LPL · Patch 14.11 · Summer Placements
Jun 28, 2024, 11:17 AM · 35.4 minScouting line
JD Gaming closed it: +12.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sheer
3/3/9
Solokill
2/4/1
Kanavi
4/1/7
Jiejie
0/3/6
Yagao
9/2/6
Cryin
4/3/1
Ruler
1/2/11
Leave
2/3/1
MISSING
0/0/15
Wink
0/4/6
Draft
JD Gaming
Blue sideFirst pick
K'Santesheer
NidaleeKanavi
TristanaYagao
AsheRuler
BraumMISSING
EDward Gaming
Red side
JaxSolokill
ZyraJiejie
CorkiCryin
EzrealLeave
RakanWink
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 3
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, EDward Gaming.
Biggest lead: JD Gaming +12,494, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | JD Gaming +12,494 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mikael's BlessingMISSING, in 1.8% of the champion's games
Banshee's VeilKanavi, in 3.5% of the champion's games
Zeke's Convergencesheer, in 4% of the champion's games
Banshee's VeilJiejie, in 6.3% of the champion's games
MorellonomiconJiejie, in 8.2% of the champion's games
sheerK'Sante
SolokillJax
KanaviNidalee
JiejieZyra
YagaoTristana
CryinCorki
RulerAshe
LeaveEzreal
MISSINGBraum
WinkRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/9 | 4/1/7 | 9/2/6 | 1/2/11 | 0/0/15 | 2/4/1 | 0/3/6 | 4/3/1 | 2/3/1 | 0/4/6 |
| Kill participation | 70.6% | 64.7% | 88.2% | 70.6% | 88.2% | 37.5% | 75% | 62.5% | 37.5% | 75% |
| CS | 294 | 275 | 337 | 366 | 37 | 290 | 238 | 297 | 339 | 49 |
| CS per minute | 8.3 | 7.8 | 9.5 | 10.3 | 1.0 | 8.2 | 6.7 | 8.4 | 9.6 | 1.4 |
| Gold | 14,231 | 14,474 | 18,502 | 16,053 | 8,726 | 12,420 | 11,206 | 13,880 | 13,672 | 8,314 |
| Gold share | 19.8% | 20.1% | 25.7% | 22.3% | 12.1% | 20.9% | 18.8% | 23.3% | 23% | 14% |
| Earned gold per minute | 272 | 279 | 393 | 323 | 116 | 221 | 187 | 262 | 256 | 105 |
| Damage to champions | 14,822 | 23,830 | 42,846 | 19,196 | 6,228 | 11,886 | 29,288 | 30,686 | 26,807 | 6,281 |
| Damage share | 13.9% | 22.3% | 40.1% | 18% | 5.8% | 11.3% | 27.9% | 29.2% | 25.5% | 6% |
| Damage per minute | 419 | 673 | 1,211 | 543 | 176 | 336 | 828 | 867 | 758 | 178 |
| Damage taken per minute | 918 | 1,136 | 683 | 503 | 818 | 894 | 576 | 705 | 607 | 810 |
| Vision score | 29 | 68 | 51 | 60 | 124 | 40 | 62 | 33 | 24 | 155 |
| Wards placed | 8 | 5 | 11 | 16 | 71 | 16 | 9 | 16 | 10 | 93 |
| Wards killed | 7 | 28 | 19 | 9 | 15 | 6 | 18 | 7 | 3 | 17 |
| Control wards | 4 | 4 | 1 | 5 | 20 | 8 | 9 | 5 | 2 | 21 |
| Gold spent | 13,324 | 12,665 | 14,614 | 14,459 | 7,530 | 11,717 | 10,610 | 12,997 | 12,787 | 7,800 |
| Own jungle monsters | 0 | 143 | 20 | 4 | 0 | 8 | 134 | 6 | 6 | 0 |
| Enemy jungle monsters | 0 | 43 | 3 | 3 | 0 | 0 | 19 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11181-11181_game_1
Methodology →