LDL · Patch 14.04 · Split 1
Mar 19, 2024, 09:20 AM · 37.5 min · Game 3Scouting line
Weibo Gaming Youth Team won: +6.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Goldc
1/2/10
Garvey
2/6/3
Xiao17
3/3/14
Yge
4/3/8
Cyku
5/4/11
Medzz
6/7/4
Rise
15/2/5
lethe
3/3/6
Erha
0/5/12
Vinay
1/5/9
Draft
Weibo Gaming Youth Team
Blue side
DariusGoldc
ViegoXiao17
OriannaCyku
SmolderRise
AlistarErha
MAX
Red side
K'SanteGarvey
TaliyahYge
TristanaMedzz
Zerilethe
NautilusVinay
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 1
- 8
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming Youth Team leads; below, MAX.
Biggest lead: Weibo Gaming Youth Team +6,907, MAX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Weibo Gaming Youth Team +6,907 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Jak'Sho, The ProteanRise, in 0.7% of the champion's games
Horizon FocusCyku, in 4.4% of the champion's games
Zhonya's HourglassRise, in 8.2% of the champion's games
GoldcDarius
GarveyK'Sante
Xiao17Viego
YgeTaliyah
CykuOrianna
MedzzTristana
RiseSmolder
letheZeri
ErhaAlistar
VinayNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming Youth Team
VictoryRed side
MAX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/10 | 3/3/14 | 5/4/11 | 15/2/5 | 0/5/12 | 2/6/3 | 4/3/8 | 6/7/4 | 3/3/6 | 1/5/9 |
| Kill participation | 45.8% | 70.8% | 66.7% | 83.3% | 50% | 31.3% | 75% | 62.5% | 56.3% | 62.5% |
| CS | 295 | 202 | 312 | 357 | 32 | 279 | 221 | 328 | 394 | 29 |
| CS per minute | 7.9 | 5.4 | 8.3 | 9.5 | 0.9 | 7.4 | 5.9 | 8.8 | 10.5 | 0.8 |
| Gold | 14,905 | 13,469 | 17,060 | 20,482 | 9,149 | 12,757 | 13,681 | 16,084 | 16,943 | 8,693 |
| Gold share | 19.9% | 17.9% | 22.7% | 27.3% | 12.2% | 18.7% | 20.1% | 23.6% | 24.9% | 12.8% |
| Earned gold per minute | 268 | 230 | 326 | 417 | 114 | 211 | 235 | 300 | 322 | 102 |
| Damage to champions | 15,114 | 8,937 | 25,483 | 39,999 | 4,985 | 13,339 | 26,006 | 25,463 | 23,536 | 7,090 |
| Damage share | 16% | 9.5% | 27% | 42.3% | 5.3% | 14% | 27.3% | 26.7% | 24.7% | 7.4% |
| Damage per minute | 403 | 239 | 680 | 1,068 | 133 | 356 | 694 | 680 | 628 | 189 |
| Damage taken per minute | 918 | 1,107 | 478 | 420 | 662 | 964 | 578 | 718 | 567 | 508 |
| Vision score | 28 | 56 | 44 | 39 | 121 | 26 | 44 | 46 | 42 | 124 |
| Wards placed | 13 | 11 | 15 | 14 | 74 | 10 | 11 | 17 | 9 | 56 |
| Wards killed | 5 | 13 | 10 | 15 | 6 | 3 | 8 | 7 | 17 | 14 |
| Control wards | 2 | 10 | 6 | 3 | 18 | 0 | 9 | 5 | 3 | 19 |
| Gold spent | 14,207 | 12,540 | 15,344 | 17,959 | 8,070 | 11,705 | 12,819 | 15,714 | 16,499 | 8,344 |
| Own jungle monsters | 4 | 100 | 10 | 4 | 0 | 0 | 105 | 26 | 16 | 0 |
| Enemy jungle monsters | 0 | 23 | 0 | 0 | 0 | 0 | 39 | 9 | 6 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10871-10871_game_3
Methodology →