LDL · Patch 14.05
Mar 23, 2024, 09:02 AM · 34.4 minScouting line
Royal Club closed it: +12.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lelecha
2/6/5
Juice
4/3/15
Qiutian
1/3/6
XBY
3/3/17
HwQ
4/2/3
Xzz
10/1/10
T1en
6/7/4
zhiqiuyi
4/2/19
minghai
0/6/10
Bunny
3/4/14
Draft
MiaoJing (妙竞)
Blue side
K'SanteLelecha
VolibearQiutian
HweiHwQ
VarusT1en
Renata Glascminghai
Royal Club
Red side
Twisted FateJuice
Xin ZhaoXBY
AkaliXzz
Sennazhiqiuyi
NautilusBunny
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Royal Club.
Biggest lead: MiaoJing (妙竞) +0, Royal Club +12,401. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Royal Club +12,401 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
B. F. SwordXBY, in 1.7% of the champion's games
Anathema's ChainsBunny, in 2.1% of the champion's games
BloodthirsterJuice, in 2.3% of the champion's games
Mercurial ScimitarJuice, in 2.6% of the champion's games
Hollow RadianceBunny, in 4.9% of the champion's games
Kaenic RookernXBY, in 8.4% of the champion's games
LelechaK'Sante
JuiceTwisted Fate
QiutianVolibear
XBYXin Zhao
HwQHwei
XzzAkali
T1enVarus
zhiqiuyiSenna
minghaiRenata Glasc
BunnyNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MiaoJing (妙竞)
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/5 | 1/3/6 | 4/2/3 | 6/7/4 | 0/6/10 | 4/3/15 | 3/3/17 | 10/1/10 | 4/2/19 | 3/4/14 |
| Kill participation | 53.8% | 53.8% | 53.8% | 76.9% | 76.9% | 79.2% | 83.3% | 83.3% | 95.8% | 70.8% |
| CS | 243 | 172 | 312 | 337 | 26 | 354 | 245 | 334 | 66 | 218 |
| CS per minute | 7.1 | 5.0 | 9.1 | 9.8 | 0.8 | 10.3 | 7.1 | 9.7 | 1.9 | 6.3 |
| Gold | 11,296 | 10,100 | 13,514 | 16,564 | 8,560 | 19,426 | 14,066 | 16,176 | 11,237 | 11,530 |
| Gold share | 18.8% | 16.8% | 22.5% | 27.6% | 14.3% | 26.8% | 19.4% | 22.3% | 15.5% | 15.9% |
| Earned gold per minute | 198 | 163 | 262 | 351 | 118 | 434 | 278 | 340 | 196 | 205 |
| Damage to champions | 13,695 | 10,744 | 22,544 | 36,486 | 6,072 | 27,877 | 16,143 | 24,118 | 20,195 | 10,283 |
| Damage share | 15.3% | 12% | 25.2% | 40.7% | 6.8% | 28.3% | 16.4% | 24.5% | 20.5% | 10.4% |
| Damage per minute | 398 | 312 | 655 | 1,060 | 176 | 810 | 469 | 701 | 587 | 299 |
| Damage taken per minute | 925 | 713 | 352 | 1,000 | 525 | 538 | 1,184 | 666 | 439 | 747 |
| Vision score | 16 | 45 | 28 | 39 | 106 | 51 | 58 | 42 | 93 | 56 |
| Wards placed | 8 | 11 | 19 | 12 | 53 | 13 | 10 | 6 | 42 | 17 |
| Wards killed | 2 | 8 | 3 | 13 | 9 | 7 | 14 | 16 | 14 | 8 |
| Control wards | 3 | 10 | 8 | 1 | 13 | 3 | 8 | 4 | 10 | 5 |
| Gold spent | 10,700 | 10,015 | 12,044 | 15,049 | 7,695 | 17,264 | 12,519 | 14,629 | 9,639 | 9,650 |
| Own jungle monsters | 0 | 119 | 0 | 15 | 0 | 19 | 123 | 0 | 1 | 4 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 9 | 37 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10936-10936_game_1
Methodology →