LPL · Patch 13.11 · Summer
Jun 18, 2023, 08:13 AM · 37.6 min · Game 212Kills15
62.3kGold69.7k
66,268Damage84,612
Scouting line
ThunderTalk Gaming won: +7.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Invincible
2/3/7
HOYA
0/3/9
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—
—
—
—
—
Shad0w
1/2/8
xiaohuangren
2/2/5
—
—
—
—
—
—
Angel
5/3/6
Ucal
9/0/5
—
—
—
—
—
—
Photic
4/4/6
1xn
4/1/8
—
—
—
—
—
—
Zhuo
0/3/12
yaoyao
0/6/7
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—
—
—
—
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Draft
Ninjas in Pyjamas
Blue sideFirst pick
K'SanteInvincible
WukongShad0w
AhriAngel
ApheliosPhotic
LuluZhuo
Bans




ThunderTalk Gaming
Red side
MalphiteHOYA
Viegoxiaohuangren
AzirUcal
Zeri1xn
Nautilusyaoyao
Bans




Objectives
ThunderTalk Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, ThunderTalk Gaming.
Biggest lead: Ninjas in Pyjamas +0, ThunderTalk Gaming +7,398. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | ThunderTalk Gaming +7,398 |
Blue side
Ninjas in Pyjamas
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 3 / 7(3) | 258 6.9/m | ||
| 1 / 2 / 8(4.5) | 245 6.5/m | ||
| 5 / 3 / 6(3.67) | 311 8.3/m | ||
| 4 / 4 / 6(2.5) | 359 9.5/m | ||
| 0 / 3 / 12(4) | 52 1.4/m |
Red side
ThunderTalk Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 3 / 9(3) | 253 6.7/m | ||
| xiaohuangrenxiaohuangren | 2 / 2 / 5(3.5) | 226 6.0/m | |
| 9 / 0 / 5(14) | 358 9.5/m | ||
| 4 / 1 / 8(12) | 397 10.6/m | ||
| yaoyaoyaoyao | 0 / 6 / 7(1.17) | 32 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/7 | 1/2/8 | 5/3/6 | 4/4/6 | 0/3/12 | 0/3/9 | 2/2/5 | 9/0/5 | 4/1/8 | 0/6/7 |
| Kill participation | 75% | 75% | 91.7% | 83.3% | 100% | 60% | 46.7% | 93.3% | 80% | 46.7% |
| CS | 258 | 245 | 311 | 359 | 52 | 253 | 226 | 358 | 397 | 32 |
| CS per minute | 6.9 | 6.5 | 8.3 | 9.5 | 1.4 | 6.7 | 6.0 | 9.5 | 10.6 | 0.9 |
| Gold | 12,070 | 12,323 | 14,311 | 15,610 | 7,961 | 12,556 | 13,033 | 17,612 | 18,261 | 8,211 |
| Gold share | 19.4% | 19.8% | 23% | 25.1% | 12.8% | 18% | 18.7% | 25.3% | 26.2% | 11.8% |
| Earned gold per minute | 191 | 198 | 251 | 285 | 82 | 204 | 217 | 338 | 356 | 89 |
| Damage to champions | 10,647 | 10,621 | 21,408 | 20,401 | 3,191 | 12,548 | 10,081 | 42,192 | 17,096 | 2,695 |
| Damage share | 16.1% | 16% | 32.3% | 30.8% | 4.8% | 14.8% | 11.9% | 49.9% | 20.2% | 3.2% |
| Damage per minute | 283 | 282 | 569 | 542 | 85 | 334 | 268 | 1,122 | 454 | 72 |
| Damage taken per minute | 889 | 846 | 547 | 264 | 258 | 728 | 777 | 427 | 285 | 402 |
| Vision score | 40 | 56 | 55 | 41 | 146 | 48 | 65 | 42 | 127 | 119 |
| Wards placed | 24 | 14 | 28 | 14 | 75 | 16 | 22 | 10 | 58 | 78 |
| Wards killed | 11 | 19 | 15 | 22 | 28 | 13 | 13 | 12 | 43 | 9 |
| Control wards | 11 | 13 | 8 | 2 | 18 | 14 | 18 | 2 | 3 | 26 |
| Gold spent | 12,020 | 12,075 | 14,249 | 15,289 | 7,260 | 12,325 | 12,054 | 15,249 | 15,602 | 8,070 |
| Own jungle monsters | 0 | 154 | 0 | 15 | 0 | 4 | 141 | 12 | 10 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 1 | 11 | 2 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10201-10201_game_2
Methodology →