LPL · Patch 16.15 · Split 3
Aug 13, 2026, 08:13 AM · 30.7 min · Game 2Scouting line
Weibo Gaming closed it: +9.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Photic
1/5/5
Zika
2/0/2
Guwon
3/2/3
Xiaohao
2/1/9
Care
1/2/1
Xiaohu
7/2/3
HOYA
1/3/1
Elk
5/3/7
fengyue
0/4/6
Moham
0/0/13
Draft
Ninjas in Pyjamas
Blue side
Kog'MawPhotic
TrundleGuwon
ViktorCare
VarusHOYA
Lulufengyue
Weibo Gaming
Red sideFirst pick
YorickZika
NocturneXiaohao
LockeXiaohu
LucianElk
MilioMoham
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, Weibo Gaming.
Biggest lead: Ninjas in Pyjamas +0, Weibo Gaming +9,340. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Weibo Gaming +9,340 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangElk, in 6.9% of the champion's games
PhoticKog'Maw
ZikaYorick
GuwonTrundle
XiaohaoNocturne
CareViktor
XiaohuLocke
HOYAVarus
ElkLucian
fengyueLulu
MohamMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ninjas in Pyjamas
DefeatRed side
Weibo Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/5 | 3/2/3 | 1/2/1 | 1/3/1 | 0/4/6 | 2/0/2 | 2/1/9 | 7/2/3 | 5/3/7 | 0/0/13 |
| Kill participation | 100% | 100% | 33.3% | 33.3% | 100% | 25% | 68.8% | 62.5% | 75% | 81.3% |
| CS | 288 | 219 | 292 | 283 | 44 | 288 | 243 | 282 | 296 | 40 |
| CS per minute | 9.4 | 7.1 | 9.5 | 9.2 | 1.4 | 9.4 | 7.9 | 9.2 | 9.7 | 1.3 |
| Gold | 12,027 | 11,298 | 11,716 | 11,847 | 7,438 | 13,494 | 12,521 | 14,408 | 14,797 | 8,446 |
| Gold share | 22.1% | 20.8% | 21.6% | 21.8% | 13.7% | 21.2% | 19.7% | 22.6% | 23.2% | 13.3% |
| Earned gold per minute | 261 | 237 | 251 | 255 | 111 | 309 | 277 | 339 | 351 | 144 |
| Damage to champions | 19,206 | 11,275 | 26,084 | 14,353 | 5,221 | 9,075 | 11,653 | 16,540 | 30,009 | 4,944 |
| Damage share | 25.2% | 14.8% | 34.3% | 18.9% | 6.9% | 12.6% | 16.1% | 22.9% | 41.6% | 6.8% |
| Damage per minute | 627 | 368 | 851 | 468 | 170 | 296 | 380 | 540 | 979 | 161 |
| Damage taken per minute | 633 | 1,075 | 469 | 420 | 573 | 584 | 1,001 | 770 | 674 | 451 |
| Vision score | 41 | 51 | 53 | 50 | 103 | 53 | 46 | 43 | 46 | 122 |
| Wards placed | 13 | 8 | 18 | 19 | 57 | 16 | 15 | 6 | 11 | 62 |
| Wards killed | 14 | 12 | 11 | 5 | 12 | 7 | 10 | 17 | 17 | 16 |
| Control wards | 4 | 7 | 7 | 6 | 16 | 4 | 6 | 2 | 3 | 18 |
| Gold spent | 11,810 | 11,090 | 11,204 | 11,374 | 7,250 | 11,028 | 11,744 | 12,730 | 13,494 | 7,480 |
| Own jungle monsters | 1 | 142 | 0 | 3 | 0 | 0 | 161 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 13 | 0 | 0 | 0 | 0 | 11 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13408-13408_game_2
Methodology →