LDL · Patch 14.08 · Split 2
May 08, 2024, 09:52 AM · 32.1 minScouting line
Team WE Academy closed it: +9.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Beluga
1/3/10
Lelecha
5/6/8
Yanxiang
9/2/16
TA0
2/6/13
BuLuKaKa
9/2/16
Yed9
4/5/0
9/5/6
T1en
6/2/9
TENG
0/6/16
minghai
1/9/15
Draft
Team WE Academy
Blue side
K'SanteBeluga
ViegoYanxiang
OriannaBuLuKaKa
KalistaXing
NautilusTENG
MiaoJing (妙竞)
Red side
AkaliLelecha
MaokaiTA0
TristanaYed9
VarusT1en
Rellminghai
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, MiaoJing (妙竞).
Biggest lead: Team WE Academy +9,195, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Team WE Academy +9,195 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mejai's SoulstealerBuLuKaKa, in 4.6% of the champion's games
Guardian AngelYanxiang, in 6.7% of the champion's games
StormsurgeBuLuKaKa, in 6.7% of the champion's games
Void StaffBuLuKaKa, in 9.1% of the champion's games
BelugaK'Sante
LelechaAkali
YanxiangViego
TA0Maokai
BuLuKaKaOrianna
Yed9Tristana
XingKalista
T1enVarus
TENGNautilus
minghaiRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team WE Academy
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/10 | 9/2/16 | 9/2/16 | 9/5/6 | 0/6/16 | 5/6/8 | 2/6/13 | 4/5/0 | 6/2/9 | 1/9/15 |
| Kill participation | 39.3% | 89.3% | 89.3% | 53.6% | 57.1% | 72.2% | 83.3% | 22.2% | 83.3% | 88.9% |
| CS | 227 | 271 | 268 | 247 | 20 | 199 | 170 | 308 | 307 | 41 |
| CS per minute | 7.1 | 8.4 | 8.3 | 7.7 | 0.6 | 6.2 | 5.3 | 9.6 | 9.6 | 1.3 |
| Gold | 11,348 | 17,044 | 16,812 | 14,724 | 8,101 | 11,521 | 10,576 | 13,718 | 15,079 | 7,940 |
| Gold share | 16.7% | 25.1% | 24.7% | 21.6% | 11.9% | 19.6% | 18% | 23.3% | 25.6% | 13.5% |
| Earned gold per minute | 222 | 399 | 392 | 327 | 121 | 228 | 198 | 296 | 338 | 116 |
| Damage to champions | 16,688 | 22,539 | 29,734 | 23,349 | 8,472 | 23,693 | 13,173 | 19,791 | 34,383 | 8,007 |
| Damage share | 16.6% | 22.4% | 29.5% | 23.2% | 8.4% | 23.9% | 13.3% | 20% | 34.7% | 8.1% |
| Damage per minute | 519 | 701 | 925 | 727 | 264 | 737 | 410 | 616 | 1,070 | 249 |
| Damage taken per minute | 1,137 | 1,095 | 456 | 651 | 619 | 932 | 1,123 | 634 | 427 | 873 |
| Vision score | 36 | 45 | 25 | 35 | 106 | 32 | 46 | 48 | 33 | 97 |
| Wards placed | 8 | 9 | 11 | 13 | 55 | 7 | 13 | 10 | 10 | 39 |
| Wards killed | 10 | 11 | 4 | 8 | 6 | 7 | 3 | 17 | 6 | 16 |
| Control wards | 5 | 7 | 6 | 3 | 16 | 2 | 12 | 2 | 2 | 10 |
| Gold spent | 10,629 | 14,175 | 13,885 | 11,699 | 6,630 | 11,265 | 10,414 | 12,854 | 14,485 | 7,530 |
| Own jungle monsters | 3 | 140 | 4 | 3 | 0 | 3 | 101 | 8 | 0 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 0 | 0 | 0 | 16 | 8 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11001-11001_game_1
Methodology →