LSPL · Spring
Feb 10, 2017, 12:10 PM · 38.7 min · Game 3Scouting line
Mighty Eagle won: +14.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Moyu
8/8/3
Spunk
2/4/10
H4cker
2/6/7
Crisis
1/5/19
Chunibyo
4/3/8
1220
13/4/6
Dennis
2/2/3
Snow
7/3/11
KING
0/5/5
694
1/0/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Moyu
Camille · 8/8/3
104
Better in 10 x 4 of 14
Spunk
Poppy · 2/4/10![]()
- 8
- Kills
- 2
- 8
- Deaths
- 4
- 3
- Assists
- 10
- 1.4
- KDA
- 3.0
- 69%
- Kill participation
- 50%
- 269
- CS
- 224
- 6.9
- CS per minute
- 5.8
- 14,311
- Gold
- 13,721
- 22%
- Gold share
- 18%
- 19,764
- Damage to champions
- 13,651
- 510
- Damage per minute
- 353
- 19%
- Damage share
- 12%
- 982
- Damage taken per minute
- 679
- 19
- Wards placed
- 17
- 2
- Wards killed
- 4
Draft
Gama E-Sport Dream (伽马电子竞技)
Blue side
CamilleMoyu
Rek'SaiH4cker
KarmaChunibyo
ZiggsDennis
Tahm KenchKING
Mighty Eagle
Red side
PoppySpunk
RengarCrisis
Ekko1220
JhinSnow
Bard694
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Gama E-Sport Dream (伽马电子竞技) leads; below, Mighty Eagle.
Biggest lead: Gama E-Sport Dream (伽马电子竞技) +0, Mighty Eagle +13,974. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Mighty Eagle +13,974 |
Blue side
Gama E-Sport Dream (伽马电子竞技)
DefeatRed side
Mighty Eagle
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/8/3 | 2/6/7 | 4/3/8 | 2/2/3 | 0/5/5 | 2/4/10 | 1/5/19 | 13/4/6 | 7/3/11 | 1/0/17 |
| Kill participation | 68.8% | 56.3% | 75% | 31.3% | 31.3% | 50% | 83.3% | 79.2% | 75% | 75% |
| CS | 269 | 263 | 272 | 311 | 39 | 224 | 229 | 311 | 369 | 30 |
| CS per minute | 6.9 | 6.8 | 7.0 | 8.0 | 1.0 | 5.8 | 5.9 | 8.0 | 9.5 | 0.8 |
| Gold | 14,311 | 13,982 | 13,558 | 13,712 | 8,496 | 13,721 | 14,813 | 19,813 | 18,210 | 11,476 |
| Gold share | 22.3% | 21.8% | 21.2% | 21.4% | 13.3% | 17.6% | 19% | 25.4% | 23.3% | 14.7% |
| Earned gold per minute | 248 | 239 | 228 | 232 | 98 | 233 | 261 | 390 | 348 | 175 |
| Damage to champions | 19,764 | 19,869 | 20,116 | 37,335 | 4,856 | 13,651 | 24,768 | 37,191 | 29,227 | 11,125 |
| Damage share | 19.4% | 19.5% | 19.7% | 36.6% | 4.8% | 11.8% | 21.4% | 32.1% | 25.2% | 9.6% |
| Damage per minute | 510 | 513 | 520 | 964 | 125 | 353 | 640 | 961 | 755 | 287 |
| Damage taken per minute | 982 | 1,190 | 456 | 340 | 667 | 679 | 1,274 | 772 | 427 | 450 |
| Wards placed | 19 | 22 | 20 | 18 | 66 | 17 | 9 | 7 | 13 | 51 |
| Wards killed | 2 | 13 | 2 | 2 | 11 | 4 | 12 | 12 | 9 | 22 |
| Control wards | 5 | 15 | 3 | 7 | 20 | 1 | 4 | 3 | 2 | 13 |
| Own jungle monsters | 8 | 95 | 18 | 6 | 0 | 0 | 101 | 4 | 11 | 0 |
| Enemy jungle monsters | 1 | 51 | 0 | 0 | 0 | 3 | 86 | 1 | 4 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1709-1610
Methodology →