LDL · Patch 13.13
PlayoffsJul 20, 2023, 08:12 AM · 35.4 min · Game 3Scouting line
Ji Jie Hao (集结号) closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myths
4/4/13
5K
4/7/12
Climber
6/4/24
Darwin
4/9/17
xHun
8/6/18
xzy
2/7/17
xLiang
17/4/14
Uneasy
14/5/10
Ycx
1/7/28
Mysun
1/8/23
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Myths
Jax · 4/4/13
113
Better in 11 x 3 of 15
5K
Malphite · 4/7/12![]()
- 4
- Kills
- 4
- 4
- Deaths
- 7
- 13
- Assists
- 12
- 4.3
- KDA
- 2.3
- 47%
- Kill participation
- 64%
- 282
- CS
- 208
- 8.0
- CS per minute
- 5.9
- 15,873
- Gold
- 12,581
- 20%
- Gold share
- 19%
- 19,836
- Damage to champions
- 17,604
- 560
- Damage per minute
- 497
- 17%
- Damage share
- 16%
- 1,063
- Damage taken per minute
- 927
- 29
- Vision score
- 33
- 14
- Wards placed
- 7
- 2
- Wards killed
- 9
Draft
Ji Jie Hao (集结号)
Blue side
JaxMyths
MaokaiClimber
JaycexHun
KalistaxLiang
AlistarYcx
LNG Academy
Red side
Malphite5K
WukongDarwin
Anniexzy
ApheliosUneasy
RellMysun
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, LNG Academy.
Biggest lead: Ji Jie Hao (集结号) +11,968, LNG Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Ji Jie Hao (集结号) +11,968 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
LNG Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/13 | 6/4/24 | 8/6/18 | 17/4/14 | 1/7/28 | 4/7/12 | 4/9/17 | 2/7/17 | 14/5/10 | 1/8/23 |
| Kill participation | 47.2% | 83.3% | 72.2% | 86.1% | 80.6% | 64% | 84% | 76% | 96% | 96% |
| CS | 282 | 161 | 254 | 289 | 42 | 208 | 153 | 244 | 357 | 42 |
| CS per minute | 8.0 | 4.5 | 7.2 | 8.2 | 1.2 | 5.9 | 4.3 | 6.9 | 10.1 | 1.2 |
| Gold | 15,873 | 15,042 | 16,476 | 20,801 | 9,806 | 12,581 | 12,287 | 12,303 | 20,038 | 8,821 |
| Gold share | 20.4% | 19.3% | 21.1% | 26.7% | 12.6% | 19.1% | 18.6% | 18.6% | 30.3% | 13.4% |
| Earned gold per minute | 318 | 294 | 335 | 457 | 147 | 225 | 217 | 217 | 435 | 119 |
| Damage to champions | 19,836 | 30,714 | 26,523 | 34,380 | 7,902 | 17,604 | 14,831 | 25,156 | 47,958 | 6,907 |
| Damage share | 16.6% | 25.7% | 22.2% | 28.8% | 6.6% | 15.7% | 13.2% | 22.4% | 42.6% | 6.1% |
| Damage per minute | 560 | 867 | 749 | 970 | 223 | 497 | 419 | 710 | 1,353 | 195 |
| Damage taken per minute | 1,063 | 1,117 | 626 | 692 | 717 | 927 | 1,207 | 590 | 583 | 703 |
| Vision score | 29 | 33 | 44 | 36 | 139 | 33 | 51 | 22 | 43 | 134 |
| Wards placed | 14 | 6 | 17 | 10 | 73 | 7 | 13 | 6 | 14 | 72 |
| Wards killed | 2 | 5 | 7 | 10 | 19 | 9 | 11 | 6 | 10 | 12 |
| Control wards | 3 | 6 | 7 | 3 | 25 | 3 | 12 | 4 | 3 | 20 |
| Gold spent | 14,609 | 13,510 | 14,894 | 17,884 | 8,455 | 11,080 | 11,755 | 12,109 | 18,019 | 8,754 |
| Own jungle monsters | 10 | 75 | 28 | 12 | 0 | 0 | 94 | 1 | 43 | 0 |
| Enemy jungle monsters | 0 | 24 | 0 | 3 | 0 | 0 | 0 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10393-10393_game_3
Methodology →