LSPL · Patch 7.06 · Spring
Apr 11, 2017, 10:32 AM · 28.7 min · Game 23Kills15
44.0kGold57.4k
31,360Damage43,718
Scouting line
IN Gaming closed it: +13.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
2/1/0
hashiqi
3/1/7
—
—
—
—
—
—
Magic
0/4/1
tbq
2/1/7
—
—
—
—
—
—
1220
0/4/1
BaeMe
6/1/7
—
—
—
—
—
—
Snow
1/4/0
Gao
3/0/7
—
—
—
—
—
—
694
0/2/2
Jelly
1/0/10
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—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Nautilus · 2/1/0
56
Better in 5 x 6 of 14
hashiqi
Kled · 3/1/7![]()
- 2
- Kills
- 3
- 1
- Deaths
- 1
- 0
- Assists
- 7
- 2.0
- KDA
- 10.0
- 67%
- Kill participation
- 67%
- 292
- CS
- 236
- 10.2
- CS per minute
- 8.2
- 11,113
- Gold
- 11,961
- 25%
- Gold share
- 21%
- 9,666
- Damage to champions
- 12,849
- 337
- Damage per minute
- 447
- 31%
- Damage share
- 29%
- 500
- Damage taken per minute
- 691
- 14
- Wards placed
- 14
- 5
- Wards killed
- 2
Draft
Mighty Eagle
Blue side
NautilusSpunk
EliseMagic
Ryze1220
AsheSnow
Lulu694
Bans




IN Gaming
Red side
Kledhashiqi
Lee Sintbq
OriannaBaeMe
LucianGao
ThreshJelly
Bans




Objectives
IN Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, IN Gaming.
Biggest lead: Mighty Eagle +0, IN Gaming +13,368. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | IN Gaming +13,368 |
Blue side
Mighty Eagle
DefeatRed side
IN Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/0 | 0/4/1 | 0/4/1 | 1/4/0 | 0/2/2 | 3/1/7 | 2/1/7 | 6/1/7 | 3/0/7 | 1/0/10 |
| Kill participation | 66.7% | 33.3% | 33.3% | 33.3% | 66.7% | 66.7% | 60% | 86.7% | 66.7% | 73.3% |
| CS | 292 | 100 | 255 | 212 | 18 | 236 | 151 | 266 | 248 | 34 |
| CS per minute | 10.2 | 3.5 | 8.9 | 7.4 | 0.6 | 8.2 | 5.3 | 9.3 | 8.6 | 1.2 |
| Gold | 11,113 | 8,021 | 9,725 | 8,845 | 6,306 | 11,961 | 11,122 | 13,495 | 12,448 | 8,352 |
| Gold share | 25.3% | 18.2% | 22.1% | 20.1% | 14.3% | 20.8% | 19.4% | 23.5% | 21.7% | 14.6% |
| Earned gold per minute | 256 | 148 | 207 | 177 | 88 | 285 | 256 | 339 | 302 | 160 |
| Damage to champions | 9,666 | 6,245 | 6,290 | 7,553 | 1,606 | 12,849 | 4,135 | 13,807 | 9,467 | 3,460 |
| Damage share | 30.8% | 19.9% | 20.1% | 24.1% | 5.1% | 29.4% | 9.5% | 31.6% | 21.7% | 7.9% |
| Damage per minute | 337 | 217 | 219 | 263 | 56 | 447 | 144 | 481 | 330 | 120 |
| Damage taken per minute | 500 | 544 | 447 | 287 | 180 | 691 | 690 | 235 | 229 | 191 |
| Wards placed | 14 | 21 | 10 | 11 | 48 | 14 | 23 | 12 | 15 | 36 |
| Wards killed | 5 | 14 | 7 | 3 | 15 | 2 | 10 | 2 | 5 | 18 |
| Control wards | 2 | 6 | 8 | 1 | 20 | 2 | 10 | 4 | 6 | 9 |
| Own jungle monsters | 10 | 52 | 23 | 0 | 0 | 3 | 62 | 26 | 6 | 0 |
| Enemy jungle monsters | 16 | 23 | 1 | 0 | 0 | 9 | 40 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2068-2062
Methodology →