LDL · Patch 14.09 · Split 2
May 20, 2024, 08:51 AM · 27.7 minScouting line
Royal Club won: +11.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Keshi
1/4/2
Juice
3/2/7
Junhao
2/5/4
XBY
6/2/17
Yxl
4/9/1
Xzz
11/3/8
Baiye
2/3/0
TheHang
4/0/5
Xiaoxia
0/4/3
OvO
1/2/14
Draft
Bilibili Gaming Junior
Blue side
K'SanteKeshi
NidaleeJunhao
TristanaYxl
KalistaBaiye
SettXiaoxia
Royal Club
Red side
JaxJuice
PoppyXBY
TaliyahXzz
VarusTheHang
NautilusOvO
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Royal Club.
Biggest lead: Bilibili Gaming Junior +0, Royal Club +11,243. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Royal Club +11,243 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Anathema's ChainsXBY, in 3.2% of the champion's games
Mejai's SoulstealerXzz, in 3.5% of the champion's games
Plated SteelcapsTheHang, in 4.1% of the champion's games
Dead Man's PlateXiaoxia, in 4.6% of the champion's games
Lethal TempoYxl, in 7.4% of the champion's games
AftershockXiaoxia, in 8.3% of the champion's games
ShadowflameXzz, in 9% of the champion's games
KeshiK'Sante
JuiceJax
JunhaoNidalee
XBYPoppy
YxlTristana
XzzTaliyah
BaiyeKalista
TheHangVarus
XiaoxiaSett
OvONautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bilibili Gaming Junior
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 2/5/4 | 4/9/1 | 2/3/0 | 0/4/3 | 3/2/7 | 6/2/17 | 11/3/8 | 4/0/5 | 1/2/14 |
| Kill participation | 33.3% | 66.7% | 55.6% | 22.2% | 33.3% | 40% | 92% | 76% | 36% | 60% |
| CS | 192 | 198 | 232 | 285 | 28 | 281 | 142 | 252 | 238 | 23 |
| CS per minute | 6.9 | 7.1 | 8.4 | 10.3 | 1.0 | 10.1 | 5.1 | 9.1 | 8.6 | 0.8 |
| Gold | 8,978 | 9,880 | 12,452 | 11,741 | 6,074 | 13,982 | 11,616 | 14,683 | 12,395 | 7,692 |
| Gold share | 18.3% | 20.1% | 25.3% | 23.9% | 12.4% | 23.2% | 19.2% | 24.3% | 20.5% | 12.7% |
| Earned gold per minute | 192 | 224 | 317 | 291 | 87 | 372 | 287 | 397 | 315 | 145 |
| Damage to champions | 12,690 | 16,363 | 17,172 | 7,441 | 4,591 | 22,282 | 12,285 | 24,810 | 14,661 | 6,018 |
| Damage share | 21.8% | 28.1% | 29.5% | 12.8% | 7.9% | 27.8% | 15.3% | 31% | 18.3% | 7.5% |
| Damage per minute | 458 | 590 | 620 | 268 | 166 | 804 | 443 | 895 | 529 | 217 |
| Damage taken per minute | 1,098 | 1,033 | 717 | 444 | 539 | 1,041 | 734 | 445 | 322 | 436 |
| Vision score | 23 | 51 | 31 | 36 | 81 | 40 | 41 | 36 | 27 | 91 |
| Wards placed | 10 | 7 | 14 | 13 | 38 | 16 | 11 | 7 | 10 | 48 |
| Wards killed | 3 | 19 | 3 | 8 | 7 | 5 | 9 | 11 | 6 | 6 |
| Control wards | 6 | 7 | 5 | 4 | 8 | 7 | 11 | 4 | 2 | 10 |
| Gold spent | 8,675 | 8,864 | 11,650 | 11,044 | 5,875 | 11,087 | 10,864 | 13,684 | 9,540 | 6,780 |
| Own jungle monsters | 0 | 126 | 7 | 3 | 0 | 4 | 76 | 7 | 8 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 0 | 4 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11033-11033_game_1
Methodology →