LPL · Patch 14.15 · Summer
PlayoffsAug 22, 2024, 10:18 AM · 31.8 minScouting line
LNG Esports closed it: +11.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zika
4/3/8
Breathe
3/5/3
Weiwei
2/0/14
Tarzan
2/5/3
Scout
7/0/8
Xiaohu
0/3/2
GALA
7/0/7
Light
2/3/3
Hang
1/5/8
Crisp
1/5/5
Draft
LNG Esports
Blue sideFirst pick
KennenZika
ViWeiwei
CorkiScout
EzrealGALA
LeonaHang
Weibo Gaming
Red side
NasusBreathe
NidaleeTarzan
YoneXiaohu
AsheLight
BraumCrisp
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Esports leads; below, Weibo Gaming.
Biggest lead: LNG Esports +11,412, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | LNG Esports +11,412 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Zeke's ConvergenceWeiwei, in 1.8% of the champion's games
Fleet FootworkZika, in 4% of the champion's games
ZikaKennen
BreatheNasus
WeiweiVi
TarzanNidalee
ScoutCorki
XiaohuYone
GALAEzreal
LightAshe
HangLeona
CrispBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LNG Esports
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/8 | 2/0/14 | 7/0/8 | 7/0/7 | 1/5/8 | 3/5/3 | 2/5/3 | 0/3/2 | 2/3/3 | 1/5/5 |
| Kill participation | 57.1% | 76.2% | 71.4% | 66.7% | 42.9% | 75% | 62.5% | 25% | 62.5% | 75% |
| CS | 252 | 167 | 340 | 333 | 46 | 243 | 203 | 287 | 306 | 28 |
| CS per minute | 7.9 | 5.3 | 10.7 | 10.5 | 1.4 | 7.6 | 6.4 | 9.0 | 9.6 | 0.9 |
| Gold | 13,167 | 11,397 | 16,634 | 15,982 | 8,040 | 12,570 | 10,189 | 11,178 | 12,935 | 6,936 |
| Gold share | 20.2% | 17.5% | 25.5% | 24.5% | 12.3% | 23.4% | 18.9% | 20.8% | 24% | 12.9% |
| Earned gold per minute | 283 | 228 | 392 | 372 | 122 | 264 | 190 | 221 | 276 | 87 |
| Damage to champions | 19,885 | 8,752 | 28,127 | 21,513 | 3,099 | 20,171 | 20,059 | 10,650 | 15,566 | 6,346 |
| Damage share | 24.4% | 10.8% | 34.6% | 26.4% | 3.8% | 27.7% | 27.6% | 14.6% | 21.4% | 8.7% |
| Damage per minute | 626 | 275 | 885 | 677 | 98 | 635 | 631 | 335 | 490 | 200 |
| Damage taken per minute | 735 | 842 | 551 | 303 | 720 | 1,019 | 985 | 569 | 388 | 658 |
| Vision score | 28 | 62 | 36 | 18 | 117 | 26 | 46 | 55 | 40 | 118 |
| Wards placed | 10 | 18 | 12 | 8 | 56 | 13 | 6 | 15 | 12 | 66 |
| Wards killed | 6 | 16 | 9 | 6 | 17 | 1 | 10 | 11 | 11 | 10 |
| Control wards | 2 | 15 | 3 | 1 | 18 | 4 | 5 | 5 | 3 | 21 |
| Gold spent | 12,915 | 10,404 | 15,217 | 13,183 | 7,436 | 12,308 | 9,619 | 10,174 | 12,759 | 6,905 |
| Own jungle monsters | 16 | 89 | 44 | 0 | 0 | 3 | 143 | 7 | 4 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11360-11360_game_1
Methodology →