LPL · Patch 16.15 · Split 3
Aug 13, 2026, 07:13 AM · 35.8 minScouting line
Ninjas in Pyjamas closed it: +11.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
HOYA
4/3/5
Zika
1/3/0
Guwon
6/2/8
Xiaohao
5/3/3
Care
6/3/9
Xiaohu
2/4/6
Photic
5/0/7
Elk
2/6/4
fengyue
1/2/17
Moham
0/6/3
Draft
Ninjas in Pyjamas
Blue sideFirst pick
OlafHOYA
QiyanaGuwon
RyzeCare
JhinPhotic
Nautilusfengyue
Weibo Gaming
Red side
AmbessaZika
NaafiriXiaohao
AhriXiaohu
XerathElk
CamilleMoham
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, Weibo Gaming.
Biggest lead: Ninjas in Pyjamas +11,425, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Ninjas in Pyjamas +11,425 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
HOYAOlaf
ZikaAmbessa
GuwonQiyana
XiaohaoNaafiri
CareRyze
XiaohuAhri
PhoticJhin
ElkXerath
fengyueNautilus
MohamCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/5 | 6/2/8 | 6/3/9 | 5/0/7 | 1/2/17 | 1/3/0 | 5/3/3 | 2/4/6 | 2/6/4 | 0/6/3 |
| Kill participation | 40.9% | 63.6% | 68.2% | 54.5% | 81.8% | 10% | 80% | 80% | 60% | 30% |
| CS | 286 | 302 | 343 | 343 | 40 | 329 | 254 | 345 | 311 | 67 |
| CS per minute | 8.0 | 8.4 | 9.6 | 9.6 | 1.1 | 9.2 | 7.1 | 9.6 | 8.7 | 1.9 |
| Gold | 14,154 | 17,246 | 16,920 | 17,557 | 9,639 | 12,938 | 14,561 | 14,338 | 13,787 | 8,467 |
| Gold share | 18.7% | 22.8% | 22.4% | 23.2% | 12.8% | 20.2% | 22.7% | 22.4% | 21.5% | 13.2% |
| Earned gold per minute | 265 | 352 | 343 | 360 | 139 | 231 | 277 | 270 | 255 | 106 |
| Damage to champions | 19,032 | 17,505 | 18,125 | 24,263 | 5,229 | 11,988 | 15,493 | 22,139 | 28,643 | 4,077 |
| Damage share | 22.6% | 20.8% | 21.5% | 28.8% | 6.2% | 14.6% | 18.8% | 26.9% | 34.8% | 5% |
| Damage per minute | 532 | 489 | 506 | 678 | 146 | 335 | 433 | 618 | 800 | 114 |
| Damage taken per minute | 677 | 895 | 616 | 484 | 518 | 672 | 732 | 551 | 464 | 568 |
| Vision score | 45 | 59 | 69 | 68 | 161 | 44 | 57 | 36 | 37 | 189 |
| Wards placed | 14 | 7 | 20 | 21 | 93 | 11 | 10 | 7 | 16 | 92 |
| Wards killed | 4 | 13 | 12 | 7 | 15 | 8 | 8 | 7 | 4 | 36 |
| Control wards | 6 | 4 | 13 | 9 | 28 | 6 | 7 | 2 | 7 | 26 |
| Gold spent | 13,104 | 14,954 | 16,024 | 15,089 | 8,616 | 12,685 | 14,259 | 13,570 | 12,674 | 7,896 |
| Own jungle monsters | 0 | 168 | 0 | 4 | 0 | 4 | 169 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 37 | 2 | 4 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13408-13408_game_1
Methodology →