LSPL · Spring
Feb 10, 2017, 11:11 AM · 41.5 min · Game 2Scouting line
Mighty Eagle won: +15.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Spunk
4/0/10
Moyu
0/2/3
Crisis
4/6/10
H4cker
4/7/5
1220
5/1/6
Chunibyo
3/3/4
Snow
6/1/9
Dennis
2/3/3
694
1/2/13
KING
1/5/6
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Nautilus · 4/0/10
103
Better in 10 x 3 of 14
Moyu
Poppy · 0/2/3![]()
- 4
- Kills
- 0
- 0
- Deaths
- 2
- 10
- Assists
- 3
- 14.0
- KDA
- 1.5
- 70%
- Kill participation
- 30%
- 320
- CS
- 380
- 7.7
- CS per minute
- 9.2
- 16,500
- Gold
- 14,741
- 20%
- Gold share
- 21%
- 17,521
- Damage to champions
- 10,260
- 423
- Damage per minute
- 248
- 19%
- Damage share
- 17%
- 507
- Damage taken per minute
- 700
- 24
- Wards placed
- 17
- 5
- Wards killed
- 5
Draft
Mighty Eagle
Blue side
NautilusSpunk
RengarCrisis
Viktor1220
JhinSnow
Zyra694
Gama E-Sport Dream (伽马电子竞技)
Red side
PoppyMoyu
Lee SinH4cker
OriannaChunibyo
SivirDennis
MalzaharKING
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, Gama E-Sport Dream (伽马电子竞技).
Biggest lead: Mighty Eagle +15,141, Gama E-Sport Dream (伽马电子竞技) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (42 min) | Mighty Eagle +15,141 |
Blue side
Mighty Eagle
VictoryRed side
Gama E-Sport Dream (伽马电子竞技)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/10 | 4/6/10 | 5/1/6 | 6/1/9 | 1/2/13 | 0/2/3 | 4/7/5 | 3/3/4 | 2/3/3 | 1/5/6 |
| Kill participation | 70% | 70% | 55% | 75% | 70% | 30% | 90% | 70% | 50% | 70% |
| CS | 320 | 218 | 395 | 431 | 47 | 380 | 185 | 433 | 359 | 32 |
| CS per minute | 7.7 | 5.3 | 9.5 | 10.4 | 1.1 | 9.2 | 4.5 | 10.4 | 8.7 | 0.8 |
| Gold | 16,500 | 15,880 | 18,902 | 19,704 | 13,090 | 14,741 | 13,499 | 16,876 | 14,424 | 9,395 |
| Gold share | 19.6% | 18.9% | 22.5% | 23.4% | 15.6% | 21.4% | 19.6% | 24.5% | 20.9% | 13.6% |
| Earned gold per minute | 277 | 262 | 335 | 354 | 194 | 234 | 204 | 286 | 227 | 105 |
| Damage to champions | 17,521 | 10,657 | 18,023 | 25,319 | 19,690 | 10,260 | 14,162 | 15,970 | 12,641 | 7,829 |
| Damage share | 19.2% | 11.7% | 19.8% | 27.8% | 21.6% | 16.9% | 23.3% | 26.2% | 20.8% | 12.9% |
| Damage per minute | 423 | 257 | 435 | 611 | 475 | 248 | 342 | 385 | 305 | 189 |
| Damage taken per minute | 507 | 1,013 | 204 | 276 | 219 | 700 | 831 | 333 | 384 | 418 |
| Wards placed | 24 | 9 | 21 | 18 | 51 | 17 | 47 | 21 | 23 | 59 |
| Wards killed | 5 | 10 | 15 | 11 | 27 | 5 | 10 | 3 | 7 | 16 |
| Control wards | 3 | 3 | 2 | 6 | 18 | 4 | 11 | 6 | 10 | 18 |
| Own jungle monsters | 0 | 84 | 31 | 17 | 0 | 0 | 74 | 41 | 7 | 0 |
| Enemy jungle monsters | 1 | 102 | 20 | 12 | 0 | 1 | 62 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1709-1607
Methodology →