LDL · Patch 14.09 · Split 2
May 14, 2024, 10:45 AM · 38.3 min · Game 2Scouting line
Ji Jie Hao (集结号) won: +11.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Luuuck
3/4/7
5K
0/9/4
zzx
1/1/21
whisper
2/5/6
Dong
10/4/7
rcg
6/3/3
xLiang
12/1/4
xiaohanbao
4/5/3
think
0/3/17
DLX
1/4/7
Draft
Ji Jie Hao (集结号)
Blue side
SkarnerLuuuck
Poppyzzx
AzirDong
VarusxLiang
Renata Glascthink
Anyone's Legend.Young
Red side
K'Sante5K
Viwhisper
Corkircg
Lucianxiaohanbao
NamiDLX
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Anyone's Legend.Young.
Biggest lead: Ji Jie Hao (集结号) +10,992, Anyone's Legend.Young +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Ji Jie Hao (集结号) +10,992 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Void Staffrcg, in 2.9% of the champion's games
Guardian Angelrcg, in 3% of the champion's games
Spear of Shojinrcg, in 5.1% of the champion's games
LuuuckSkarner
5KK'Sante
zzxPoppy
whisperVi
DongAzir
rcgCorki
xLiangVarus
xiaohanbaoLucian
thinkRenata Glasc
DLXNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ji Jie Hao (集结号)
VictoryRed side
Anyone's Legend.Young
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 9 / 4(0.44) | 198 5.2/m | ||
| whisperwhisper | 2 / 5 / 6(1.6) | 200 5.2/m | |
| rcgrcg | 6 / 3 / 3(3) | 363 9.5/m | |
| 4 / 5 / 3(1.4) | 387 10.1/m | ||
| 1 / 4 / 7(2) | 30 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/7 | 1/1/21 | 10/4/7 | 12/1/4 | 0/3/17 | 0/9/4 | 2/5/6 | 6/3/3 | 4/5/3 | 1/4/7 |
| Kill participation | 38.5% | 84.6% | 65.4% | 61.5% | 65.4% | 30.8% | 61.5% | 69.2% | 53.8% | 61.5% |
| CS | 158 | 219 | 323 | 361 | 56 | 198 | 200 | 363 | 387 | 30 |
| CS per minute | 4.1 | 5.7 | 8.4 | 9.4 | 1.5 | 5.2 | 5.2 | 9.5 | 10.1 | 0.8 |
| Gold | 11,837 | 14,205 | 18,978 | 20,819 | 10,655 | 9,736 | 11,267 | 17,319 | 18,484 | 8,696 |
| Gold share | 15.5% | 18.6% | 24.8% | 27.2% | 13.9% | 14.9% | 17.2% | 26.4% | 28.2% | 13.3% |
| Earned gold per minute | 180 | 242 | 366 | 414 | 149 | 125 | 165 | 323 | 353 | 98 |
| Damage to champions | 14,951 | 8,701 | 39,831 | 57,132 | 4,056 | 3,705 | 7,327 | 47,187 | 25,497 | 5,810 |
| Damage share | 12% | 7% | 31.9% | 45.8% | 3.3% | 4.1% | 8.2% | 52.7% | 28.5% | 6.5% |
| Damage per minute | 391 | 227 | 1,041 | 1,493 | 106 | 97 | 191 | 1,233 | 666 | 152 |
| Damage taken per minute | 811 | 836 | 598 | 421 | 510 | 956 | 1,108 | 658 | 754 | 612 |
| Vision score | 48 | 67 | 60 | 42 | 156 | 43 | 45 | 60 | 69 | 110 |
| Wards placed | 21 | 18 | 15 | 11 | 100 | 9 | 9 | 19 | 21 | 69 |
| Wards killed | 9 | 10 | 11 | 14 | 17 | 13 | 17 | 7 | 27 | 14 |
| Control wards | 15 | 15 | 2 | 4 | 22 | 5 | 8 | 6 | 6 | 15 |
| Gold spent | 10,960 | 13,324 | 17,634 | 19,364 | 9,915 | 9,425 | 10,900 | 16,579 | 17,234 | 7,650 |
| Own jungle monsters | 4 | 103 | 4 | 8 | 0 | 0 | 111 | 12 | 21 | 0 |
| Enemy jungle monsters | 1 | 32 | 2 | 7 | 0 | 0 | 37 | 1 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11016-11016_game_2
Methodology →