LPL · Patch 13.11 · Summer
Jun 18, 2023, 07:14 AM · 37.3 min9Kills15
61.9kGold72.5k
59,739Damage74,466
Scouting line
Ninjas in Pyjamas won: +10.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HOYA
4/4/3
Invincible
1/5/5
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—
—
—
—
—
xiaohuangren
0/3/5
Shad0w
2/0/11
—
—
—
—
—
—
Ucal
3/3/2
Angel
3/1/9
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—
—
—
—
—
1xn
2/1/5
Photic
7/2/1
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—
—
—
—
—
yaoyao
0/4/7
Zhuo
2/1/10
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—
—
—
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Draft
ThunderTalk Gaming
Blue sideFirst pick
K'SanteHOYA
Wukongxiaohuangren
AzirUcal
Zeri1xn
Braumyaoyao
Bans




Ninjas in Pyjamas
Red side
GwenInvincible
PoppyShad0w
AhriAngel
ApheliosPhotic
NautilusZhuo
Bans




Objectives
Ninjas in Pyjamas
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 3
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: ThunderTalk Gaming +0, Ninjas in Pyjamas +10,530. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Ninjas in Pyjamas +10,530 |
Blue side
ThunderTalk Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 4 / 3(1.75) | 222 6.0/m | ||
| xiaohuangrenxiaohuangren | 0 / 3 / 5(1.67) | 192 5.2/m | |
| 3 / 3 / 2(1.67) | 360 9.7/m | ||
| 2 / 1 / 5(7) | 430 11.5/m | ||
| yaoyaoyaoyao | 0 / 4 / 7(1.75) | 29 0.8/m |
Red side
Ninjas in Pyjamas
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 5 / 5(1.2) | 347 9.3/m | ||
| 2 / 0 / 11(13) | 180 4.8/m | ||
| 3 / 1 / 9(12) | 299 8.0/m | ||
| 7 / 2 / 1(4) | 394 10.6/m | ||
| 2 / 1 / 10(12) | 49 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/3 | 0/3/5 | 3/3/2 | 2/1/5 | 0/4/7 | 1/5/5 | 2/0/11 | 3/1/9 | 7/2/1 | 2/1/10 |
| Kill participation | 77.8% | 55.6% | 55.6% | 77.8% | 77.8% | 40% | 86.7% | 80% | 53.3% | 80% |
| CS | 222 | 192 | 360 | 430 | 29 | 347 | 180 | 299 | 394 | 49 |
| CS per minute | 6.0 | 5.2 | 9.7 | 11.5 | 0.8 | 9.3 | 4.8 | 8.0 | 10.6 | 1.3 |
| Gold | 12,901 | 10,299 | 14,580 | 16,935 | 7,218 | 16,699 | 12,364 | 15,131 | 18,403 | 9,866 |
| Gold share | 20.8% | 16.6% | 23.5% | 27.3% | 11.7% | 23% | 17.1% | 20.9% | 25.4% | 13.6% |
| Earned gold per minute | 216 | 147 | 261 | 325 | 64 | 318 | 202 | 276 | 364 | 135 |
| Damage to champions | 14,552 | 8,855 | 15,817 | 15,220 | 5,295 | 18,386 | 9,877 | 21,000 | 21,051 | 4,152 |
| Damage share | 24.4% | 14.8% | 26.5% | 25.5% | 8.9% | 24.7% | 13.3% | 28.2% | 28.3% | 5.6% |
| Damage per minute | 390 | 238 | 424 | 408 | 142 | 493 | 265 | 564 | 565 | 111 |
| Damage taken per minute | 919 | 765 | 408 | 242 | 394 | 886 | 468 | 467 | 282 | 257 |
| Vision score | 47 | 48 | 35 | 95 | 111 | 46 | 62 | 72 | 45 | 161 |
| Wards placed | 12 | 14 | 11 | 48 | 75 | 13 | 19 | 32 | 16 | 85 |
| Wards killed | 13 | 11 | 13 | 28 | 7 | 15 | 14 | 23 | 15 | 29 |
| Control wards | 8 | 10 | 5 | 6 | 21 | 8 | 17 | 5 | 4 | 24 |
| Gold spent | 12,184 | 9,534 | 14,314 | 16,002 | 6,790 | 15,799 | 11,430 | 13,555 | 17,469 | 9,059 |
| Own jungle monsters | 5 | 131 | 4 | 27 | 0 | 7 | 76 | 8 | 43 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 10 | 18 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10201-10201_game_1
Methodology →