LDL · Patch 14.05
Mar 23, 2024, 10:37 AM · 25.1 min · Game 3Scouting line
Royal Club won: +12.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lelecha
0/0/0
Juice
0/1/0
Qiutian
1/0/1
XBY
0/0/4
HwQ
1/1/1
Xzz
1/0/2
T1en
0/2/0
zhiqiuyi
4/0/0
minghai
0/2/1
Bunny
0/1/4
Draft
MiaoJing (妙竞)
Blue side
UdyrLelecha
Lee SinQiutian
AhriHwQ
EzrealT1en
Rakanminghai
Royal Club
Red side
GnarJuice
PoppyXBY
TaliyahXzz
Lucianzhiqiuyi
MilioBunny
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Royal Club.
Biggest lead: MiaoJing (妙竞) +0, Royal Club +12,489. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Royal Club +12,489 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Boots of SwiftnessJuice, in 4% of the champion's games
ShadowflameXzz, in 9% of the champion's games
LelechaUdyr
JuiceGnar
QiutianLee Sin
XBYPoppy
HwQAhri
XzzTaliyah
T1enEzreal
zhiqiuyiLucian
minghaiRakan
BunnyMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MiaoJing (妙竞)
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/0 | 1/0/1 | 1/1/1 | 0/2/0 | 0/2/1 | 0/1/0 | 0/0/4 | 1/0/2 | 4/0/0 | 0/1/4 |
| Kill participation | 0% | 100% | 100% | 0% | 50% | 0% | 80% | 60% | 80% | 80% |
| CS | 195 | 139 | 258 | 207 | 32 | 261 | 162 | 265 | 253 | 40 |
| CS per minute | 7.8 | 5.5 | 10.3 | 8.3 | 1.3 | 10.4 | 6.5 | 10.6 | 10.1 | 1.6 |
| Gold | 7,547 | 7,626 | 9,935 | 8,221 | 5,373 | 10,711 | 8,916 | 10,757 | 12,699 | 8,108 |
| Gold share | 19.5% | 19.7% | 25.7% | 21.2% | 13.9% | 20.9% | 17.4% | 21% | 24.8% | 15.8% |
| Earned gold per minute | 168 | 171 | 263 | 195 | 81 | 294 | 222 | 296 | 373 | 190 |
| Damage to champions | 5,449 | 2,992 | 9,802 | 10,473 | 1,033 | 8,855 | 1,925 | 10,840 | 15,496 | 1,936 |
| Damage share | 18.3% | 10.1% | 32.9% | 35.2% | 3.5% | 22.7% | 4.9% | 27.8% | 39.7% | 5% |
| Damage per minute | 217 | 119 | 391 | 418 | 41 | 353 | 77 | 432 | 618 | 77 |
| Damage taken per minute | 548 | 644 | 421 | 409 | 259 | 762 | 694 | 342 | 324 | 212 |
| Vision score | 22 | 32 | 20 | 24 | 94 | 22 | 42 | 25 | 29 | 103 |
| Wards placed | 6 | 17 | 5 | 7 | 76 | 7 | 10 | 10 | 11 | 48 |
| Wards killed | 6 | 4 | 4 | 10 | 8 | 6 | 13 | 3 | 9 | 21 |
| Control wards | 2 | 8 | 2 | 1 | 10 | 4 | 8 | 7 | 5 | 13 |
| Gold spent | 6,755 | 7,220 | 9,410 | 8,060 | 5,291 | 9,428 | 7,950 | 9,315 | 11,239 | 7,000 |
| Own jungle monsters | 0 | 96 | 3 | 3 | 0 | 11 | 66 | 16 | 4 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 4 | 26 | 8 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10936-10936_game_3
Methodology →