LPL · Patch 14.11 · Summer Placements
Jun 28, 2024, 12:12 PM · 34.5 min · Game 2Scouting line
JD Gaming closed it: +8.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Solokill
2/5/5
sheer
2/1/15
Jiejie
1/5/7
Kanavi
7/4/11
Cryin
1/4/5
Yagao
2/4/11
Leave
8/3/2
Ruler
9/0/8
Wink
0/4/7
MISSING
1/3/10
Draft
EDward Gaming
Blue sideFirst pick
K'SanteSolokill
WukongJiejie
AzirCryin
Kai'SaLeave
AlistarWink
JD Gaming
Red side
Skarnersheer
LilliaKanavi
JayceYagao
EzrealRuler
LeonaMISSING
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, JD Gaming.
Biggest lead: EDward Gaming +0, JD Gaming +8,809. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | JD Gaming +8,809 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Executioner's CallingYagao, in 0.9% of the champion's games
Rabadon's DeathcapKanavi, in 3% of the champion's games
BloodthirsterLeave, in 3.8% of the champion's games
HubrisYagao, in 4.8% of the champion's games
First StrikeYagao, in 6.9% of the champion's games
SolokillK'Sante
sheerSkarner
JiejieWukong
KanaviLillia
CryinAzir
YagaoJayce
LeaveKai'Sa
RulerEzreal
WinkAlistar
MISSINGLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EDward Gaming
DefeatRed side
JD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/5 | 1/5/7 | 1/4/5 | 8/3/2 | 0/4/7 | 2/1/15 | 7/4/11 | 2/4/11 | 9/0/8 | 1/3/10 |
| Kill participation | 58.3% | 66.7% | 50% | 83.3% | 58.3% | 81% | 85.7% | 61.9% | 81% | 52.4% |
| CS | 252 | 216 | 326 | 338 | 34 | 281 | 278 | 277 | 345 | 41 |
| CS per minute | 7.3 | 6.3 | 9.5 | 9.8 | 1.0 | 8.1 | 8.1 | 8.0 | 10.0 | 1.2 |
| Gold | 11,365 | 11,928 | 14,058 | 16,342 | 7,655 | 13,572 | 15,454 | 14,689 | 17,860 | 8,582 |
| Gold share | 18.5% | 19.4% | 22.9% | 26.6% | 12.5% | 19.3% | 22% | 20.9% | 25.5% | 12.2% |
| Earned gold per minute | 199 | 216 | 277 | 344 | 92 | 263 | 318 | 296 | 388 | 118 |
| Damage to champions | 10,656 | 9,662 | 16,408 | 21,640 | 3,665 | 19,326 | 22,714 | 20,985 | 33,821 | 5,705 |
| Damage share | 17.2% | 15.6% | 26.5% | 34.9% | 5.9% | 18.8% | 22.1% | 20.5% | 33% | 5.6% |
| Damage per minute | 309 | 280 | 476 | 628 | 106 | 560 | 659 | 609 | 981 | 165 |
| Damage taken per minute | 1,039 | 874 | 620 | 455 | 661 | 597 | 1,102 | 508 | 322 | 472 |
| Vision score | 25 | 57 | 49 | 42 | 118 | 49 | 43 | 43 | 38 | 180 |
| Wards placed | 9 | 7 | 16 | 13 | 72 | 9 | 11 | 10 | 11 | 103 |
| Wards killed | 4 | 19 | 17 | 17 | 14 | 11 | 6 | 12 | 9 | 19 |
| Control wards | 4 | 6 | 6 | 4 | 23 | 3 | 9 | 7 | 3 | 23 |
| Gold spent | 11,315 | 11,462 | 13,550 | 14,660 | 7,571 | 12,779 | 14,654 | 14,390 | 15,793 | 7,705 |
| Own jungle monsters | 0 | 114 | 4 | 8 | 0 | 1 | 126 | 13 | 13 | 0 |
| Enemy jungle monsters | 0 | 27 | 3 | 0 | 0 | 1 | 55 | 6 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11181-11181_game_2
Methodology →