LPL · Patch 14.15 · Summer
PlayoffsAug 24, 2024, 12:13 PM · 32.3 min · Game 3Scouting line
Weibo Gaming closed it: +4.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
0/4/4
369
5/2/2
Tarzan
3/1/7
Tian
1/1/3
Xiaohu
3/1/3
Creme
0/1/4
Light
4/0/5
JackeyLove
1/1/3
Crisp
0/1/7
Meiko
0/5/6
Draft
Weibo Gaming
Blue sideFirst pick
GnarBreathe
MaokaiTarzan
CorkiXiaohu
JhinLight
LeonaCrisp
Top Esports
Red side
Renekton369
LilliaTian
ZeriCreme
EzrealJackeyLove
AlistarMeiko
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, Top Esports.
Biggest lead: Weibo Gaming +4,900, Top Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Weibo Gaming +4,900 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
MorellonomiconTarzan, in 0.6% of the champion's games
Plated SteelcapsCreme, in 1.9% of the champion's games
Spirit Visage369, in 5.7% of the champion's games
BreatheGnar
369Renekton
TarzanMaokai
TianLillia
XiaohuCorki
CremeZeri
LightJhin
JackeyLoveEzreal
CrispLeona
MeikoAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming
VictoryRed side
Top Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 2 / 2(3.5) | 299 9.3/m | ||
| 1 / 1 / 3(4) | 250 7.7/m | ||
| 0 / 1 / 4(4) | 328 10.2/m | ||
| 1 / 1 / 3(4) | 303 9.4/m | ||
| 0 / 5 / 6(1.2) | 27 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/4 | 3/1/7 | 3/1/3 | 4/0/5 | 0/1/7 | 5/2/2 | 1/1/3 | 0/1/4 | 1/1/3 | 0/5/6 |
| Kill participation | 40% | 100% | 60% | 90% | 70% | 100% | 57.1% | 57.1% | 57.1% | 85.7% |
| CS | 320 | 184 | 349 | 319 | 44 | 299 | 250 | 328 | 303 | 27 |
| CS per minute | 9.9 | 5.7 | 10.8 | 9.9 | 1.4 | 9.3 | 7.7 | 10.2 | 9.4 | 0.8 |
| Gold | 13,436 | 10,964 | 14,936 | 14,529 | 7,634 | 13,329 | 10,954 | 13,474 | 12,068 | 6,774 |
| Gold share | 21.8% | 17.8% | 24.3% | 23.6% | 12.4% | 23.5% | 19.4% | 23.8% | 21.3% | 12% |
| Earned gold per minute | 285 | 209 | 332 | 319 | 106 | 282 | 208 | 286 | 243 | 79 |
| Damage to champions | 22,201 | 23,462 | 23,395 | 16,119 | 4,974 | 12,156 | 9,716 | 20,940 | 16,044 | 3,822 |
| Damage share | 24.6% | 26% | 26% | 17.9% | 5.5% | 19.4% | 15.5% | 33.4% | 25.6% | 6.1% |
| Damage per minute | 688 | 727 | 725 | 499 | 154 | 377 | 301 | 649 | 497 | 118 |
| Damage taken per minute | 685 | 945 | 604 | 405 | 497 | 1,050 | 1,042 | 555 | 492 | 760 |
| Vision score | 45 | 56 | 56 | 32 | 127 | 30 | 49 | 59 | 35 | 95 |
| Wards placed | 15 | 11 | 14 | 13 | 58 | 14 | 8 | 15 | 13 | 54 |
| Wards killed | 7 | 10 | 9 | 6 | 25 | 3 | 13 | 14 | 10 | 5 |
| Control wards | 6 | 6 | 4 | 3 | 18 | 8 | 7 | 5 | 6 | 13 |
| Gold spent | 12,493 | 9,295 | 12,452 | 11,550 | 6,675 | 12,529 | 10,874 | 12,594 | 11,447 | 6,685 |
| Own jungle monsters | 3 | 123 | 17 | 6 | 0 | 0 | 168 | 13 | 0 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11361-11361_game_3
Methodology →