LDL · Patch 13.13
PlayoffsJul 20, 2023, 06:10 AM · 37.9 minScouting line
LNG Academy won: +5.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myths
8/3/7
5K
5/6/12
Climber
4/5/16
Darwin
2/3/19
xHun
3/6/7
xzy
7/3/13
xLiang
5/6/12
Uneasy
11/4/8
Ycx
1/6/16
Mysun
1/5/20
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Myths
K'Sante · 8/3/7
86
Better in 8 x 6 of 15
5K
Gwen · 5/6/12![]()
- 8
- Kills
- 5
- 3
- Deaths
- 6
- 7
- Assists
- 12
- 5.0
- KDA
- 2.8
- 71%
- Kill participation
- 65%
- 295
- CS
- 310
- 7.8
- CS per minute
- 8.2
- 16,453
- Gold
- 15,801
- 24%
- Gold share
- 21%
- 27,588
- Damage to champions
- 38,552
- 729
- Damage per minute
- 1,019
- 28%
- Damage share
- 30%
- 1,135
- Damage taken per minute
- 1,026
- 38
- Vision score
- 19
- 13
- Wards placed
- 8
- 4
- Wards killed
- 4
Draft
Ji Jie Hao (集结号)
Blue side
K'SanteMyths
Lee SinClimber
NeekoxHun
XayahxLiang
RakanYcx
LNG Academy
Red side
Gwen5K
MaokaiDarwin
Jaycexzy
Kai'SaUneasy
NautilusMysun
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 8
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, LNG Academy.
Biggest lead: Ji Jie Hao (集结号) +0, LNG Academy +5,748. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | LNG Academy +5,748 |
Blue side
Ji Jie Hao (集结号)
DefeatRed side
LNG Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/3/7 | 4/5/16 | 3/6/7 | 5/6/12 | 1/6/16 | 5/6/12 | 2/3/19 | 7/3/13 | 11/4/8 | 1/5/20 |
| Kill participation | 71.4% | 95.2% | 47.6% | 81% | 81% | 65.4% | 80.8% | 76.9% | 73.1% | 80.8% |
| CS | 295 | 230 | 247 | 336 | 48 | 310 | 172 | 357 | 391 | 39 |
| CS per minute | 7.8 | 6.1 | 6.5 | 8.9 | 1.3 | 8.2 | 4.5 | 9.4 | 10.3 | 1.0 |
| Gold | 16,453 | 14,487 | 13,513 | 16,405 | 9,300 | 15,801 | 12,223 | 18,283 | 20,166 | 9,433 |
| Gold share | 23.5% | 20.6% | 19.3% | 23.4% | 13.3% | 20.8% | 16.1% | 24.1% | 26.6% | 12.4% |
| Earned gold per minute | 305 | 253 | 227 | 304 | 116 | 288 | 193 | 353 | 403 | 120 |
| Damage to champions | 27,588 | 21,837 | 21,202 | 21,960 | 7,031 | 38,552 | 15,829 | 37,632 | 30,933 | 5,623 |
| Damage share | 27.7% | 21.9% | 21.3% | 22% | 7.1% | 30% | 12.3% | 29.3% | 24.1% | 4.4% |
| Damage per minute | 729 | 577 | 560 | 580 | 186 | 1,019 | 418 | 994 | 817 | 149 |
| Damage taken per minute | 1,135 | 1,103 | 581 | 685 | 645 | 1,026 | 1,149 | 458 | 517 | 538 |
| Vision score | 38 | 46 | 40 | 38 | 177 | 19 | 55 | 41 | 39 | 113 |
| Wards placed | 13 | 15 | 12 | 12 | 103 | 8 | 13 | 7 | 13 | 68 |
| Wards killed | 4 | 9 | 6 | 11 | 20 | 4 | 21 | 15 | 15 | 13 |
| Control wards | 7 | 7 | 10 | 6 | 22 | 2 | 11 | 3 | 3 | 20 |
| Gold spent | 15,054 | 13,964 | 13,489 | 16,364 | 9,250 | 14,244 | 10,945 | 15,694 | 17,784 | 8,639 |
| Own jungle monsters | 0 | 133 | 0 | 23 | 0 | 7 | 90 | 15 | 37 | 0 |
| Enemy jungle monsters | 4 | 18 | 1 | 1 | 0 | 0 | 8 | 5 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10393-10393_game_1
Methodology →