LPL · Patch 16.17 · Split 3
PlayoffsSep 08, 2026, 09:15 AM · 27 minScouting line
Invictus Gaming won: +15.9k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
2/4/0
TheShy
2/2/5
Heng
1/4/2
Wei
7/1/8
Tangyuan
1/3/1
Rookie
6/0/6
Shaoye
0/3/2
JiaQi
5/0/10
Crisp
0/6/3
Meiko
0/1/19
Draft
LGD Gaming
Blue sideFirst pick
AmbessaBurdol
PantheonHeng
RyzeTangyuan
EzrealShaoye
KarmaCrisp
Invictus Gaming
Red side
GnarTheShy
NaafiriWei
SyndraRookie
AsheJiaQi
SeraphineMeiko
Objectives
- -2,606
- Gold at 15
- +2,606
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Invictus Gaming.
Biggest lead: LGD Gaming +0, Invictus Gaming +15,890. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Invictus Gaming +562 |
| 15 min | Invictus Gaming +2,606 |
| 20 min | Invictus Gaming +6,094 |
| 25 min | Invictus Gaming +9,416 |
| End (27 min) | Invictus Gaming +15,890 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sterak's GageBurdol, in 1.8% of the champion's games
Executioner's CallingJiaQi, in 4.5% of the champion's games
Mejai's SoulstealerRookie, in 9.3% of the champion's games
ElectrocuteBurdol, in 12% of the champion's games
BurdolAmbessa
TheShyGnar
HengPantheon
WeiNaafiri
TangyuanRyze
RookieSyndra
ShaoyeEzreal
JiaQiAshe
CrispKarma
MeikoSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
DefeatRed side
Invictus Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/0 | 1/4/2 | 1/3/1 | 0/3/2 | 0/6/3 | 2/2/5 | 7/1/8 | 6/0/6 | 5/0/10 | 0/1/19 |
| Kill participation | 50% | 75% | 50% | 50% | 75% | 35% | 75% | 60% | 75% | 95% |
| CS | 201 | 183 | 266 | 232 | 32 | 256 | 201 | 258 | 277 | 28 |
| CS per minute | 7.5 | 6.8 | 9.9 | 8.6 | 1.2 | 9.5 | 7.5 | 9.6 | 10.3 | 1.0 |
| Gold | 8,785 | 9,071 | 10,168 | 9,645 | 6,140 | 10,761 | 12,867 | 12,730 | 14,959 | 8,382 |
| Gold share | 20.1% | 20.7% | 23.2% | 22% | 14% | 18% | 21.6% | 21.3% | 25.1% | 14% |
| Earned gold per minute | 193 | 204 | 244 | 225 | 95 | 266 | 345 | 339 | 422 | 178 |
| Damage to champions | 12,027 | 6,719 | 11,767 | 10,573 | 3,991 | 15,225 | 18,351 | 20,296 | 19,238 | 6,519 |
| Damage share | 26.7% | 14.9% | 26.1% | 23.5% | 8.9% | 19.1% | 23% | 25.5% | 24.2% | 8.2% |
| Damage per minute | 446 | 249 | 436 | 392 | 148 | 565 | 681 | 753 | 713 | 242 |
| Damage taken per minute | 801 | 834 | 767 | 614 | 580 | 748 | 848 | 201 | 441 | 253 |
| Vision score | 30 | 27 | 36 | 32 | 101 | 49 | 49 | 51 | 56 | 105 |
| Wards placed | 12 | 6 | 14 | 15 | 54 | 13 | 12 | 15 | 12 | 52 |
| Wards killed | 4 | 5 | 6 | 8 | 9 | 7 | 8 | 11 | 15 | 9 |
| Control wards | 5 | 8 | 5 | 6 | 18 | 4 | 8 | 7 | 4 | 10 |
| Gold at 15 | 5,174 | 5,452 | 5,772 | 5,265 | 3,616 | 5,446 | 5,984 | 5,819 | 6,670 | 3,966 |
| Gold diff at 10 | +46 | -201 | -333 | -83 | +9 | -46 | +201 | +333 | +83 | -9 |
| Gold diff at 15 | -272 | -532 | -47 | -1,405 | -350 | +272 | +532 | +47 | +1,405 | +350 |
| XP diff at 10 | +234 | -17 | -151 | -245 | -205 | -234 | +17 | +151 | +245 | +205 |
| XP diff at 15 | +449 | -48 | +453 | -596 | -929 | -449 | +48 | -453 | +596 | +929 |
| CS diff at 10 | -6 | -14 | -14 | -5 | +3 | +6 | +14 | +14 | +5 | -3 |
| CS diff at 15 | -1 | -8 | -17 | -28 | +5 | +1 | +8 | +17 | +28 | -5 |
| Gold diff at 20 | -1,252 | -836 | -605 | -2,762 | -639 | +1,252 | +836 | +605 | +2,762 | +639 |
| XP diff at 20 | -1,230 | -195 | +350 | -1,465 | -1,455 | +1,230 | +195 | -350 | +1,465 | +1,455 |
| CS diff at 20 | -32 | -6 | -9 | -39 | +7 | +32 | +6 | +9 | +39 | -7 |
| Gold diff at 25 | -1,431 | -2,058 | -1,152 | -3,699 | -1,076 | +1,431 | +2,058 | +1,152 | +3,699 | +1,076 |
| XP diff at 25 | -2,905 | -1,400 | +1,387 | -2,451 | -2,588 | +2,905 | +1,400 | -1,387 | +2,451 | +2,588 |
| CS diff at 25 | -41 | -14 | +4 | -44 | +6 | +41 | +14 | -4 | +44 | -6 |
| Gold spent | 8,515 | 8,820 | 9,789 | 8,573 | 5,520 | 9,103 | 11,614 | 11,514 | 13,309 | 7,116 |
| Own jungle monsters | 0 | 138 | 0 | 1 | 0 | 16 | 109 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13503-13503_game_1
Methodology →