LSPL · Spring
Feb 10, 2017, 10:19 AM · 33.9 minScouting line
Gama E-Sport Dream (伽马电子竞技) closed it: +14.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Moyu
0/1/3
Spunk
1/2/1
H4cker
3/1/3
Crisis
0/1/4
Chunibyo
5/0/4
1220
2/4/2
Dennis
3/1/4
Snow
1/2/1
KING
0/1/8
694
0/2/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Moyu
Poppy · 0/1/3
112
Better in 11 x 2 of 14
Spunk
Nautilus · 1/2/1![]()
- 0
- Kills
- 1
- 1
- Deaths
- 2
- 3
- Assists
- 1
- 3.0
- KDA
- 1.0
- 27%
- Kill participation
- 50%
- 307
- CS
- 258
- 9.0
- CS per minute
- 7.6
- 13,732
- Gold
- 10,234
- 21%
- Gold share
- 20%
- 9,111
- Damage to champions
- 7,336
- 268
- Damage per minute
- 216
- 17%
- Damage share
- 16%
- 604
- Damage taken per minute
- 453
- 17
- Wards placed
- 17
- 5
- Wards killed
- 4
Draft
Gama E-Sport Dream (伽马电子竞技)
Blue side
PoppyMoyu
Lee SinH4cker
MalzaharChunibyo
ZiggsDennis
KarmaKING
Mighty Eagle
Red side
NautilusSpunk
Rek'SaiCrisis
Ryze1220
VarusSnow
Miss Fortune694
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Gama E-Sport Dream (伽马电子竞技) leads; below, Mighty Eagle.
Biggest lead: Gama E-Sport Dream (伽马电子竞技) +14,105, Mighty Eagle +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Gama E-Sport Dream (伽马电子竞技) +14,105 |
Blue side
Gama E-Sport Dream (伽马电子竞技)
VictoryRed side
Mighty Eagle
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/3 | 3/1/3 | 5/0/4 | 3/1/4 | 0/1/8 | 1/2/1 | 0/1/4 | 2/4/2 | 1/2/1 | 0/2/1 |
| Kill participation | 27.3% | 54.5% | 81.8% | 63.6% | 72.7% | 50% | 100% | 100% | 50% | 25% |
| CS | 307 | 186 | 307 | 286 | 21 | 258 | 137 | 293 | 304 | 48 |
| CS per minute | 9.0 | 5.5 | 9.0 | 8.4 | 0.6 | 7.6 | 4.0 | 8.6 | 9.0 | 1.4 |
| Gold | 13,732 | 13,028 | 14,862 | 14,118 | 9,318 | 10,234 | 9,191 | 12,116 | 11,274 | 8,138 |
| Gold share | 21.1% | 20% | 22.8% | 21.7% | 14.3% | 20.1% | 18% | 23.8% | 22.1% | 16% |
| Earned gold per minute | 282 | 261 | 315 | 293 | 152 | 179 | 148 | 234 | 209 | 117 |
| Damage to champions | 9,111 | 6,932 | 14,576 | 16,143 | 5,804 | 7,336 | 6,319 | 4,913 | 18,228 | 7,897 |
| Damage share | 17.3% | 13.2% | 27.7% | 30.7% | 11% | 16.4% | 14.1% | 11% | 40.8% | 17.7% |
| Damage per minute | 268 | 204 | 430 | 476 | 171 | 216 | 186 | 145 | 537 | 233 |
| Damage taken per minute | 604 | 796 | 205 | 270 | 278 | 453 | 711 | 403 | 245 | 283 |
| Wards placed | 17 | 37 | 14 | 19 | 57 | 17 | 19 | 11 | 18 | 44 |
| Wards killed | 5 | 14 | 6 | 1 | 15 | 4 | 8 | 6 | 8 | 20 |
| Control wards | 5 | 10 | 6 | 7 | 18 | 2 | 4 | 1 | 8 | 8 |
| Own jungle monsters | 0 | 74 | 14 | 16 | 0 | 0 | 69 | 16 | 0 | 0 |
| Enemy jungle monsters | 21 | 81 | 4 | 4 | 2 | 1 | 47 | 8 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1709-1606
Methodology →