LDL · Patch 13.08 · Split 2
May 11, 2023, 10:07 AM · 30.2 min · Game 312Kills13
51.7kGold59.3k
91,821Damage79,937
Scouting line
MiaoJing (妙竞) closed it: +7.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Longmao
4/3/2
Nayuki
2/4/3
—
—
—
—
—
—
sorrow
3/1/4
Starfire
3/2/7
—
—
—
—
—
—
fled
1/4/1
xiaocaobao
5/2/6
—
—
—
—
—
—
Such
3/4/2
Samver
2/1/10
—
—
—
—
—
—
Fahai
1/1/8
Crack
1/3/11
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—
—
—
—
—
Draft
FunPlus Phoenix Blaze
Blue side
JayceLongmao
Nidaleesorrow
Nautilusfled
XayahSuch
RakanFahai
Bans—
MiaoJing (妙竞)
Red side
JaxNayuki
Dr. MundoStarfire
Vladimirxiaocaobao
EzrealSamver
KarmaCrack
Bans—
Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, MiaoJing (妙竞).
Biggest lead: FunPlus Phoenix Blaze +0, MiaoJing (妙竞) +7,562. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | MiaoJing (妙竞) +7,562 |
Blue side
FunPlus Phoenix Blaze
DefeatRed side
MiaoJing (妙竞)
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 4 / 3(1.25) | 260 8.6/m | ||
| 3 / 2 / 7(5) | 167 5.5/m | ||
| xiaocaobaoxiaocaobao | 5 / 2 / 6(5.5) | 294 9.7/m | |
| 2 / 1 / 10(12) | 277 9.2/m | ||
| 1 / 3 / 11(4) | 26 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/2 | 3/1/4 | 1/4/1 | 3/4/2 | 1/1/8 | 2/4/3 | 3/2/7 | 5/2/6 | 2/1/10 | 1/3/11 |
| Kill participation | 50% | 58.3% | 16.7% | 41.7% | 75% | 38.5% | 76.9% | 84.6% | 92.3% | 92.3% |
| CS | 268 | 158 | 164 | 266 | 48 | 260 | 167 | 294 | 277 | 26 |
| CS per minute | 8.9 | 5.2 | 5.4 | 8.8 | 1.6 | 8.6 | 5.5 | 9.7 | 9.2 | 0.9 |
| Gold | 13,200 | 10,222 | 8,288 | 12,698 | 7,323 | 12,989 | 10,608 | 14,319 | 13,411 | 7,966 |
| Gold share | 25.5% | 19.8% | 16% | 24.5% | 14.2% | 21.9% | 17.9% | 24.1% | 22.6% | 13.4% |
| Earned gold per minute | 305 | 207 | 143 | 288 | 111 | 298 | 219 | 342 | 312 | 132 |
| Damage to champions | 29,888 | 18,599 | 13,443 | 20,255 | 9,636 | 15,454 | 12,704 | 27,029 | 17,395 | 7,355 |
| Damage share | 32.6% | 20.3% | 14.6% | 22.1% | 10.5% | 19.3% | 15.9% | 33.8% | 21.8% | 9.2% |
| Damage per minute | 989 | 615 | 445 | 670 | 319 | 511 | 420 | 894 | 575 | 243 |
| Damage taken per minute | 538 | 883 | 842 | 573 | 597 | 869 | 1,435 | 1,062 | 415 | 484 |
| Vision score | 24 | 41 | 14 | 29 | 122 | 42 | 22 | 27 | 31 | 106 |
| Wards placed | 7 | 5 | 7 | 11 | 70 | 17 | 6 | 4 | 11 | 46 |
| Wards killed | 3 | 9 | 1 | 6 | 17 | 8 | 5 | 6 | 6 | 21 |
| Control wards | 3 | 6 | 3 | 7 | 9 | 7 | 6 | 0 | 4 | 14 |
| Gold spent | 12,350 | 9,364 | 7,880 | 12,509 | 5,945 | 11,709 | 9,670 | 12,595 | 12,059 | 7,455 |
| Own jungle monsters | 2 | 103 | 0 | 14 | 0 | 22 | 99 | 5 | 22 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 2 | 16 | 8 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10085-10085_game_3
Methodology →