LPL · Patch 15.08 · Split 2
May 02, 2025, 10:14 AM · 28.5 min · Game 2Scouting line
Oh My God closed it: +13.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Hery
2/0/10
Xiaoxu
2/2/0
beishang
4/0/7
milkyway
1/3/3
charlotte
6/2/7
Tangyuan
2/4/1
Starry
6/1/7
JiaQi
0/4/3
Moham
0/2/17
Niket
0/5/4
Draft
Oh My God
Blue sideFirst pick
YorickHery
Viegobeishang
Ryzecharlotte
XayahStarry
RakanMoham
Royal Never Give Up
Red side
JaxXiaoxu
Lilliamilkyway
CorkiTangyuan
TristanaJiaQi
NautilusNiket
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, Royal Never Give Up.
Biggest lead: Oh My God +13,753, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Oh My God +13,753 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
The CollectorStarry, in 0.8% of the champion's games
Spellslinger's Shoescharlotte, in 1.9% of the champion's games
HeryYorick
XiaoxuJax
beishangViego
milkywayLillia
charlotteRyze
TangyuanCorki
StarryXayah
JiaQiTristana
MohamRakan
NiketNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Oh My God
VictoryRed side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/10 | 4/0/7 | 6/2/7 | 6/1/7 | 0/2/17 | 2/2/0 | 1/3/3 | 2/4/1 | 0/4/3 | 0/5/4 |
| Kill participation | 66.7% | 61.1% | 72.2% | 72.2% | 94.4% | 40% | 80% | 60% | 60% | 80% |
| CS | 282 | 261 | 277 | 265 | 35 | 267 | 194 | 272 | 251 | 38 |
| CS per minute | 9.9 | 9.2 | 9.7 | 9.3 | 1.2 | 9.4 | 6.8 | 9.6 | 8.8 | 1.3 |
| Gold | 13,834 | 12,973 | 13,042 | 13,481 | 8,443 | 11,653 | 9,410 | 11,039 | 9,817 | 6,101 |
| Gold share | 22.4% | 21% | 21.1% | 21.8% | 13.7% | 24.3% | 19.6% | 23% | 20.4% | 12.7% |
| Earned gold per minute | 354 | 324 | 326 | 342 | 165 | 278 | 199 | 256 | 213 | 82 |
| Damage to champions | 21,103 | 8,750 | 20,949 | 19,199 | 4,529 | 13,300 | 16,125 | 23,073 | 12,837 | 4,515 |
| Damage share | 28.3% | 11.7% | 28.1% | 25.8% | 6.1% | 19% | 23.1% | 33% | 18.4% | 6.5% |
| Damage per minute | 742 | 308 | 736 | 675 | 159 | 467 | 567 | 811 | 451 | 159 |
| Damage taken per minute | 820 | 1,202 | 838 | 546 | 560 | 771 | 1,136 | 599 | 567 | 530 |
| Vision score | 28 | 40 | 35 | 32 | 107 | 25 | 21 | 37 | 58 | 96 |
| Wards placed | 13 | 10 | 21 | 14 | 55 | 12 | 3 | 14 | 10 | 50 |
| Wards killed | 4 | 8 | 2 | 9 | 14 | 2 | 7 | 14 | 18 | 8 |
| Control wards | 4 | 7 | 10 | 4 | 14 | 3 | 1 | 4 | 4 | 16 |
| Gold spent | 12,307 | 11,983 | 11,854 | 11,609 | 7,370 | 11,483 | 8,760 | 10,303 | 9,075 | 6,080 |
| Own jungle monsters | 0 | 142 | 0 | 16 | 0 | 8 | 129 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 25 | 4 | 4 | 0 | 0 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12026-12026_game_2
Methodology →