LDL · Patch 13.13
PlayoffsJul 20, 2023, 07:14 AM · 31.6 min · Game 2Scouting line
LNG Academy closed it: +8.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myths
2/6/2
5K
4/0/10
Climber
6/3/4
Darwin
3/4/8
xHun
1/2/7
xzy
5/1/9
xLiang
2/4/6
Uneasy
9/4/8
Ycx
1/6/6
Mysun
0/3/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Myths
Renekton · 2/6/2
410
Better in 4 x 10 of 15
5K
Ornn · 4/0/10![]()
- 2
- Kills
- 4
- 6
- Deaths
- 0
- 2
- Assists
- 10
- 0.7
- KDA
- 14.0
- 33%
- Kill participation
- 67%
- 271
- CS
- 259
- 8.6
- CS per minute
- 8.2
- 11,587
- Gold
- 13,485
- 20.5%
- Gold share
- 20.9%
- 16,626
- Damage to champions
- 18,198
- 527
- Damage per minute
- 577
- 23%
- Damage share
- 24%
- 1,271
- Damage taken per minute
- 859
- 36
- Vision score
- 24
- 8
- Wards placed
- 8
- 6
- Wards killed
- 5
Draft
Ji Jie Hao (集结号)
Blue side
RenektonMyths
ViegoClimber
AzirxHun
Kai'SaxLiang
RellYcx
LNG Academy
Red side
Ornn5K
Xin ZhaoDarwin
Ekkoxzy
XayahUneasy
RakanMysun
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, LNG Academy.
Biggest lead: Ji Jie Hao (集结号) +0, LNG Academy +8,058. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | LNG Academy +8,058 |
Blue side
Ji Jie Hao (集结号)
DefeatRed side
LNG Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/2 | 6/3/4 | 1/2/7 | 2/4/6 | 1/6/6 | 4/0/10 | 3/4/8 | 5/1/9 | 9/4/8 | 0/3/17 |
| Kill participation | 33.3% | 83.3% | 66.7% | 66.7% | 58.3% | 66.7% | 52.4% | 66.7% | 81% | 81% |
| CS | 271 | 197 | 327 | 287 | 40 | 259 | 173 | 291 | 310 | 40 |
| CS per minute | 8.6 | 6.2 | 10.4 | 9.1 | 1.3 | 8.2 | 5.5 | 9.2 | 9.8 | 1.3 |
| Gold | 11,587 | 12,277 | 13,142 | 12,612 | 6,901 | 13,485 | 11,051 | 14,740 | 16,676 | 8,625 |
| Gold share | 20.5% | 21.7% | 23.3% | 22.3% | 12.2% | 20.9% | 17.1% | 22.8% | 25.8% | 13.4% |
| Earned gold per minute | 236 | 258 | 285 | 269 | 88 | 296 | 219 | 336 | 397 | 142 |
| Damage to champions | 16,626 | 11,957 | 20,861 | 19,409 | 4,546 | 18,198 | 7,289 | 19,561 | 23,585 | 7,205 |
| Damage share | 22.7% | 16.3% | 28.4% | 26.4% | 6.2% | 24% | 9.6% | 25.8% | 31.1% | 9.5% |
| Damage per minute | 527 | 379 | 661 | 615 | 144 | 577 | 231 | 620 | 748 | 228 |
| Damage taken per minute | 1,271 | 816 | 363 | 443 | 439 | 859 | 994 | 491 | 484 | 579 |
| Vision score | 36 | 43 | 47 | 43 | 116 | 24 | 39 | 35 | 33 | 150 |
| Wards placed | 8 | 6 | 16 | 10 | 62 | 8 | 9 | 9 | 11 | 86 |
| Wards killed | 6 | 13 | 11 | 13 | 17 | 5 | 11 | 8 | 11 | 16 |
| Control wards | 7 | 6 | 6 | 4 | 18 | 1 | 9 | 5 | 1 | 12 |
| Gold spent | 11,204 | 11,242 | 12,889 | 12,319 | 6,590 | 12,995 | 9,870 | 13,789 | 14,220 | 7,780 |
| Own jungle monsters | 7 | 120 | 12 | 16 | 0 | 0 | 110 | 13 | 20 | 0 |
| Enemy jungle monsters | 3 | 11 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10393-10393_game_2
Methodology →