LSPL · Patch 7.06 · Spring
Apr 11, 2017, 09:40 AM · 34.6 min7Kills4
62.8kGold53.3k
73,367Damage34,888
Scouting line
Mighty Eagle closed it: +9.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
0/0/3
hashiqi
2/0/0
—
—
—
—
—
—
Magic
3/0/4
tbq
1/3/2
—
—
—
—
—
—
1220
3/0/2
BaeMe
1/1/0
—
—
—
—
—
—
Snow
1/2/4
Gao
0/2/2
—
—
—
—
—
—
694
0/2/7
Jelly
0/1/4
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Nautilus · 0/0/3
67
Better in 6 x 7 of 14
hashiqi
Shen · 2/0/0![]()
- 0
- Kills
- 2
- 0
- Deaths
- 0
- 3
- Assists
- 0
- 3.0
- KDA
- 2.0
- 43%
- Kill participation
- 50%
- 254
- CS
- 283
- 7.4
- CS per minute
- 8.2
- 12,602
- Gold
- 11,536
- 20%
- Gold share
- 22%
- 11,454
- Damage to champions
- 7,629
- 332
- Damage per minute
- 221
- 16%
- Damage share
- 22%
- 327
- Damage taken per minute
- 794
- 15
- Wards placed
- 17
- 1
- Wards killed
- 0
Draft
Mighty Eagle
Blue side
NautilusSpunk
GravesMagic
Viktor1220
JhinSnow
Karma694
Bans




IN Gaming
Red side
Shenhashiqi
Rengartbq
KassadinBaeMe
AsheGao
LuluJelly
Bans




Objectives
IN Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, IN Gaming.
Biggest lead: Mighty Eagle +9,519, IN Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Mighty Eagle +9,519 |
Blue side
Mighty Eagle
VictoryRed side
IN Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/0/3 | 3/0/4 | 3/0/2 | 1/2/4 | 0/2/7 | 2/0/0 | 1/3/2 | 1/1/0 | 0/2/2 | 0/1/4 |
| Kill participation | 42.9% | 100% | 71.4% | 71.4% | 100% | 50% | 75% | 25% | 50% | 100% |
| CS | 254 | 194 | 258 | 269 | 22 | 283 | 217 | 293 | 285 | 22 |
| CS per minute | 7.4 | 5.6 | 7.5 | 7.8 | 0.6 | 8.2 | 6.3 | 8.5 | 8.2 | 0.6 |
| Gold | 12,602 | 13,230 | 14,325 | 13,434 | 9,204 | 11,536 | 11,089 | 11,707 | 11,242 | 7,702 |
| Gold share | 20.1% | 21.1% | 22.8% | 21.4% | 14.7% | 21.7% | 20.8% | 22% | 21.1% | 14.5% |
| Earned gold per minute | 235 | 253 | 285 | 259 | 137 | 204 | 191 | 209 | 196 | 93 |
| Damage to champions | 11,454 | 14,799 | 26,936 | 15,182 | 4,996 | 7,629 | 7,808 | 7,990 | 7,904 | 3,557 |
| Damage share | 15.6% | 20.2% | 36.7% | 20.7% | 6.8% | 21.9% | 22.4% | 22.9% | 22.7% | 10.2% |
| Damage per minute | 332 | 428 | 780 | 439 | 145 | 221 | 226 | 231 | 229 | 103 |
| Damage taken per minute | 327 | 360 | 232 | 370 | 246 | 794 | 997 | 595 | 309 | 368 |
| Wards placed | 15 | 29 | 17 | 15 | 38 | 17 | 32 | 8 | 15 | 37 |
| Wards killed | 1 | 17 | 4 | 2 | 15 | 0 | 4 | 9 | 11 | 12 |
| Control wards | 0 | 7 | 4 | 5 | 12 | 1 | 6 | 4 | 5 | 6 |
| Own jungle monsters | 0 | 95 | 8 | 11 | 2 | 2 | 90 | 6 | 3 | 0 |
| Enemy jungle monsters | 5 | 58 | 12 | 7 | 2 | 8 | 63 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2068-2061
Methodology →