LPL · Patch 13.11 · Summer
Jun 18, 2023, 09:12 AM · 29 min · Game 37Kills12
48.0kGold56.4k
45,420Damage60,203
Scouting line
Ninjas in Pyjamas closed it: +8.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
HOYA
4/2/1
Invincible
4/1/6
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—
—
—
—
—
xiaohuangren
1/1/4
Shad0w
1/4/8
—
—
—
—
—
—
Ucal
1/4/2
Angel
1/1/5
—
—
—
—
—
—
1xn
1/3/0
Photic
6/1/2
—
—
—
—
—
—
yuyanjia
0/2/2
Zhuo
0/0/8
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—
—
—
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Draft
ThunderTalk Gaming
Blue sideFirst pick
K'SanteHOYA
Sejuanixiaohuangren
JayceUcal
Zeri1xn
Yuumiyuyanjia
Bans




Ninjas in Pyjamas
Red side
GnarInvincible
PoppyShad0w
AhriAngel
ApheliosPhotic
MilioZhuo
Bans




Objectives
Ninjas in Pyjamas
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 4
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: ThunderTalk Gaming +0, Ninjas in Pyjamas +8,361. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Ninjas in Pyjamas +8,361 |
Blue side
ThunderTalk Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 2 / 1(2.5) | 247 8.5/m | ||
| xiaohuangrenxiaohuangren | 1 / 1 / 4(5) | 164 5.7/m | |
| 1 / 4 / 2(0.75) | 247 8.5/m | ||
| 1 / 3 / 0(0.33) | 300 10.3/m | ||
| yuyanjiayuyanjia | 0 / 2 / 2(1) | 6 0.2/m |
Red side
Ninjas in Pyjamas
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 1 / 6(10) | 297 10.2/m | ||
| 1 / 4 / 8(2.25) | 141 4.9/m | ||
| 1 / 1 / 5(6) | 235 8.1/m | ||
| 6 / 1 / 2(8) | 308 10.6/m | ||
| 0 / 0 / 8(8) | 34 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/1 | 1/1/4 | 1/4/2 | 1/3/0 | 0/2/2 | 4/1/6 | 1/4/8 | 1/1/5 | 6/1/2 | 0/0/8 |
| Kill participation | 71.4% | 71.4% | 42.9% | 14.3% | 28.6% | 83.3% | 75% | 50% | 66.7% | 66.7% |
| CS | 247 | 164 | 247 | 300 | 6 | 297 | 141 | 235 | 308 | 34 |
| CS per minute | 8.5 | 5.7 | 8.5 | 10.3 | 0.2 | 10.2 | 4.9 | 8.1 | 10.6 | 1.2 |
| Gold | 11,383 | 9,161 | 9,798 | 11,661 | 6,018 | 14,803 | 9,120 | 10,793 | 14,796 | 6,870 |
| Gold share | 23.7% | 19.1% | 20.4% | 24.3% | 12.5% | 26.3% | 16.2% | 19.1% | 26.2% | 12.2% |
| Earned gold per minute | 261 | 184 | 206 | 270 | 76 | 379 | 183 | 240 | 378 | 105 |
| Damage to champions | 7,104 | 6,457 | 12,847 | 13,630 | 5,382 | 17,184 | 6,881 | 13,994 | 21,054 | 1,090 |
| Damage share | 15.6% | 14.2% | 28.3% | 30% | 11.8% | 28.5% | 11.4% | 23.2% | 35% | 1.8% |
| Damage per minute | 245 | 223 | 443 | 470 | 186 | 593 | 237 | 483 | 726 | 38 |
| Damage taken per minute | 715 | 832 | 447 | 540 | 204 | 646 | 724 | 493 | 362 | 206 |
| Vision score | 31 | 42 | 27 | 36 | 68 | 33 | 52 | 72 | 34 | 85 |
| Wards placed | 8 | 10 | 6 | 11 | 43 | 15 | 11 | 31 | 9 | 44 |
| Wards killed | 9 | 12 | 8 | 18 | 4 | 2 | 13 | 13 | 11 | 9 |
| Control wards | 5 | 11 | 3 | 5 | 15 | 7 | 10 | 6 | 1 | 12 |
| Gold spent | 10,815 | 8,570 | 9,169 | 11,522 | 5,695 | 12,197 | 7,985 | 9,355 | 12,300 | 5,835 |
| Own jungle monsters | 0 | 97 | 8 | 16 | 0 | 28 | 82 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10201-10201_game_3
Methodology →