LPL · Patch 16.17 · Split 3
PlayoffsSep 12, 2026, 10:03 AM · 36.4 min · Game 2Scouting line
Anyone's Legend won: +5.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TheShy
1/6/3
Breathe
4/4/8
Wei
5/4/2
Tarzan
2/1/11
Rookie
2/1/2
Shanks
3/0/9
JiaQi
0/7/2
Hope
11/0/6
Meiko
0/3/5
Kael
1/3/15
Draft
Invictus Gaming
Blue side
VarusTheShy
NaafiriWei
LockeRookie
CaitlynJiaQi
BardMeiko
Anyone's Legend
Red sideFirst pick
GnarBreathe
SkarnerTarzan
OriannaShanks
KalistaHope
Renata GlascKael
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 5
- Towers
- 10
- 0
- Plates
- 0
- 1
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Anyone's Legend.
Biggest lead: Invictus Gaming +0, Anyone's Legend +5,368. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Anyone's Legend +5,368 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Runaan's HurricaneJiaQi, in 0.5% of the champion's games
Guardian AngelHope, in 6.5% of the champion's games
Kaenic RookernTarzan, in 8.5% of the champion's games
Plated SteelcapsTheShy, in 8.6% of the champion's games
B. F. SwordWei, in 8.8% of the champion's games
Knight's VowMeiko, in 9.6% of the champion's games
Press the AttackTheShy, in 9.9% of the champion's games
TheShyVarus
BreatheGnar
WeiNaafiri
TarzanSkarner
RookieLocke
ShanksOrianna
JiaQiCaitlyn
HopeKalista
MeikoBard
KaelRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Invictus Gaming
DefeatRed side
Anyone's Legend
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/3 | 5/4/2 | 2/1/2 | 0/7/2 | 0/3/5 | 4/4/8 | 2/1/11 | 3/0/9 | 11/0/6 | 1/3/15 |
| Kill participation | 50% | 87.5% | 50% | 25% | 62.5% | 57.1% | 61.9% | 57.1% | 81% | 76.2% |
| CS | 315 | 240 | 291 | 378 | 42 | 237 | 218 | 328 | 360 | 27 |
| CS per minute | 8.6 | 6.6 | 8.0 | 10.4 | 1.2 | 6.5 | 6.0 | 9.0 | 9.9 | 0.7 |
| Gold | 13,745 | 13,760 | 14,270 | 15,763 | 9,544 | 13,378 | 13,340 | 14,774 | 20,251 | 10,707 |
| Gold share | 20.5% | 20.5% | 21.3% | 23.5% | 14.2% | 18.5% | 18.4% | 20.4% | 28% | 14.8% |
| Earned gold per minute | 247 | 248 | 262 | 303 | 132 | 237 | 236 | 276 | 426 | 164 |
| Damage to champions | 16,251 | 23,390 | 10,131 | 21,245 | 5,291 | 17,495 | 18,196 | 26,160 | 29,300 | 9,073 |
| Damage share | 21.3% | 30.7% | 13.3% | 27.8% | 6.9% | 17.5% | 18.2% | 26.1% | 29.2% | 9.1% |
| Damage per minute | 446 | 642 | 278 | 583 | 145 | 480 | 499 | 718 | 804 | 249 |
| Damage taken per minute | 612 | 849 | 669 | 603 | 654 | 519 | 974 | 405 | 471 | 493 |
| Vision score | 52 | 73 | 40 | 53 | 190 | 69 | 76 | 64 | 70 | 166 |
| Wards placed | 16 | 13 | 13 | 12 | 81 | 23 | 16 | 17 | 19 | 82 |
| Wards killed | 7 | 12 | 9 | 18 | 29 | 11 | 15 | 17 | 13 | 12 |
| Control wards | 4 | 11 | 5 | 2 | 24 | 9 | 14 | 4 | 8 | 26 |
| Gold spent | 12,494 | 12,969 | 12,604 | 15,659 | 9,301 | 11,672 | 12,565 | 13,464 | 17,654 | 10,106 |
| Own jungle monsters | 8 | 143 | 0 | 8 | 0 | 4 | 133 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 22 | 0 | 0 | 0 | 8 | 14 | 0 | 14 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 13504-13504_game_2
Methodology →