LPL · Patch 16.17 · Split 3
PlayoffsSep 08, 2026, 10:55 AM · 27.8 min · Game 3Scouting line
Invictus Gaming won: +9.2k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TheShy
3/3/8
Burdol
3/4/3
Wei
0/0/12
Heng
1/2/4
Rookie
3/3/9
Tangyuan
3/1/6
JiaQi
10/3/1
Shaoye
2/5/2
Meiko
0/1/15
Crisp
1/4/5
Draft
Invictus Gaming
Blue sideFirst pick
RumbleTheShy
SkarnerWei
OriannaRookie
ApheliosJiaQi
ThreshMeiko
LGD Gaming
Red side
CamilleBurdol
MaokaiHeng
TaliyahTangyuan
KalistaShaoye
Renata GlascCrisp
Objectives
- +3,663
- Gold at 15
- -3,663
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 38
- Plates
- 7
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, LGD Gaming.
Biggest lead: Invictus Gaming +9,179, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Invictus Gaming +904 |
| 15 min | Invictus Gaming +3,663 |
| 20 min | Invictus Gaming +1,030 |
| 25 min | Invictus Gaming +4,469 |
| End (28 min) | Invictus Gaming +9,179 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sorcerer's ShoesHeng, in 0.9% of the champion's games
Arcane CometTangyuan, in 3.3% of the champion's games
TheShyRumble
BurdolCamille
WeiSkarner
HengMaokai
RookieOrianna
TangyuanTaliyah
JiaQiAphelios
ShaoyeKalista
MeikoThresh
CrispRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Invictus Gaming
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/8 | 0/0/12 | 3/3/9 | 10/3/1 | 0/1/15 | 3/4/3 | 1/2/4 | 3/1/6 | 2/5/2 | 1/4/5 |
| Kill participation | 68.8% | 75% | 75% | 68.8% | 93.8% | 60% | 50% | 90% | 40% | 60% |
| CS | 209 | 181 | 243 | 266 | 32 | 183 | 207 | 205 | 221 | 46 |
| CS per minute | 7.5 | 6.5 | 8.8 | 9.6 | 1.2 | 6.6 | 7.5 | 7.4 | 8.0 | 1.7 |
| Gold | 10,777 | 10,152 | 11,509 | 15,119 | 8,129 | 9,239 | 10,721 | 9,770 | 9,969 | 6,808 |
| Gold share | 19.4% | 18.2% | 20.7% | 27.2% | 14.6% | 19.9% | 23.1% | 21% | 21.4% | 14.6% |
| Earned gold per minute | 256 | 234 | 282 | 413 | 161 | 201 | 254 | 220 | 227 | 113 |
| Damage to champions | 20,963 | 9,734 | 16,719 | 18,097 | 3,843 | 13,564 | 10,465 | 20,973 | 8,778 | 4,328 |
| Damage share | 30.2% | 14% | 24.1% | 26.1% | 5.5% | 23.3% | 18% | 36.1% | 15.1% | 7.4% |
| Damage per minute | 755 | 351 | 602 | 652 | 138 | 489 | 377 | 756 | 316 | 156 |
| Damage taken per minute | 565 | 671 | 542 | 487 | 549 | 898 | 850 | 607 | 437 | 515 |
| Damage mitigated per minute | 774 | 1,913 | 322 | 281 | 436 | 814 | 550 | 233 | 230 | 379 |
| Damage to towers | 7,669 | 2,734 | 9,015 | 17,689 | 1,225 | 4,044 | 0 | 0 | 0 | 0 |
| Vision score | 42 | 60 | 42 | 30 | 98 | 26 | 36 | 41 | 37 | 112 |
| Wards placed | 11 | 10 | 16 | 12 | 43 | 7 | 11 | 11 | 14 | 54 |
| Wards killed | 5 | 17 | 8 | 8 | 10 | 6 | 6 | 9 | 8 | 17 |
| Control wards | 1 | 8 | 6 | 4 | 12 | 1 | 8 | 2 | 5 | 21 |
| Gold at 15 | 5,549 | 5,400 | 6,442 | 7,082 | 4,143 | 5,186 | 5,924 | 5,218 | 5,159 | 3,466 |
| Gold diff at 10 | +185 | +27 | +376 | +321 | -5 | -185 | -27 | -376 | -321 | +5 |
| Gold diff at 15 | +363 | -524 | +1,224 | +1,923 | +677 | -363 | +524 | -1,224 | -1,923 | -677 |
| XP diff at 10 | +513 | +301 | +439 | +430 | -180 | -513 | -301 | -439 | -430 | +180 |
| XP diff at 15 | +562 | -1,067 | +1,058 | +1,162 | +350 | -562 | +1,067 | -1,058 | -1,162 | -350 |
| CS diff at 10 | +9 | +8 | +18 | +12 | -2 | -9 | -8 | -18 | -12 | +2 |
| CS diff at 15 | +13 | -17 | +30 | +21 | -3 | -13 | +17 | -30 | -21 | +3 |
| Gold diff at 20 | +416 | -1,465 | +550 | +1,463 | +66 | -416 | +1,465 | -550 | -1,463 | -66 |
| XP diff at 20 | +402 | -1,340 | +631 | +21 | -108 | -402 | +1,340 | -631 | -21 | +108 |
| CS diff at 20 | +22 | -18 | +30 | +20 | -13 | -22 | +18 | -30 | -20 | +13 |
| Gold diff at 25 | +275 | -871 | +1,141 | +3,145 | +779 | -275 | +871 | -1,141 | -3,145 | -779 |
| XP diff at 25 | +1,186 | -118 | +483 | +909 | +1,139 | -1,186 | +118 | -483 | -909 | -1,139 |
| CS diff at 25 | +21 | -17 | +35 | +23 | -13 | -21 | +17 | -35 | -23 | +13 |
| Gold spent | 8,300 | 9,075 | 8,710 | 11,980 | 6,730 | 9,113 | 10,580 | 9,070 | 9,904 | 6,195 |
| Multikills | — | — | — | 1× double, 2× triple | — | — | — | — | — | — |
Game ID 13503-13503_game_3
Methodology →