515 | 307 | 161 | 578 | 476 | 612 | 449 | 141 |
| Damage taken per minute | 932 | 701 | 339 | 343 | 502 | 804 | 852 | 674 | 272 | 448 |
| Vision score | 11 | 33 | 15 | 41 | 54 | 31 | 32 | 38 | 33 | 81 |
| Wards placed | 6 | 15 | 7 | 12 | 31 | 12 | 6 | 10 | 12 | 39 |
| Wards killed | 0 | 3 | 1 | 12 | 5 | 3 | 4 | 10 | 8 | 7 |
| Control wards | 0 | 9 | 1 | 4 | 9 | 3 | 6 | 6 | 5 | 11 |
| Gold spent | 8,810 | 6,740 | 9,429 | 8,610 | 6,090 | 10,350 | 8,570 | 10,925 | 11,580 | 5,560 |
| Own jungle monsters | 0 | 67 | 2 | 2 | 0 | 0 | 80 | 8 | 16 | 0 |
| Enemy jungle monsters | 0 | 2 | 0 | 0 | 0 | 0 | 41 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10085-10085_game_2
Methodology →