LPL · Patch 14.15 · Summer
PlayoffsAug 24, 2024, 02:03 PM · 34.6 min · Game 5Scouting line
Weibo Gaming closed it: +9.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Breathe
3/1/4
369
1/3/2
Tarzan
1/3/8
Tian
1/3/2
Xiaohu
3/1/8
Creme
4/1/2
Light
5/0/3
JackeyLove
1/2/3
Crisp
0/2/11
Meiko
0/3/3
Draft
Weibo Gaming
Blue sideFirst pick
RenektonBreathe
BrandTarzan
LucianXiaohu
EzrealLight
AlistarCrisp
Top Esports
Red side
K'Sante369
LilliaTian
CorkiCreme
Miss FortuneJackeyLove
LeonaMeiko
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, Top Esports.
Biggest lead: Weibo Gaming +9,018, Top Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Weibo Gaming +9,018 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Executioner's CallingJackeyLove, in 2.6% of the champion's games
Black CleaverXiaohu, in 6.1% of the champion's games
BloodthirsterCreme, in 6.8% of the champion's games
Guardian AngelBreathe, in 9.3% of the champion's games
BreatheRenekton
369K'Sante
TarzanBrand
TianLillia
XiaohuLucian
CremeCorki
LightEzreal
JackeyLoveMiss Fortune
CrispAlistar
MeikoLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming
VictoryRed side
Top Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 3 / 2(1) | 283 8.2/m | ||
| 1 / 3 / 2(1) | 199 5.8/m | ||
| 4 / 1 / 2(6) | 377 10.9/m | ||
| 1 / 2 / 3(2) | 344 9.9/m | ||
| 0 / 3 / 3(1) | 36 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/4 | 1/3/8 | 3/1/8 | 5/0/3 | 0/2/11 | 1/3/2 | 1/3/2 | 4/1/2 | 1/2/3 | 0/3/3 |
| Kill participation | 58.3% | 75% | 91.7% | 66.7% | 91.7% | 42.9% | 42.9% | 85.7% | 57.1% | 42.9% |
| CS | 334 | 260 | 336 | 386 | 33 | 283 | 199 | 377 | 344 | 36 |
| CS per minute | 9.7 | 7.5 | 9.7 | 11.2 | 1.0 | 8.2 | 5.8 | 10.9 | 9.9 | 1.0 |
| Gold | 15,156 | 12,189 | 14,869 | 15,754 | 8,205 | 11,448 | 9,999 | 15,362 | 13,273 | 7,073 |
| Gold share | 22.9% | 18.4% | 22.5% | 23.8% | 12.4% | 20% | 17.5% | 26.9% | 23.2% | 12.4% |
| Earned gold per minute | 308 | 222 | 300 | 325 | 107 | 201 | 159 | 314 | 253 | 74 |
| Damage to champions | 12,265 | 20,363 | 20,588 | 26,512 | 3,043 | 10,029 | 10,032 | 22,146 | 13,755 | 5,055 |
| Damage share | 14.8% | 24.6% | 24.9% | 32% | 3.7% | 16.4% | 16.4% | 36.3% | 22.5% | 8.3% |
| Damage per minute | 355 | 589 | 595 | 767 | 88 | 290 | 290 | 640 | 398 | 146 |
| Damage taken per minute | 768 | 946 | 528 | 308 | 584 | 813 | 1,033 | 526 | 361 | 604 |
| Vision score | 48 | 60 | 74 | 39 | 139 | 31 | 43 | 46 | 50 | 120 |
| Wards placed | 12 | 15 | 15 | 15 | 79 | 16 | 7 | 16 | 16 | 72 |
| Wards killed | 13 | 14 | 19 | 13 | 16 | 2 | 11 | 14 | 17 | 14 |
| Control wards | 7 | 11 | 3 | 5 | 24 | 9 | 8 | 4 | 8 | 21 |
| Gold spent | 14,320 | 11,439 | 13,499 | 14,123 | 7,370 | 11,195 | 9,889 | 14,247 | 12,664 | 6,335 |
| Own jungle monsters | 3 | 150 | 27 | 8 | 0 | 0 | 160 | 8 | 5 | 0 |
| Enemy jungle monsters | 0 | 20 | 7 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11361-11361_game_5
Methodology →