LSPL · Patch 7.06 · Spring
Apr 11, 2017, 12:36 PM · 40 min · Game 410Kills13
64.7kGold76.7k
73,981Damage70,341
Scouting line
IN Gaming won: +12.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Spunk
0/3/5
hashiqi
3/0/6
—
—
—
—
—
—
Magic
4/5/6
tbq
4/3/4
—
—
—
—
—
—
1220
3/3/4
BaeMe
4/1/7
—
—
—
—
—
—
Snow
2/1/6
Gao
1/3/10
—
—
—
—
—
—
694
1/1/8
Jelly
1/3/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Spunk
Shen · 0/3/5
012
Better in 0 x 12 of 14
hashiqi
Kled · 3/0/6![]()
- 0
- Kills
- 3
- 3
- Deaths
- 0
- 5
- Assists
- 6
- 1.7
- KDA
- 9.0
- 50%
- Kill participation
- 69%
- 344
- CS
- 415
- 8.6
- CS per minute
- 10.4
- 13,664
- Gold
- 18,379
- 21%
- Gold share
- 24%
- 9,795
- Damage to champions
- 21,978
- 245
- Damage per minute
- 549
- 13%
- Damage share
- 31%
- 792
- Damage taken per minute
- 997
- 23
- Wards placed
- 23
- 6
- Wards killed
- 6
Draft
Mighty Eagle
Blue side
ShenSpunk
EliseMagic
Zed1220
JhinSnow
Karma694
Bans




IN Gaming
Red side
Kledhashiqi
Gragastbq
AhriBaeMe
AsheGao
MalzaharJelly
Bans




Objectives
IN Gaming
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Mighty Eagle leads; below, IN Gaming.
Biggest lead: Mighty Eagle +0, IN Gaming +12,030. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (40 min) | IN Gaming +12,030 |
Blue side
Mighty Eagle
DefeatRed side
IN Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/5 | 4/5/6 | 3/3/4 | 2/1/6 | 1/1/8 | 3/0/6 | 4/3/4 | 4/1/7 | 1/3/10 | 1/3/10 |
| Kill participation | 50% | 100% | 70% | 80% | 90% | 69.2% | 61.5% | 84.6% | 84.6% | 84.6% |
| CS | 344 | 148 | 339 | 367 | 41 | 415 | 197 | 363 | 299 | 41 |
| CS per minute | 8.6 | 3.7 | 8.5 | 9.2 | 1.0 | 10.4 | 4.9 | 9.1 | 7.5 | 1.0 |
| Gold | 13,664 | 11,950 | 14,615 | 14,777 | 9,667 | 18,379 | 14,765 | 16,764 | 15,252 | 11,543 |
| Gold share | 21.1% | 18.5% | 22.6% | 22.8% | 14.9% | 24% | 19.2% | 21.9% | 19.9% | 15% |
| Earned gold per minute | 213 | 170 | 236 | 240 | 113 | 330 | 240 | 290 | 252 | 160 |
| Damage to champions | 9,795 | 14,584 | 16,749 | 24,340 | 8,513 | 21,978 | 9,589 | 17,766 | 13,657 | 7,351 |
| Damage share | 13.2% | 19.7% | 22.6% | 32.9% | 11.5% | 31.2% | 13.6% | 25.3% | 19.4% | 10.5% |
| Damage per minute | 245 | 364 | 418 | 608 | 213 | 549 | 240 | 444 | 341 | 184 |
| Damage taken per minute | 792 | 674 | 482 | 275 | 175 | 997 | 908 | 318 | 292 | 249 |
| Wards placed | 23 | 41 | 13 | 16 | 70 | 23 | 33 | 26 | 15 | 54 |
| Wards killed | 6 | 14 | 13 | 8 | 25 | 6 | 23 | 13 | 11 | 31 |
| Control wards | 6 | 14 | 7 | 5 | 21 | 3 | 10 | 10 | 4 | 14 |
| Own jungle monsters | 2 | 103 | 19 | 5 | 0 | 14 | 103 | 6 | 3 | 0 |
| Enemy jungle monsters | 2 | 28 | 2 | 1 | 2 | 56 | 51 | 1 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2068-2064
Methodology →