LPL · Patch 14.11 · Summer Placements
Jun 27, 2024, 12:58 PM · 37.9 min · Game 3Scouting line
LGD Gaming won: +2.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
3/4/6
Bin
1/4/7
Meteor
3/2/7
Xun
2/4/8
haichao
2/2/7
Knight
6/1/8
Shaoye
3/2/6
Elk
6/1/6
Jinjiao
2/6/7
ON
1/3/11
Draft
LGD Gaming
Blue sideFirst pick
PoppyBurdol
KindredMeteor
LeBlanchaichao
EzrealShaoye
NautilusJinjiao
Bilibili Gaming
Red side
RenektonBin
BrandXun
CorkiKnight
Kai'SaElk
RellON
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Bilibili Gaming.
Biggest lead: LGD Gaming +2,934, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | LGD Gaming +2,934 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Black CleaverShaoye, in 0.5% of the champion's games
BloodthirsterMeteor, in 1.5% of the champion's games
Mortal ReminderKnight, in 2.9% of the champion's games
Abyssal MaskON, in 5.3% of the champion's games
Jak'Sho, The ProteanBurdol, in 7.3% of the champion's games
Zhonya's Hourglasshaichao, in 9.9% of the champion's games
BurdolPoppy
BinRenekton
MeteorKindred
XunBrand
haichaoLeBlanc
KnightCorki
ShaoyeEzreal
ElkKai'Sa
JinjiaoNautilus
ONRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/6 | 3/2/7 | 2/2/7 | 3/2/6 | 2/6/7 | 1/4/7 | 2/4/8 | 6/1/8 | 6/1/6 | 1/3/11 |
| Kill participation | 69.2% | 76.9% | 69.2% | 69.2% | 69.2% | 50% | 62.5% | 87.5% | 75% | 75% |
| CS | 261 | 329 | 340 | 323 | 34 | 286 | 266 | 407 | 348 | 44 |
| CS per minute | 6.9 | 8.7 | 9.0 | 8.5 | 0.9 | 7.6 | 7.0 | 10.8 | 9.2 | 1.2 |
| Gold | 13,891 | 15,952 | 17,938 | 15,335 | 9,823 | 12,703 | 13,371 | 17,791 | 16,842 | 9,298 |
| Gold share | 19% | 21.9% | 24.6% | 21% | 13.5% | 18.1% | 19.1% | 25.4% | 24.1% | 13.3% |
| Earned gold per minute | 237 | 292 | 344 | 275 | 130 | 206 | 224 | 340 | 315 | 116 |
| Damage to champions | 18,390 | 31,595 | 35,960 | 31,019 | 5,969 | 12,135 | 33,505 | 33,323 | 32,405 | 5,586 |
| Damage share | 15% | 25.7% | 29.3% | 25.2% | 4.9% | 10.4% | 28.6% | 28.5% | 27.7% | 4.8% |
| Damage per minute | 486 | 835 | 950 | 820 | 158 | 321 | 885 | 880 | 856 | 148 |
| Damage taken per minute | 879 | 923 | 611 | 669 | 810 | 1,165 | 889 | 751 | 521 | 789 |
| Vision score | 48 | 77 | 82 | 36 | 133 | 36 | 40 | 42 | 58 | 131 |
| Wards placed | 18 | 26 | 22 | 18 | 71 | 10 | 7 | 9 | 17 | 73 |
| Wards killed | 10 | 15 | 18 | 6 | 12 | 9 | 12 | 13 | 19 | 21 |
| Control wards | 15 | 4 | 4 | 6 | 24 | 6 | 7 | 7 | 6 | 23 |
| Gold spent | 12,624 | 14,820 | 15,214 | 14,372 | 9,055 | 11,979 | 12,899 | 17,252 | 15,374 | 9,094 |
| Own jungle monsters | 0 | 175 | 1 | 10 | 0 | 4 | 166 | 17 | 8 | 0 |
| Enemy jungle monsters | 0 | 23 | 0 | 2 | 0 | 0 | 19 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11179-11179_game_3
Methodology →