LDL · Patch 14.04 · Split 1
Mar 19, 2024, 08:18 AM · 43.6 min · Game 2Scouting line
MAX won: +6.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Garvey
8/3/6
Goldc
0/4/5
Yge
2/2/14
Xiao17
8/4/7
Medzz
5/4/12
Cyku
6/5/6
lethe
6/4/2
Rise
2/5/15
Vinay
2/5/12
Kaixuan
2/5/12
Draft
MAX
Blue side
AatroxGarvey
WukongYge
KarmaMedzz
Kalistalethe
Renata GlascVinay
Weibo Gaming Youth Team
Red side
JaxGoldc
Lee SinXiao17
TaliyahCyku
SennaRise
OrnnKaixuan
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 11
- Towers
- 4
- 0
- Plates
- 0
- 4
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Weibo Gaming Youth Team.
Biggest lead: MAX +6,265, Weibo Gaming Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (44 min) | MAX +6,265 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Kaenic RookernXiao17, in 1.8% of the champion's games
Banshee's VeilCyku, in 6.9% of the champion's games
GarveyAatrox
GoldcJax
YgeWukong
Xiao17Lee Sin
MedzzKarma
CykuTaliyah
letheKalista
RiseSenna
VinayRenata Glasc
KaixuanOrnn
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MAX
VictoryRed side
Weibo Gaming Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/3/6 | 2/2/14 | 5/4/12 | 6/4/2 | 2/5/12 | 0/4/5 | 8/4/7 | 6/5/6 | 2/5/15 | 2/5/12 |
| Kill participation | 60.9% | 69.6% | 73.9% | 34.8% | 60.9% | 27.8% | 83.3% | 66.7% | 94.4% | 77.8% |
| CS | 378 | 265 | 337 | 369 | 41 | 289 | 233 | 445 | 136 | 235 |
| CS per minute | 8.7 | 6.1 | 7.7 | 8.5 | 0.9 | 6.6 | 5.3 | 10.2 | 3.1 | 5.4 |
| Gold | 19,603 | 17,116 | 17,856 | 19,156 | 12,612 | 14,356 | 16,915 | 19,781 | 15,219 | 13,807 |
| Gold share | 22.7% | 19.8% | 20.7% | 22.2% | 14.6% | 17.9% | 21.1% | 24.7% | 19% | 17.2% |
| Earned gold per minute | 321 | 264 | 281 | 311 | 161 | 201 | 259 | 325 | 220 | 188 |
| Damage to champions | 43,998 | 15,308 | 55,609 | 32,024 | 11,235 | 13,410 | 20,916 | 30,466 | 47,946 | 12,888 |
| Damage share | 27.8% | 9.7% | 35.2% | 20.2% | 7.1% | 10.7% | 16.6% | 24.3% | 38.2% | 10.3% |
| Damage per minute | 1,010 | 351 | 1,276 | 735 | 258 | 308 | 480 | 699 | 1,100 | 296 |
| Damage taken per minute | 1,104 | 1,183 | 672 | 631 | 636 | 975 | 1,135 | 644 | 568 | 963 |
| Vision score | 47 | 74 | 56 | 53 | 209 | 27 | 49 | 40 | 157 | 43 |
| Wards placed | 9 | 13 | 19 | 11 | 110 | 14 | 26 | 13 | 83 | 24 |
| Wards killed | 10 | 21 | 8 | 22 | 22 | 5 | 13 | 13 | 37 | 9 |
| Control wards | 5 | 12 | 7 | 4 | 18 | 5 | 14 | 2 | 19 | 10 |
| Gold spent | 16,774 | 15,937 | 16,999 | 17,949 | 11,159 | 13,837 | 14,873 | 18,609 | 14,749 | 12,794 |
| Own jungle monsters | 38 | 96 | 8 | 8 | 0 | 8 | 115 | 16 | 1 | 0 |
| Enemy jungle monsters | 5 | 53 | 4 | 17 | 0 | 0 | 0 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10871-10871_game_2
Methodology →