LPL · Patch 15.08 · Split 2
May 02, 2025, 11:03 AM · 27.8 min · Game 3Scouting line
Royal Never Give Up won: +9.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Xiaoxu
4/4/2
Hery
1/3/4
milkyway
2/1/10
beishang
3/3/2
Tangyuan
5/0/5
charlotte
0/2/3
JiaQi
6/0/7
Starry
2/5/2
Niket
0/2/8
Moham
1/4/5
Draft
Royal Never Give Up
Blue sideFirst pick
AmbessaXiaoxu
Vimilkyway
Aurelion SolTangyuan
Miss FortuneJiaQi
BraumNiket
Oh My God
Red side
GwenHery
Pantheonbeishang
Galiocharlotte
JhinStarry
LeonaMoham
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 6
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Oh My God.
Biggest lead: Royal Never Give Up +9,088, Oh My God +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Royal Never Give Up +9,088 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Boots of SwiftnessMoham, in 4.7% of the champion's games
Cosmic DriveHery, in 5.4% of the champion's games
Rod of Agescharlotte, in 5.5% of the champion's games
Sorcerer's Shoescharlotte, in 6.9% of the champion's games
XiaoxuAmbessa
HeryGwen
milkywayVi
beishangPantheon
TangyuanAurelion Sol
charlotteGalio
JiaQiMiss Fortune
StarryJhin
NiketBraum
MohamLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Royal Never Give Up
VictoryRed side
Oh My God
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/2 | 2/1/10 | 5/0/5 | 6/0/7 | 0/2/8 | 1/3/4 | 3/3/2 | 0/2/3 | 2/5/2 | 1/4/5 |
| Kill participation | 35.3% | 70.6% | 58.8% | 76.5% | 47.1% | 71.4% | 71.4% | 42.9% | 57.1% | 85.7% |
| CS | 224 | 202 | 256 | 295 | 24 | 246 | 211 | 230 | 225 | 43 |
| CS per minute | 8.1 | 7.3 | 9.2 | 10.6 | 0.9 | 8.9 | 7.6 | 8.3 | 8.1 | 1.5 |
| Gold | 11,107 | 11,035 | 12,279 | 13,446 | 6,862 | 10,475 | 10,082 | 9,000 | 9,710 | 6,374 |
| Gold share | 20.3% | 20.2% | 22.4% | 24.6% | 12.5% | 23% | 22.1% | 19.7% | 21.3% | 14% |
| Earned gold per minute | 268 | 265 | 310 | 352 | 115 | 245 | 231 | 192 | 218 | 97 |
| Damage to champions | 16,736 | 8,027 | 12,737 | 23,296 | 3,675 | 10,177 | 12,056 | 10,272 | 9,220 | 5,326 |
| Damage share | 26% | 12.5% | 19.8% | 36.1% | 5.7% | 21.6% | 25.6% | 21.8% | 19.6% | 11.3% |
| Damage per minute | 603 | 289 | 459 | 839 | 132 | 367 | 434 | 370 | 332 | 192 |
| Damage taken per minute | 790 | 840 | 359 | 318 | 492 | 666 | 1,142 | 516 | 470 | 526 |
| Vision score | 20 | 42 | 25 | 62 | 94 | 32 | 37 | 25 | 21 | 116 |
| Wards placed | 12 | 8 | 13 | 15 | 52 | 8 | 6 | 11 | 11 | 59 |
| Wards killed | 1 | 10 | 5 | 25 | 10 | 8 | 10 | 4 | 4 | 19 |
| Control wards | 5 | 6 | 5 | 7 | 15 | 3 | 5 | 5 | 5 | 20 |
| Gold spent | 9,435 | 9,200 | 10,060 | 10,819 | 6,615 | 9,755 | 9,994 | 8,440 | 9,334 | 6,180 |
| Own jungle monsters | 12 | 131 | 0 | 4 | 0 | 0 | 137 | 0 | 1 | 0 |
| Enemy jungle monsters | 0 | 26 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 12026-12026_game_3
Methodology →