LPL · Patch 16.15 · Split 3
Aug 13, 2026, 09:09 AM · 32.8 min · Game 3Scouting line
Ninjas in Pyjamas closed it: +16.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zika
1/3/0
HOYA
4/1/5
Xiaohao
2/3/2
Guwon
3/0/5
Xiaohu
1/5/2
Care
2/1/8
Elk
0/4/2
Photic
6/0/10
Moham
0/1/4
fengyue
1/2/14
Draft
Weibo Gaming
Blue side
GnarZika
Lee SinXiaohao
AnnieXiaohu
MelElk
RellMoham
Ninjas in Pyjamas
Red sideFirst pick
TristanaHOYA
Xin ZhaoGuwon
Twisted FateCare
AshePhotic
Seraphinefengyue
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, Ninjas in Pyjamas.
Biggest lead: Weibo Gaming +0, Ninjas in Pyjamas +16,293. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Ninjas in Pyjamas +16,293 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Unsealed SpellbookMoham, in 12% of the champion's games
ZikaGnar
HOYATristana
XiaohaoLee Sin
GuwonXin Zhao
XiaohuAnnie
CareTwisted Fate
ElkMel
PhoticAshe
MohamRell
fengyueSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming
DefeatRed side
Ninjas in Pyjamas
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/0 | 2/3/2 | 1/5/2 | 0/4/2 | 0/1/4 | 4/1/5 | 3/0/5 | 2/1/8 | 6/0/10 | 1/2/14 |
| Kill participation | 25% | 100% | 75% | 50% | 100% | 56.3% | 50% | 62.5% | 100% | 93.8% |
| CS | 286 | 219 | 223 | 310 | 32 | 271 | 251 | 276 | 328 | 36 |
| CS per minute | 8.7 | 6.7 | 6.8 | 9.5 | 1.0 | 8.3 | 7.7 | 8.4 | 10.0 | 1.1 |
| Gold | 11,530 | 11,135 | 9,573 | 12,040 | 6,956 | 14,015 | 13,270 | 13,921 | 16,894 | 9,427 |
| Gold share | 22.5% | 21.7% | 18.7% | 23.5% | 13.6% | 20.8% | 19.7% | 20.6% | 25% | 14% |
| Earned gold per minute | 221 | 209 | 161 | 236 | 81 | 297 | 274 | 294 | 385 | 157 |
| Damage to champions | 11,928 | 11,286 | 7,718 | 15,838 | 1,954 | 14,819 | 13,325 | 16,576 | 25,872 | 8,293 |
| Damage share | 24.5% | 23.2% | 15.8% | 32.5% | 4% | 18.8% | 16.9% | 21% | 32.8% | 10.5% |
| Damage per minute | 364 | 344 | 235 | 483 | 60 | 452 | 406 | 506 | 789 | 253 |
| Damage taken per minute | 647 | 801 | 564 | 520 | 472 | 276 | 1,016 | 493 | 345 | 299 |
| Vision score | 49 | 53 | 45 | 49 | 137 | 61 | 48 | 55 | 61 | 140 |
| Wards placed | 17 | 19 | 18 | 15 | 73 | 16 | 10 | 10 | 15 | 70 |
| Wards killed | 11 | 9 | 6 | 9 | 15 | 8 | 11 | 12 | 16 | 15 |
| Control wards | 4 | 10 | 8 | 6 | 21 | 4 | 6 | 5 | 5 | 23 |
| Gold spent | 11,242 | 10,490 | 9,534 | 11,874 | 6,096 | 12,800 | 11,255 | 12,200 | 15,034 | 9,080 |
| Own jungle monsters | 0 | 146 | 0 | 0 | 0 | 13 | 141 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 1 | 34 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13408-13408_game_3
Methodology →